FatBoy-DOTC
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aef12b2bb4
|
tree overlap reduction
|
9 months ago |
FatBoy-DOTC
|
5c3c552288
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usage of AIAgentType for default patrol points
|
1 year ago |
MagicBot
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a796f5fe4b
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More siege engine work.
|
1 year ago |
MagicBot
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51ee41c773
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use of SiegeEngine Behaviour Type
|
1 year ago |
MagicBot
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c39ed6120f
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Cleanup of bind/loc logic.
|
1 year ago |
MagicBot
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ab335aef2a
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Enums are fragile.
|
1 year ago |
MagicBot
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22e4cc07c0
|
Separate pet and siege behaviour types.
|
1 year ago |
MagicBot
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bed99dce62
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aiAgentType enumeration defined.
|
1 year ago |
MagicBot
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231d8810c8
|
Enum defined and database work started.
|
1 year ago |
FatBoy-DOTC
|
e2add187fd
|
database petition logging system
|
1 year ago |
FatBoy-DOTC
|
5d1ccc437c
|
mele guards dont cast
|
1 year ago |
MagicBot
|
7f5d5dbad2
|
Footprint adjusted to match mesh.
|
1 year ago |
MagicBot
|
170312fef8
|
Placement check set to 876 to accommodate larger zone sizes.
|
1 year ago |
MagicBot
|
9bbdef224d
|
Project cleanup pre merge.
|
1 year ago |
MagicBot
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46d50d315a
|
Unused methods removed.
|
1 year ago |
MagicBot
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4dc40f4df4
|
Back to offset until city cleanup.
|
1 year ago |
MagicBot
|
4b49777eb2
|
Simplify logic.
|
1 year ago |
MagicBot
|
cb25333dc3
|
SDR binds at banestone
|
1 year ago |
MagicBot
|
34e4aa1963
|
SDR binds at banestone
|
1 year ago |
MagicBot
|
7810ea6baf
|
SDR binds at banestone
|
1 year ago |
MagicBot
|
89399e9f93
|
bugfix: case issue
|
1 year ago |
MagicBot
|
b383aab556
|
Ruins or SDR driven by config.
|
1 year ago |
MagicBot
|
e73f4cbe63
|
Placement bounds of 1.2% city zone size.
|
2 years ago |
FatBoy-DOTC
|
c54aa5f9fc
|
guard aggro rules for hostiles
|
2 years ago |
MagicBot
|
a113295058
|
Player zone radius now reflects 24.3 at 875.
|
2 years ago |
FatBoy-DOTC
|
566bb8144a
|
were guard contract ID in enum
|
2 years ago |
FatBoy-DOTC
|
0b932119b0
|
guard work
|
2 years ago |
MagicBot
|
4462e34ca4
|
mobbase.fsm should never be blank.
|
2 years ago |
FatBoy-DOTC
|
ed1a6192c7
|
enemy/notEnemy fix for mobs
|
2 years ago |
FatBoy-DOTC
|
ae968211ab
|
none to enum MonsterType
|
2 years ago |
FatBoy-DOTC
|
344c5900b8
|
added none check to enemy and notEnemy in mobbase
|
2 years ago |
FatBoy-DOTC
|
1d74643fe3
|
None added to enum MonsterType
|
2 years ago |
FatBoy-DOTC
|
881907c53a
|
AggroWanderer and Wandered state updates
|
2 years ago |
FatBoy-DOTC
|
1ff42b775c
|
added hamlet guard logic
|
2 years ago |
FatBoy-DOTC
|
0914580bea
|
Gave Wall Archers mob AI
|
2 years ago |
MagicBot
|
662d1d2b85
|
Enum moved to Enum.
Updated logic in rs constructor to handle blanks properly.
|
2 years ago |
MagicBot
|
beff5c3e06
|
Refactored aggro system to use Monstertype.
|
2 years ago |
MagicBot
|
6b62c90bc8
|
NONE is not needed for a BitSet. 0 is just empty.
|
2 years ago |
MagicBot
|
aaa67ec635
|
new MonsterType bitvector added.
|
2 years ago |
MagicBot
|
94e3a594ec
|
Mobbases can have empty mobflag values.
|
2 years ago |
MagicBot
|
bbf0709643
|
Mobbases can have empty mobflag values.
|
2 years ago |
MagicBot
|
f21e51f74a
|
Optimized imports (getting close to release)
|
2 years ago |
MagicBot
|
2b307daeb2
|
MobileBooty system integrated.
|
2 years ago |
MagicBot
|
f669be18b3
|
Unused MobRaceType enum removed.
|
2 years ago |
MagicBot
|
d5c219897d
|
Experience Modifiers added to ConfigManager
|
2 years ago |
MagicBot
|
70ca0a1df3
|
Refactored caching of drop rates. Whittling away at MBServerStatics.
|
2 years ago |
MagicBot
|
2c0a46e652
|
Runegates and portals now loaded from database.
|
2 years ago |
MagicBot
|
9fa83fc359
|
PortalType defined to supply offset and effect bitflag for Runegates.
|
2 years ago |
MagicBot
|
5cfb451041
|
Realms refactored to pull map color from database not hardcoded enum.
|
2 years ago |
MagicBot
|
abd8697d56
|
Testing realm renumbering
|
2 years ago |