Equipment slot refactor started.

This commit is contained in:
2024-03-08 12:19:57 -05:00
parent 7d1d8891ff
commit d8d017669a
15 changed files with 163 additions and 443 deletions
+2 -2
View File
@@ -438,7 +438,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
//apply item bonuses for equipped items
ConcurrentHashMap<Integer, Item> equip = null;
ConcurrentHashMap<EquipSlotType, Item> equip = null;
if (playerCharacter.charItemManager != null)
equip = playerCharacter.charItemManager.getEquipped();
@@ -1770,7 +1770,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
}
//apply item bonuses for equipped items
ConcurrentHashMap<Integer, Item> equip = null;
ConcurrentHashMap<EquipSlotType, Item> equip = null;
if (this.charItemManager != null) {
equip = this.charItemManager.getEquipped();