forked from MagicBane/Server
mine tower health scales with cap size
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@@ -99,7 +99,11 @@ public class Mine extends AbstractGameObject {
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this.openMinute = rs.getInt("mineLiveMinute");
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this.capSize = rs.getInt("capSize");
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this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
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Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
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if(tower != null){
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tower.setMaxHitPoints(5000f * this.capSize);
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tower.setCurrentHitPoints(tower.healthMax);
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}
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}
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public static void releaseMineClaims(PlayerCharacter playerCharacter) {
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