forked from MagicBane/Server
NPc Manager for static NPC classes
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@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
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import engine.Enum.GameObjectType;
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import engine.InterestManagement.WorldGrid;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.NPCManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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@@ -43,7 +44,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
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String name = words[0];
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NPC.UpdateName(npc, name);
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NPCManager.UpdateName(npc, name);
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WorldGrid.updateObject(npc);
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