stances for guards

This commit is contained in:
2023-09-09 19:23:46 -05:00
parent 96231260bc
commit df3964110a
4 changed files with 153 additions and 58 deletions
+6 -6
View File
@@ -94,14 +94,14 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected ConcurrentHashMap<String, Long> timestamps;
protected int atrHandOne;
protected int atrHandTwo;
protected int minDamageHandOne;
protected int maxDamageHandOne;
protected int minDamageHandTwo;
protected int maxDamageHandTwo;
public int minDamageHandOne;
public int maxDamageHandOne;
public int minDamageHandTwo;
public int maxDamageHandTwo;
protected float rangeHandOne;
protected float rangeHandTwo;
protected float speedHandOne;
protected float speedHandTwo;
public float speedHandOne;
public float speedHandTwo;
protected int defenseRating;
protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.