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					@ -152,10 +152,10 @@ public class Terrain {
				@@ -152,10 +152,10 @@ public class Terrain {
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					        // Interpolate between the 4 vertices
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					        interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight += (bottomRightHeight * offsetY * offsetX); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight = topLeftHeight * (1 - offsetX) * (1 - offsetY); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight += topRightHeight * (1 - offsetY) * (offsetX); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY)); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight += (bottomRightHeight * offsetY * offsetX); | 
				
			
			
		
	
		
			
				
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					        interpolatedHeight *= this.terrain_scale; // Scale height
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