forked from MagicBane/Server
				
			
				 4 changed files with 60 additions and 26 deletions
			
			
		@ -0,0 +1,59 @@
				@@ -0,0 +1,59 @@
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// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
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//      Magicbane Emulator Project © 2013 - 2022
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//                www.magicbane.com
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package engine.net.client.handlers; | 
				
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import engine.Enum; | 
				
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import engine.exception.MsgSendException; | 
				
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import engine.net.Dispatch; | 
				
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import engine.net.DispatchMessage; | 
				
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import engine.net.client.ClientConnection; | 
				
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import engine.net.client.msg.ClientNetMsg; | 
				
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import engine.net.client.msg.TrainerInfoMsg; | 
				
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import engine.objects.NPC; | 
				
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import engine.objects.PlayerCharacter; | 
				
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public class TrainerInfoMsgHandler extends AbstractClientMsgHandler { | 
				
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    public TrainerInfoMsgHandler() { | 
				
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        super(TrainerInfoMsg.class); | 
				
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    } | 
				
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    @Override | 
				
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    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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        PlayerCharacter playerCharacter = origin.getPlayerCharacter(); | 
				
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        // Member variable declaration
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        TrainerInfoMsg msg; | 
				
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        // Member variable assignment
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        msg = (TrainerInfoMsg) baseMsg; | 
				
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        NPC npc = NPC.getFromCache(msg.getObjectID()); | 
				
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        float sellPercent = 1; | 
				
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        if (npc != null) { | 
				
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            if (origin.getPlayerCharacter() != null) | 
				
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                sellPercent = npc.getSellPercent(origin.getPlayerCharacter()); | 
				
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            else | 
				
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                sellPercent = npc.getSellPercent(); | 
				
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            msg.setTrainPercent(sellPercent); //TrainMsg.getTrainPercent(npc));
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        } | 
				
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        Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg); | 
				
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        DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); | 
				
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        return true; | 
				
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    } | 
				
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} | 
				
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