Warehosue cleanup

This commit is contained in:
2024-01-24 20:03:27 -06:00
parent 92d8ed9e3f
commit cc1e0d8986
20 changed files with 1038 additions and 1425 deletions
+20 -20
View File
@@ -184,7 +184,7 @@ public enum MaintenanceManager {
if ((overDraft > 0))
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
(warehouse != null) && building.assetIsProtected() == true &&
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
(warehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
hasFunds = true;
}
@@ -199,22 +199,22 @@ public enum MaintenanceManager {
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
resourceValue = warehouse.resources.get(WarehouseManager.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
resourceValue = warehouse.resources.get(WarehouseManager.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
resourceValue = warehouse.resources.get(WarehouseManager.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
resourceValue = warehouse.resources.get(WarehouseManager.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
@@ -247,11 +247,11 @@ public enum MaintenanceManager {
if (overDraft > 0) {
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
resourceValue = warehouse.resources.get(WarehouseManager.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
warehouse.resources.put(WarehouseManager.goldIB, resourceValue - overDraft);
WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -267,11 +267,11 @@ public enum MaintenanceManager {
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
resourceValue = warehouse.resources.get(WarehouseManager.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
warehouse.resources.put(WarehouseManager.stoneIB, resourceValue - 1500);
WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -279,11 +279,11 @@ public enum MaintenanceManager {
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
resourceValue = warehouse.resources.get(WarehouseManager.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
warehouse.resources.put(WarehouseManager.lumberIB, resourceValue - 1500);
WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -291,21 +291,21 @@ public enum MaintenanceManager {
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
resourceValue = warehouse.resources.get(WarehouseManager.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
warehouse.resources.put(WarehouseManager.galvorIB, resourceValue - 5);
WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
resourceValue = warehouse.resources.get(WarehouseManager.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
warehouse.resources.put(WarehouseManager.wormwoodIB, resourceValue - 5);
WarehouseManager.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}