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					@ -468,8 +468,7 @@ public enum BuildingManager {
				@@ -468,8 +468,7 @@ public enum BuildingManager {
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					        Mob mob = null; | 
				
			
			
		
	
		
			
				
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					        NPC npc = null; | 
				
			
			
		
	
		
			
				
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					        if (NPC.ISGuardCaptain(contractID.getContractID())) { | 
				
			
			
		
	
		
			
				
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					        if (NPC.ISWallArcher(contractID.getContractID())) { | 
				
			
			
		
	
		
			
				
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					            mob = Mob.createMob( contractID.getMobbaseID(), NpcLoc, contractOwner.getGuild(), true, zone, building, contractID.getContractID()); | 
				
			
			
		
	
		
			
				
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					@ -479,9 +478,10 @@ public enum BuildingManager {
				@@ -479,9 +478,10 @@ public enum BuildingManager {
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					            mob.setRank(rank); | 
				
			
			
		
	
		
			
				
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					            mob.setPlayerGuard(true); | 
				
			
			
		
	
		
			
				
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					            mob.setParentZone(zone); | 
				
			
			
		
	
		
			
				
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					            mob.BehaviourType = Enum.MobBehaviourType.GuardWallArcher; | 
				
			
			
		
	
		
			
				
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					            return true; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (NPC.ISWallArcher(contractID.getContractID())) { | 
				
			
			
		
	
		
			
				
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					        if (NPC.ISGuardCaptain(contractID.getContractID())) { | 
				
			
			
		
	
		
			
				
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					            mob = Mob.createMob( contractID.getMobbaseID(), NpcLoc, contractOwner.getGuild(), true, zone, building, contractID.getContractID()); | 
				
			
			
		
	
		
			
				
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					@ -491,7 +491,6 @@ public enum BuildingManager {
				@@ -491,7 +491,6 @@ public enum BuildingManager {
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					            mob.setRank(rank); | 
				
			
			
		
	
		
			
				
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					            mob.setPlayerGuard(true); | 
				
			
			
		
	
		
			
				
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					            mob.setParentZone(zone); | 
				
			
			
		
	
		
			
				
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					            mob.BehaviourType = Enum.MobBehaviourType.GuardWallArcher; | 
				
			
			
		
	
		
			
				
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					            return true; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        npc = NPC.createNPC( pirateName, contractID.getObjectUUID(), NpcLoc, contractOwner.getGuild(), false, zone, (short) rank, false, building); | 
				
			
			
		
	
	
		
			
				
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