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					@ -108,8 +108,8 @@ public class Mob extends AbstractIntelligenceAgent {
				@@ -108,8 +108,8 @@ public class Mob extends AbstractIntelligenceAgent {
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					    public int runeSet = 0; | 
				
			
			
		
	
		
			
				
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					    public int bootySet = 0; | 
				
			
			
		
	
		
			
				
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					    public EnumBitSet<MonsterType> notEnemy = EnumBitSet.just(MonsterType.NONE); | 
				
			
			
		
	
		
			
				
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					    public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.just(MonsterType.NONE);; | 
				
			
			
		
	
		
			
				
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					    public EnumBitSet<MonsterType> notEnemy; | 
				
			
			
		
	
		
			
				
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					    public EnumBitSet<Enum.MonsterType> enemy; | 
				
			
			
		
	
		
			
				
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					    /** | 
				
			
			
		
	
		
			
				
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					     * No Id Constructor | 
				
			
			
		
	
	
		
			
				
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					@ -1971,15 +1971,8 @@ public class Mob extends AbstractIntelligenceAgent {
				@@ -1971,15 +1971,8 @@ public class Mob extends AbstractIntelligenceAgent {
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					        // Combine mobbase and mob aggro arrays into one bitvector
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					        this.notEnemy.addAll(this.getMobBase().notEnemy); | 
				
			
			
		
	
		
			
				
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					        if (this.notEnemy.size() > 1) | 
				
			
			
		
	
		
			
				
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					            this.notEnemy.remove(MonsterType.NONE); | 
				
			
			
		
	
		
			
				
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					        this.enemy.addAll(this.getMobBase().enemy); | 
				
			
			
		
	
		
			
				
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					        if (this.enemy.size() > 1) | 
				
			
			
		
	
		
			
				
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					            this.enemy.remove(MonsterType.NONE); | 
				
			
			
		
	
		
			
				
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					        try { | 
				
			
			
		
	
		
			
				
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					            NPCManager.applyRuneSetEffects(this); | 
				
			
			
		
	
		
			
				
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					            recalculateStats(); | 
				
			
			
		
	
	
		
			
				
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