MagicBot
|
8a8136b8e8
|
Unused methods.
|
2 years ago |
FatBoy-DOTC
|
92015c1a13
|
guards no longer ignore early exit. FSM will not run if no players are online. mobs will use translocate instead of recall power.
|
2 years ago |
MagicBot
|
80d45f364a
|
Added pool size to hourly metrics.
|
2 years ago |
MagicBot
|
3a59df6ac6
|
Update to console output.
|
2 years ago |
MagicBot
|
c3f059c7fc
|
Update to console output.
|
2 years ago |
MagicBot
|
b3ba8f5c9f
|
Try block no longer needed.
|
2 years ago |
MagicBot
|
cd9b8536cb
|
Using color instead of int value.
|
2 years ago |
MagicBot
|
3a2695703b
|
Using color instead of int value.
|
2 years ago |
MagicBot
|
e4ddcdeeca
|
Building offset added to loc.
|
2 years ago |
MagicBot
|
69f3c9af71
|
Bonus code deleted from stuck job.
|
2 years ago |
MagicBot
|
6a41c5391d
|
Bonus code deleted from stuck job.
|
2 years ago |
FatBoy-DOTC
|
d9c05fa622
|
magical rolling re-enabled
|
2 years ago |
MagicBot
|
ee1fc0d55c
|
Bypass npc guild leaders in override..
|
2 years ago |
MagicBot
|
7f086fb850
|
Improved error logging.
|
2 years ago |
MagicBot
|
fafd77c661
|
Improved error logging.
|
2 years ago |
MagicBot
|
d99fc602d5
|
NPC table overrides for contracts.
|
2 years ago |
FatBoy-DOTC
|
99a82a6b84
|
enemy/notenemy aggro rules finalized
|
2 years ago |
FatBoy-DOTC
|
60c2405cad
|
mobs now use enemy/notenemy for aggro rules
|
2 years ago |
FatBoy-DOTC
|
27a6a1f4d0
|
guards' sleeping pill wore off
|
2 years ago |
FatBoy-DOTC
|
584ad46b75
|
duplicate zoneMobSet additions fixed
|
2 years ago |
FatBoy-DOTC
|
f99698feda
|
duplicate zoneMobSet additions fixed
|
2 years ago |
MagicBot
|
7168813ba5
|
Tweak to set model logic.
|
2 years ago |
MagicBot
|
8068082768
|
Naming logic changed to have a valid guild.
|
2 years ago |
MagicBot
|
322b88a1f4
|
Naming logic changed to have a valid guild.
|
2 years ago |
MagicBot
|
f85fb8f224
|
bugfix in ./remove dev cmd.
|
2 years ago |
FatBoy-DOTC
|
76f3d2599b
|
NPCs in buildings show correct spawn times and progress
|
2 years ago |
FatBoy-DOTC
|
92a0af8dbb
|
guard minion spawn timer scaling off barracks rank
|
2 years ago |
FatBoy-DOTC
|
fb2205d700
|
remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
|
526fe799f6
|
remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
|
0c9bb0d948
|
initialize cityOutlaws
|
2 years ago |
FatBoy-DOTC
|
d6a35a577b
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
|
508fac6168
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
|
7c47ef0550
|
mobs use hate value to hot swap targets
|
2 years ago |
FatBoy-DOTC
|
e838bb641b
|
mobs use hate value to hot swap targets
|
2 years ago |
MagicBot
|
e73f4cbe63
|
Placement bounds of 1.2% city zone size.
|
2 years ago |
MagicBot
|
ffafd44fa7
|
Siege bounds related bonus code removal.
|
2 years ago |
FatBoy-DOTC
|
c54aa5f9fc
|
guard aggro rules for hostiles
|
2 years ago |
FatBoy-DOTC
|
b899708cd5
|
removed obvious bug in guards dropping aggro
|
2 years ago |
FatBoy-DOTC
|
14f98493c7
|
guard minions no longer respawn while captain is dead
|
2 years ago |
FatBoy-DOTC
|
c7e470166d
|
guard captain and wall archer spawn times hard set at 450 and 900 respectively
|
2 years ago |
FatBoy-DOTC
|
db218139b3
|
scaling respawn timer for guard minions based on barracks rank
|
2 years ago |
MagicBot
|
b73eae787c
|
Rotation portals
|
2 years ago |
FatBoy-DOTC
|
64bde9c197
|
guard reverse KoS logic
|
2 years ago |
FatBoy-DOTC
|
6cf599f6bc
|
guard reverse KoS logic
|
2 years ago |
FatBoy-DOTC
|
d9adef611d
|
mob movement logic update
|
2 years ago |
FatBoy-DOTC
|
9ffc09ac02
|
mob movement logic update
|
2 years ago |
MagicBot
|
a113295058
|
Player zone radius now reflects 24.3 at 875.
|
2 years ago |
FatBoy-DOTC
|
7e5cef2842
|
guard patrol point logic
|
2 years ago |
FatBoy-DOTC
|
969aeec1c7
|
guard patrol point logic
|
2 years ago |
FatBoy-DOTC
|
e66b25f803
|
update isMoving for mobs still at their bind loc
|
2 years ago |