forked from MagicBane/Server
More logic work
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@@ -295,62 +295,18 @@ public class City extends AbstractWorldObject {
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ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City);
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//handle compiling of cities able to be teleported to for lore rule-set
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//handle compiling of cities able to be teleported to for lore rule-set
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for (AbstractGameObject ago : worldCities.values()) {
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for (AbstractGameObject ago : worldCities.values()) {
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City city = (City) ago;
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City city = (City) ago;
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// Filter Player cities
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// Filter Player cities
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if (city.parentZone == null)
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continue;
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if (city.parentZone == null)
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continue;
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if (city.parentZone.guild_zone && city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.equals(playerCharacter.guild.charter)) {
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// Filter Lore cities
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
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if (!repledge)
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if (!city.getGuild().charter.equals(playerCharacter.guild.charter))
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continue;
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if (repledge)
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if (!city.getGuild().charter.canJoin(playerCharacter))
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continue;
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}
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if (!city.getTOL().reverseKOS) {
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cities.add(city);//can teleport to any open ToL that shares charter
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continue;
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}
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if (city.getTOL().getCondemned().containsKey(playerCharacter.objectUUID) && city.getTOL().getCondemned().get(playerCharacter.objectUUID).active) {
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cities.add(city);//this player is allowed for the reverse KOS
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continue;
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}
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if (city.getTOL().getCondemned().containsKey(playerCharacter.guildUUID) && city.getTOL().getCondemned().get(playerCharacter.guildUUID).active) {
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cities.add(city);//this guild is allowed for the reverse KOS
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continue;
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}
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if (city.getTOL().getCondemned().containsKey(playerCharacter.guild.getNation().getObjectUUID()) && city.getTOL().getCondemned().get(playerCharacter.guild.getNation().getObjectUUID()).active) {
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cities.add(city);//this nation is allowed for the reverse KOS
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continue;
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}
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}
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// Filter NPC cities
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if (city.isNoobIsle == 1 && playerCharacter.level <= 20) {
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cities.add(city); // everyone can go to noob island if they are under level 20
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continue;
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}
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if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
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continue; // cannot teleport to perdition or bastion
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if (city.parentZone.guild_zone && city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.equals(playerCharacter.guild.charter)) {
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// Filter Lore cities
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@@ -365,10 +321,59 @@ public class City extends AbstractWorldObject {
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continue;
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}
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if (city.isNpc == 1)
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if (!city.getTOL().reverseKOS) {
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cities.add(city);//can teleport to any open ToL that shares charter
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continue;
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}
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if (city.getTOL().getCondemned().containsKey(playerCharacter.objectUUID) && city.getTOL().getCondemned().get(playerCharacter.objectUUID).active) {
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cities.add(city);//this player is allowed for the reverse KOS
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continue;
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}
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if (city.getTOL().getCondemned().containsKey(playerCharacter.guildUUID) && city.getTOL().getCondemned().get(playerCharacter.guildUUID).active) {
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cities.add(city);//this guild is allowed for the reverse KOS
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continue;
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}
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if (city.getTOL().getCondemned().containsKey(playerCharacter.guild.getNation().getObjectUUID()) && city.getTOL().getCondemned().get(playerCharacter.guild.getNation().getObjectUUID()).active) {
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cities.add(city);//this nation is allowed for the reverse KOS
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continue;
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}
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}
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// Filter NPC cities
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if (city.isNoobIsle == 1 && playerCharacter.level < 20) {
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cities.add(city); // everyone can go to noob island if they are under level 20
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continue;
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}
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// Players cannot teleport to perdition or bastion
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if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
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continue;
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// These cities are available for anyone off noob island
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if (playerCharacter.level >= 20 && (city.cityName.equals("Sea Dog's Rest") || city.cityName.equals("Khan'Ov Srekel") || city.cityName.equals("City of Khar Th'Sekt"))) {
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cities.add(city);
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continue;
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}
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// Add Lore cities
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
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if (repledge) {
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if (city.getGuild().charter.canJoin(playerCharacter))
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cities.add(city);
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} else if (city.getGuild().charter.equals(playerCharacter.guild.charter))
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cities.add(city);
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}
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}
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return cities;
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}
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