fix resource vendor pricing

This commit is contained in:
2024-09-07 18:34:33 -05:00
parent ac7a2452d6
commit df338ab00e
+1 -1
View File
@@ -208,7 +208,7 @@ public class Contract extends AbstractGameObject {
for(MobEquipment me : this.sellInventory){ for(MobEquipment me : this.sellInventory){
if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){ if(me.getItemBase().getType().equals(Enum.ItemType.RESOURCE)){
int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID()); int amountResource = Warehouse.getSellStackSize(me.getItemBase().getUUID());
me.magicValue = amountResource * me.getItemBase().getBaseValue() * 2; me.magicValue = amountResource * me.getItemBase().getBaseValue();
} else{ } else{
me.magicValue = 1000000; me.magicValue = 1000000;
} }