@ -120,14 +120,14 @@ public enum LootManager {
@@ -120,14 +120,14 @@ public enum LootManager {
dropRate = LootManager . NORMAL_DROP_RATE ;
if ( ThreadLocalRandom . current ( ) . nextInt ( 1 , 100 + 1 ) < ( bse . dropChance * dropRate ) )
GenerateLootDrop ( mob , bse . item Table, false ) ; //generate normal loot drop
GenerateLootDrop ( mob , bse . gen Table, false ) ; //generate normal loot drop
// Generate hotzone loot if in hotzone
// Only one bite at the hotzone apple per bootyset.
if ( inHotzone = = true & & hotzoneWasRan = = false )
if ( generalItemTables . containsKey ( bse . item Table + 1 ) & & ThreadLocalRandom . current ( ) . nextInt ( 1 , 100 + 1 ) < ( bse . dropChance * dropRate ) ) {
GenerateLootDrop ( mob , bse . item Table + 1 , true ) ; //generate loot drop from hotzone table
if ( generalItemTables . containsKey ( bse . gen Table + 1 ) & & ThreadLocalRandom . current ( ) . nextInt ( 1 , 100 + 1 ) < ( bse . dropChance * dropRate ) ) {
GenerateLootDrop ( mob , bse . gen Table + 1 , true ) ; //generate loot drop from hotzone table
hotzoneWasRan = true ;
}