character runes moved form PlayerCharacter to AbstractCharacter

This commit is contained in:
2023-09-13 20:06:12 -05:00
parent c215047c00
commit f8269bb764
2 changed files with 2 additions and 1 deletions
-1
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@@ -117,7 +117,6 @@ public class PlayerCharacter extends AbstractCharacter {
public float landingAltitude = 0;
public int bindBuilding = 0;
public FriendStatus friendStatus = FriendStatus.Available;
protected ArrayList<CharacterRune> runes;
private BaseClass baseClass;
private PromotionClass promotionClass;
private ConcurrentHashMap<Integer, String> ignoredPlayerIDs = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);