class and table schema now conform to JSON

This commit is contained in:
2023-09-20 15:53:41 -04:00
parent 46b3db033b
commit e0387dce00
40 changed files with 132 additions and 133 deletions
+1 -1
View File
@@ -92,7 +92,7 @@ public class CityAssetMsg extends ClientNetMsg {
return;
}
city = City.getCity(zone.playerCityID);
city = City.getCity(zone.playerCityUUID);
if (city == null) {
Logger.debug("Failed to load city data for Tree of life.");
@@ -117,8 +117,8 @@ public class GuildTreeStatusMsg extends ClientNetMsg {
city = null;
if (cityZone != null)
if (cityZone.isPlayerCity)
city = City.GetCityFromCache(cityZone.playerCityID);
if (cityZone.isGuildZone)
city = City.GetCityFromCache(cityZone.playerCityUUID);
else if (this.treeOfLife != null && this.treeOfLife.getGuild() != null)
city = this.treeOfLife.getGuild().getOwnedCity();
@@ -299,8 +299,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
Set<Building> buildings = ZoneManager.findSmallestZone(assetManager.getLoc()).zoneBuildingSet;
Building tol = null;
if (playerZone.playerCityID != 0)
city = City.GetCityFromCache(playerZone.playerCityID);
if (playerZone.playerCityUUID != 0)
city = City.GetCityFromCache(playerZone.playerCityUUID);
if (city != null)
tol = city.getTOL();
@@ -368,7 +368,7 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
if (zone == null)
return;
City banedCity = City.getCity(zone.playerCityID);
City banedCity = City.getCity(zone.playerCityUUID);
if (banedCity == null)
return;
@@ -621,9 +621,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
} else {
writer.putInt(1); //kos on/off?
writer.putInt(3); // was 3
if (zone.playerCityID != 0 && asset.assetIsProtected()) {
if (zone.playerCityUUID != 0 && asset.assetIsProtected()) {
writer.putInt(GameObjectType.Building.ordinal());
writer.putInt(City.getCity(zone.playerCityID).getTOL().getObjectUUID());
writer.putInt(City.getCity(zone.playerCityUUID).getTOL().getObjectUUID());
} else {
writer.putInt(0);
writer.putInt(0);
@@ -73,7 +73,7 @@ public class ViewResourcesMessage extends ClientNetMsg {
if (this.warehouseBuilding.getParentZone() == null)
return false;
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().playerCityID);
this.city = (City) DbManager.getObject(Enum.GameObjectType.City, this.warehouseBuilding.getParentZone().playerCityUUID);
if (this.city == null)
return false;