forked from MagicBane/Server
Class renaming for clarity
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.exception.MsgSendException;
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import engine.gameManager.DbManager;
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import engine.gameManager.SessionManager;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.VendorBuyMsg;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
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public VendorBuyMsgHandler() {
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super(VendorBuyMsg.class);
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}
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public static Item createItemForPlayer(PlayerCharacter pc, int templateID) {
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Item item = new Item(templateID);
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item.ownerID = pc.getObjectUUID();
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item.ownerType = Enum.OwnerType.PlayerCharacter;
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item.containerType = Enum.ItemContainerType.INVENTORY;
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try {
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item = DbManager.ItemQueries.PERSIST(item);
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} catch (Exception e) {
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Logger.error(e);
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}
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return item;
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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// Member variable declaration
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VendorBuyMsg vendorBuyMsg;
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// Member variable assignment
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vendorBuyMsg = (VendorBuyMsg) baseMsg;
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PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
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Item vendorItem;
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if (sourcePlayer == null)
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return true;
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if (origin.buyLock.tryLock()) {
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try {
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CharacterItemManager itemMan = sourcePlayer.charItemManager;
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if (itemMan == null)
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return true;
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NPC npc = NPC.getFromCache(vendorBuyMsg.getNPCID());
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if (npc == null)
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return true;
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Item gold = itemMan.getGoldInventory();
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if (gold == null)
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return true;
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ArrayList<Item> sellInventory = npc.getContract().getSellInventory();
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if (sellInventory == null)
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return true;
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if (vendorBuyMsg.getItemID() < 0) {
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for (Item me : sellInventory) {
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if (me.objectUUID == vendorBuyMsg.getItemID()) {
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//test room available for item
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if (!itemMan.hasRoomInventory(me.template.item_wt))
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return true;
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int cost = me.magicValue;
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float bargain = sourcePlayer.getBargain();
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float profit = npc.getSellPercent(sourcePlayer) - bargain;
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if (profit < 1)
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profit = 1;
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cost *= profit;
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if (gold.getNumOfItems() - cost < 0) {
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//dont' have enough goldItem exit!
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// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
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return true;
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}
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Building building = (!npc.isStatic()) ? npc.getBuilding() : null;
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if (building != null && building.getProtectionState().equals(Enum.ProtectionState.NPC))
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building = null;
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int buildingDeposit = cost - me.magicValue;
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if (building != null && (building.getStrongboxValue() + buildingDeposit) > building.getMaxGold()) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
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return true;
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}
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if (!itemMan.buyFromNPC(building, cost, buildingDeposit)) {
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// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
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return true;
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}
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vendorItem = createItemForPlayer(sourcePlayer, me.templateID);
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if (vendorItem != null) {
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// me.transferEnchants(buy);
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itemMan.addItemToInventory(vendorItem);
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itemMan.updateInventory();
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return true;
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}
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}
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}
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return true;
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}
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CharacterItemManager npcCim = npc.charItemManager;
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if (npcCim == null)
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return true;
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vendorItem = Item.getFromCache(vendorBuyMsg.getItemID());
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if (vendorItem == null)
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return true;
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//test room available for item
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if (!itemMan.hasRoomInventory(vendorItem.template.item_wt))
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return true;
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int cost = vendorItem.template.item_value;
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if (vendorItem.flags.contains(Enum.ItemFlags.Identified) || vendorItem.isCustomValue())
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cost = vendorItem.magicValue;
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float bargain = sourcePlayer.getBargain();
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float profit = npc.getSellPercent(sourcePlayer) - bargain;
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if (profit < 1)
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profit = 1;
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if (!vendorItem.isCustomValue())
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cost *= profit;
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else
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cost = vendorItem.getValue();
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if (gold.getNumOfItems() - cost < 0) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
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return true;
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}
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Building building = (!npc.isStatic()) ? npc.getBuilding() : null;
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if (building != null)
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if (building.getProtectionState().equals(Enum.ProtectionState.NPC))
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building = null;
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int buildingDeposit = cost;
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if (building != null && (building.getStrongboxValue() + buildingDeposit) > building.getMaxGold()) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
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return true;
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}
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if (!itemMan.buyFromNPC(building, cost, buildingDeposit)) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
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return true;
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}
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if (vendorItem != null) {
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itemMan.buyFromNPC(vendorItem, npc);
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itemMan.updateInventory();
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}
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return true;
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} catch (Exception e) {
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Logger.error(e);
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} finally {
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origin.buyLock.unlock();
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}
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}
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return true;
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}
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}
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