forked from MagicBane/Server
PlayerCombatStats damage calc final
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@@ -178,8 +178,8 @@ public class PlayerCombatStats {
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double baseDMG = 6;
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double baseDMG = 6;
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int primaryStat = this.owner.statDexCurrent;
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int primaryStat = this.owner.statDexCurrent;
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int secondaryStat = this.owner.statStrCurrent;
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int secondaryStat = this.owner.statStrCurrent;
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double weaponSkill = 0;
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double weaponSkill = 5;
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double weaponMastery = 0;
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double weaponMastery = 5;
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if (mainHand) {
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if (mainHand) {
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weapon = this.owner.charItemManager.getEquipped(1);
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weapon = this.owner.charItemManager.getEquipped(1);
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