|
|
@ -3591,6 +3591,9 @@ public void dismissNecroPets() { |
|
|
|
conVal *= (1 + Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution))); |
|
|
|
conVal *= (1 + Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution))); |
|
|
|
intVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence))); |
|
|
|
intVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence))); |
|
|
|
spiVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit))); |
|
|
|
spiVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit))); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//boons?
|
|
|
|
|
|
|
|
|
|
|
|
} else |
|
|
|
} else |
|
|
|
// apply dex penalty for armor
|
|
|
|
// apply dex penalty for armor
|
|
|
|
dexVal *= this.dexPenalty; |
|
|
|
dexVal *= this.dexPenalty; |
|
|
|