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					@ -77,10 +77,6 @@ public class StrongholdManager {
				@@ -77,10 +77,6 @@ public class StrongholdManager {
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					                InterestManager.setObjectDirty(guard); | 
				
			
			
		
	
		
			
				
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					                mine.strongholdMobs.add(guard); | 
				
			
			
		
	
		
			
				
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					                LootManager.GenerateStrongholdLoot(guard,false); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if(guard!= null && guard.level < 60) { | 
				
			
			
		
	
		
			
				
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					                guard.despawn(); | 
				
			
			
		
	
		
			
				
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					            }else{ | 
				
			
			
		
	
		
			
				
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					                guard.healthMax  = 12500; | 
				
			
			
		
	
		
			
				
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					                guard.setHealth(guard.healthMax); | 
				
			
			
		
	
		
			
				
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					                guard.maxDamageHandOne = 1550; | 
				
			
			
		
	
	
		
			
				
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					@ -88,6 +84,9 @@ public class StrongholdManager {
				@@ -88,6 +84,9 @@ public class StrongholdManager {
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					                guard.atrHandOne = 1800; | 
				
			
			
		
	
		
			
				
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					                guard.defenseRating = 2200; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if(guard!= null && guard.healthMax != 12500) { | 
				
			
			
		
	
		
			
				
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					                guard.despawn(); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //create stronghold commander
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					        Vector3fImmutable loc = tower.loc; | 
				
			
			
		
	
	
		
			
				
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