forked from MagicBane/Server
mob resist issue
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@@ -53,7 +53,6 @@ public class MobBase extends AbstractGameObject {
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private float run = 0;
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private float walkCombat = 0;
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private float runCombat = 0;
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public String raceType = "All";
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public static HashMap<Integer,String> mobbase_race_types;
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