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				 8 changed files with 14 additions and 305 deletions
			
			
		@ -1,61 +0,0 @@
				@@ -1,61 +0,0 @@
					 | 
				
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package engine.devcmd.cmds; | 
				
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 | 
				
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import engine.devcmd.AbstractDevCmd; | 
				
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import engine.gameManager.PowersManager; | 
				
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import engine.gameManager.ZoneManager; | 
				
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import engine.objects.*; | 
				
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 | 
				
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public class SetCampLevelCmd extends AbstractDevCmd { | 
				
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    public SetCampLevelCmd() { super("setcamplevel"); } | 
				
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 | 
				
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    @Override | 
				
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    protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) { | 
				
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 | 
				
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        if (args.length > 1) | 
				
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        { | 
				
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             this.sendUsage(pcSender); | 
				
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        } | 
				
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 | 
				
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        int targetLevel = 0; | 
				
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        if (args.length == 1) { | 
				
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            try { | 
				
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                targetLevel = Integer.parseInt(args[0]); | 
				
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            } catch (NumberFormatException nfe) { | 
				
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                throwbackError(pcSender, "Argument MUST be integer.  Received: " + args[0]); | 
				
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            } catch (Exception e) { | 
				
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                throwbackError(pcSender, "Unknown command parsing provided camp level: " + args[0]); | 
				
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            } | 
				
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        } | 
				
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 | 
				
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        if ((target instanceof Mob)) | 
				
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        { | 
				
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            // Get the camp that owns the targeted Mob
 | 
				
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            Zone campZone = ((Mob) target).parentZone; | 
				
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 | 
				
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            // Make sure that the zone we're targeting is valid for action
 | 
				
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            if (campZone == null || | 
				
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                    campZone.zoneMobSet.isEmpty() || | 
				
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                    campZone.isPlayerCity()) { | 
				
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                throwbackError(pcSender, "Current zone must own mobs, and NOT be a city."); | 
				
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                return; | 
				
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            } | 
				
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 | 
				
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            campZone.setCampLvl(targetLevel); | 
				
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        } | 
				
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        else if (target instanceof PlayerCharacter) | 
				
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        { | 
				
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            PlayerCharacter pc = (PlayerCharacter)target; | 
				
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            PowersManager.applyPower(pc, pc, pc.getLoc(), "CMP-001", targetLevel, false); | 
				
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        } | 
				
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    } | 
				
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 | 
				
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    @Override | 
				
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    protected String _getUsageString() { | 
				
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        return "Sets the level of the currently occupied camp to the desired level"; | 
				
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    } | 
				
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 | 
				
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    @Override | 
				
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    protected String _getHelpString() { | 
				
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        return "'./setcamplevel levelNum'"; | 
				
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    } | 
				
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} | 
				
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@ -1,84 +0,0 @@
				@@ -1,84 +0,0 @@
					 | 
				
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package engine.util; | 
				
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 | 
				
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import engine.objects.Zone; | 
				
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 | 
				
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public class ZoneLevel { | 
				
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 | 
				
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    private static final float healthPctPerLevel = (float)0.2; | 
				
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    private static final float atrPctPerLevel = (float)0.2; | 
				
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    private static final float defPctPerLevel = (float)0.2; | 
				
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    private static final float lootPctPerLevel = (float)0.1; | 
				
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    private static final float goldPctPerLevel = (float)0.2; | 
				
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 | 
				
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    public static final int campLvlAnnounceThreshold = 5; | 
				
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    public static final int campMaxLvl = 10; | 
				
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 | 
				
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    public static final int queueLengthToLevelUp = 5; | 
				
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    public static final int msToLevelDown = 60 * 1000; | 
				
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    public static final int msTolevelUp = 60 * 1000; | 
				
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    public static final long msDelayToCampLevel = 60 * 1000; | 
				
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 | 
				
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    private static final String[] nameMap = | 
				
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            { | 
				
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              "", | 
				
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              " I", | 
				
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              " II", | 
				
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              " III", | 
				
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              " IV", | 
				
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              " V", | 
				
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              " VI", | 
				
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              " VII", | 
				
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              " VIII", | 
				
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              " IX", | 
				
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              " X" | 
				
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            }; | 
				
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 | 
				
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    public static String getNameSuffix(Zone zone) | 
				
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    { | 
				
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        try { | 
				
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            return nameMap[zone.getCampLvl()]; | 
				
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        } | 
				
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        catch (Exception ignored) | 
				
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        { | 
				
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        } | 
				
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 | 
				
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        return ""; | 
				
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    } | 
				
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 | 
				
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    public static float getMaxHealthPctModifier(Zone zone) | 
				
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    { | 
				
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        return getGenericModifier(zone, healthPctPerLevel); | 
				
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    } | 
				
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 | 
				
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    public static float getAtrPctModifier(Zone zone) | 
				
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    { | 
				
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        return getGenericModifier(zone, atrPctPerLevel); | 
				
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    } | 
				
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 | 
				
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    public static float getDefPctModifier(Zone zone) | 
				
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    { | 
				
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        return getGenericModifier(zone, defPctPerLevel); | 
				
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    } | 
				
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 | 
				
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    public static float getLootDropModifier(Zone zone) | 
				
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    { | 
				
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        return getGenericModifier(zone, lootPctPerLevel); | 
				
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    } | 
				
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 | 
				
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    public static float getGoldDropModifier(Zone zone) | 
				
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    { | 
				
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        return getGenericModifier(zone, goldPctPerLevel); | 
				
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    } | 
				
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 | 
				
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    private static float getGenericModifier(Zone zone, float modifierPerLevel) | 
				
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    { | 
				
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        float modifier = (float)1.0; | 
				
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 | 
				
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        if (zone != null) | 
				
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        { | 
				
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            modifier += zone.getCampLvl() * modifierPerLevel; | 
				
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        } | 
				
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 | 
				
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        return modifier; | 
				
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    } | 
				
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} | 
				
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