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stronghold loot adjustment

lakebane-strongholds
FatBoy-DOTC 4 months ago
parent
commit
d5e95eedf3
  1. 25
      src/engine/gameManager/LootManager.java

25
src/engine/gameManager/LootManager.java

@ -660,7 +660,7 @@ public enum LootManager { @@ -660,7 +660,7 @@ public enum LootManager {
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 12);
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
@ -676,16 +676,16 @@ public enum LootManager { @@ -676,16 +676,16 @@ public enum LootManager {
//special commander drop chances
if (commander)
GenerateCommanderLoot(mob);
GenerateCommanderLoot(mob,false);
//special epic drop chances
if (epic) {
GenerateCommanderLoot(mob);
GenerateCommanderLoot(mob);
GenerateCommanderLoot(mob, true);
GenerateCommanderLoot(mob,false);
}
}
public static void GenerateCommanderLoot(Mob mob){
public static void GenerateCommanderLoot(Mob mob, boolean epic){
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
@ -729,5 +729,20 @@ public enum LootManager { @@ -729,5 +729,20 @@ public enum LootManager {
mob.getCharItemManager().addItemToInventory(toAdd4);
}
}
if(epic){
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
}
}

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