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					@ -741,7 +741,10 @@ public class MobAI {
				@@ -741,7 +741,10 @@ public class MobAI {
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            float rangeSquared = mob.getRange() * mob.getRange(); | 
				
			
			
		
	
		
			
				
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					            float range = mob.getRange(); | 
				
			
			
		
	
		
			
				
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					            if(range < 6) | 
				
			
			
		
	
		
			
				
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					                range = 6; | 
				
			
			
		
	
		
			
				
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					            float rangeSquared = range * range; | 
				
			
			
		
	
		
			
				
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					            float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); | 
				
			
			
		
	
		
			
				
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					            if(mob.isMoving() && distanceSquared < rangeSquared - 50) { | 
				
			
			
		
	
	
		
			
				
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