forked from MagicBane/Server
Value set in constructor
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@@ -90,7 +90,7 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
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if (!itemMan.hasRoomInventory(me.template.item_wt))
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return true;
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int cost = me.getMagicValue();
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int cost = me.magicValue;
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float bargain = sourcePlayer.getBargain();
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@@ -112,7 +112,7 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
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if (building != null && building.getProtectionState().equals(Enum.ProtectionState.NPC))
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building = null;
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int buildingDeposit = cost - me.getMagicValue();
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int buildingDeposit = cost - me.magicValue;
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if (building != null && (building.getStrongboxValue() + buildingDeposit) > building.getMaxGold()) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
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@@ -155,7 +155,7 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
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int cost = vendorItem.template.item_value;
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if (vendorItem.flags.contains(Enum.ItemFlags.Identified) || vendorItem.isCustomValue())
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cost = vendorItem.getMagicValue();
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cost = vendorItem.magicValue;
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float bargain = sourcePlayer.getBargain();
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