forked from MagicBane/Server
moving in the air with movebuff will result in immediate ground
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@@ -69,6 +69,8 @@ public enum MovementManager {
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if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
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if (((PlayerCharacter) toMove).isCasting())
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((PlayerCharacter) toMove).update();
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if(((PlayerCharacter) toMove).isFlying() && toMove.getEffects().containsKey("MoveBuff"))
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PlayerCharacter.GroundPlayer(((PlayerCharacter) toMove));
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}
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toMove.setIsCasting(false);
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