1311 Commits (962bebab6cfe9188b906c94da7ecab8b01f94141)
 

Author SHA1 Message Date
Preston 962bebab6c Adjusted the distance check for players in player's path, effectively making the collision area of players larger. This can be changed in Bounds PlayerCollisionPoint method by increasing or decreasing the minDistance var. 2 months ago
Preston a67fee76c3 Redone player collision by removing all refrences and usage of Bounds in PlayerCharacter.java. Added a new method PlayerCollisionPoint in Bounds.java mirroring PlayerBuildingCollisionPoint for other players instead of buildings. Added a new check in movement mirrioring the check for buildings but for players to ensure that PlayerCollisionPoint is called in each movement. 2 months ago
Preston Driver d22ff916bf Merge branch 'playercollision-1' of http://repo.magicbane.com/Preston/prestonbane into playercollision-1 2 months ago
Preston Driver 2d1da7679e Added functionality to handlePlayerCollision method in PlayerCharacter.java to actively prevent players from standing in each other. 2 months ago
Preston Driver 549a381174 Updated .gitignore. 2 months ago
Preston Driver 43563aeb14 Updated dependencies since it appears that old build failed to. 2 months ago
Preston Driver 7a4c2fe72a Attempt to push to docker container. 2 months ago
Preston Driver 24cc6af147 Added player collision with other players in PlayerCharacter class. 2 months ago
MagicBot 3649c629b7 Revert "DamageType defined as in JSON" 8 months ago
MagicBot 1c31070fc8 DamageType defined as in JSON 8 months ago
MagicBot bff41967db Revert "Out of combat mode when patrolling." 1 year ago
MagicBot d3692d0fb7 Out of combat mode when patrolling. 1 year ago
FatBoy-DOTC 074a799d01 added health recovery to mobs 1 year ago
FatBoy-DOTC 36ffd08a72 guard minions logic work 1 year ago
FatBoy-DOTC 58f828b3cd items removed properly from inventory, NPCs nop longer stock base items 1 year ago
FatBoy-DOTC e5fba340fb guard minion AI restored to follow captain attack commands 1 year ago
FatBoy-DOTC ea2241732a fixed bug where pet persisted through dismissal 1 year ago
FatBoy-DOTC 2b83db7bba moved initial loadInventory call to runAfterLoad 1 year ago
FatBoy-DOTC f636f4d2ec optimized equipment dropping system 1 year ago
FatBoy-DOTC 8fb6c43c66 alternative loot drop limitation 1 year ago
MagicBot e331f7e2ff Unused methods removed. 1 year ago
MagicBot b8217a8858 Remove unused variable from signature. 1 year ago
MagicBot 50f81396c7 Cleanup of PERSIST db call. 1 year ago
MagicBot 0bca57686d New npc creation work. 1 year ago
MagicBot df6b9e48d3 New npc creation work. 1 year ago
MagicBot 291cb97a22 New npc creation work. 1 year ago
MagicBot 740e75f8e4 New less ungodly NPC constructor. 1 year ago
MagicBot b7bbf8d369 Interest manager updates when moving 64 units. 1 year ago
MagicBot abf450d6ea Use character load range for dirty flag. 1 year ago
MagicBot 9072fc2788 Lock for dirtyload integration. 1 year ago
MagicBot 14968dbb3b Unused variables removed. 1 year ago
MagicBot c79d9ae891 Unused lastXYZ timers set but never used. 1 year ago
MagicBot dbca131a0f Set dirty out to load range. 1 year ago
MagicBot 621d78172d Threadsafe is needed for the flag. 1 year ago
MagicBot 50e962b77e dirtyFlag integration. 1 year ago
MagicBot 07aeb6e58d dirtyFlag integration. 1 year ago
MagicBot f6e2c6c618 dirtyFlag integration. 1 year ago
MagicBot 44b5b98597 dirtyFlag integration. 1 year ago
MagicBot ca21c3d266 dirtyFlag integration. 1 year ago
MagicBot c1f613a1a5 Flag set to true when created. 1 year ago
MagicBot 6923251a88 dirtyflag chosen as solution. 1 year ago
MagicBot 8222cb8530 Remove distance early exit. 1 year ago
MagicBot 0eae76180b Update state of npc. 1 year ago
MagicBot f0cfb69752 Update state of npc. 1 year ago
MagicBot 2e7d2b5bcf Update state of npc. 1 year ago
MagicBot 09b346dcb2 Update state of npc. 1 year ago
MagicBot 46d07b386b Update state of npc. 1 year ago
MagicBot b21e9dc59e Moving items out of constructor. 1 year ago
MagicBot 2c9fc405e9 More unused junk removed. 1 year ago
MagicBot a0a3d34578 Unused lock removed. 1 year ago