Lore Rules

This commit is contained in:
2024-02-15 19:46:41 -06:00
parent c1de1f148b
commit c80b9013d2
7 changed files with 90 additions and 19 deletions
@@ -12,7 +12,9 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ConfigManager;
import engine.gameManager.GroupManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -21,6 +23,7 @@ import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.group.GroupInviteMsg;
import engine.net.client.msg.group.GroupUpdateMsg;
import engine.objects.Group;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
public class GroupInviteHandler extends AbstractClientMsgHandler {
@@ -103,7 +106,15 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
if (target.isIgnoringPlayer(source))
return false;
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
if(source.guild.equals(Guild.getErrantGuild()))
return false;
if (source.guild.getGuildType() != null) {
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false)
return false;
}
}
// dont block invites to people already in a group and
// dont check for pending invites, the client does it
// Send invite message to target