forked from MagicBane/Server
kevin
3 months ago
4 changed files with 76 additions and 0 deletions
@ -0,0 +1,61 @@
@@ -0,0 +1,61 @@
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package engine.devcmd.cmds; |
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import engine.devcmd.AbstractDevCmd; |
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import engine.gameManager.ZoneManager; |
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import engine.objects.AbstractGameObject; |
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import engine.objects.PlayerCharacter; |
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import engine.objects.Zone; |
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public class SetCampLevelCmd extends AbstractDevCmd { |
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public SetCampLevelCmd() { super("setcamplevel"); } |
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@Override |
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protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) { |
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if (args.length > 1) |
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{ |
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this.sendUsage(pcSender); |
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} |
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// Get the current occupied camp
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Zone playerZone = ZoneManager.findSmallestZone(pcSender.loc); |
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// Make sure that the zone we're targeting is valid for action
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if (playerZone == null || |
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playerZone.zoneMobSet.isEmpty() || |
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playerZone.isPlayerCity()) |
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{ |
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throwbackError(pcSender, "Current zone must own mobs, and NOT be a city."); |
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return; |
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} |
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int targetLevel = 0; |
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if (args.length == 1) |
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{ |
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try |
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{ |
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targetLevel = Integer.parseInt(args[0]); |
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} |
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catch (NumberFormatException nfe) |
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{ |
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throwbackError(pcSender, "Argument MUST be integer. Received: " + args[0]); |
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} |
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catch (Exception e) |
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{ |
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throwbackError(pcSender, "Unknown command parsing provided camp level: " + args[0]); |
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} |
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} |
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playerZone.setCampLvl(targetLevel); |
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} |
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@Override |
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protected String _getUsageString() { |
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return "Sets the level of the currently occupied camp to the desired level"; |
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} |
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@Override |
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protected String _getHelpString() { |
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return "'./setcamplevel levelNum'"; |
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} |
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} |
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