@ -13,6 +13,7 @@ import engine.Enum;
				@@ -13,6 +13,7 @@ import engine.Enum;
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.Enum.GameObjectType ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.Enum.TransactionType ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.gameManager.DbManager ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.Building ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.City ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.Transaction ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.Warehouse ;  
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -114,6 +115,15 @@ public class dbWarehouseHandler extends dbHandlerBase {
				@@ -114,6 +115,15 @@ public class dbWarehouseHandler extends dbHandlerBase {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                JSONObject  jsonObject  =  ( JSONObject )  jsonParser . parse ( rs . getString ( "warehouse" ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                City  city  =  City . getCity ( cityUID ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                city . warehouse  =  new  Warehouse ( jsonObject ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                // Locate warehouse building
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                for  ( Building  building  :  city . parentZone . zoneBuildingSet )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    if  ( building . getBlueprint ( ) . getBuildingGroup ( ) . equals ( Enum . BuildingGroup . WAREHOUSE ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        city . warehouse . building  =  building ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }  catch  ( Exception  e )  {