forked from MagicBane/Server
PowerAction work started.
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@@ -45,7 +45,7 @@ public class PowerEntry {
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public int loopAnimID;
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public int loopAnimID;
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public String grantOverrideVar;
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public String grantOverrideVar;
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public ArrayList<String> description = new ArrayList<>();
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public ArrayList<String> description = new ArrayList<>();
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public HashMap<String, mbEnums.CompoundCurveType> curves;
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public HashMap<String, mbEnums.CompoundCurveType> curves = new HashMap<>();
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public String category;
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public String category;
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public boolean canCastWhileMoving = false;
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public boolean canCastWhileMoving = false;
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public boolean bladeTrails = false;
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public boolean bladeTrails = false;
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