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Refactor to remove abstraction.

master
MagicBot 2 years ago
parent
commit
df1b0e3f0f
  1. 27
      src/engine/db/handlers/dbEffectsResourceCostHandler.java
  2. 1
      src/engine/objects/Item.java

27
src/engine/db/handlers/dbEffectsResourceCostHandler.java

@ -9,8 +9,14 @@ @@ -9,8 +9,14 @@
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.objects.EffectsResourceCosts;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
public class dbEffectsResourceCostHandler extends dbHandlerBase {
@ -19,12 +25,23 @@ public class dbEffectsResourceCostHandler extends dbHandlerBase { @@ -19,12 +25,23 @@ public class dbEffectsResourceCostHandler extends dbHandlerBase {
this.localClass = EffectsResourceCosts.class;
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public ArrayList<EffectsResourceCosts> GET_ALL_EFFECT_RESOURCES(String idString) {
prepareCallable("SELECT * FROM `static_power_effectcost` WHERE `IDString` = ?");
setString(1, idString);
return getObjectList();
ArrayList<EffectsResourceCosts> effectsResourceCosts = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_power_effectcost` WHERE `IDString` = ?")) {
preparedStatement.setString(1, idString);
ResultSet rs = preparedStatement.executeQuery();
effectsResourceCosts = getObjectsFromRs(rs, 1000);
} catch (SQLException e) {
Logger.error(e);
}
return effectsResourceCosts;
}
}

1
src/engine/objects/Item.java

@ -1062,7 +1062,6 @@ public float getBonusPercent(ModType modType, SourceType sourceType) { @@ -1062,7 +1062,6 @@ public float getBonusPercent(ModType modType, SourceType sourceType) {
this.magicValue = this.getItemBase().getBaseValue() + calcMagicValue();
return;
}
ConcurrentHashMap<String, Integer> enchantList = DbManager.EnchantmentQueries.GET_ENCHANTMENTS_FOR_ITEM(this.getObjectUUID());

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