forked from MagicBane/Server
Variable rename
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@@ -170,7 +170,7 @@ public enum LootManager {
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if (tableRow == null)
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return null;
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int itemUUID = tableRow.cacheID;
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int itemUUID = tableRow.templateID;
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if (itemUUID == 0)
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return null;
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@@ -417,7 +417,7 @@ public enum LootManager {
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//create the item from the table, quantity is always 1
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MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.templates.get(selectedItem.cacheID), 1, false);
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MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.templates.get(selectedItem.templateID), 1, false);
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if (winnings == null)
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return;
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