// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;

import engine.Enum.ShrineType;
import engine.exception.SerializationException;
import engine.gameManager.BuildingManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.Building;
import engine.objects.Guild;
import engine.objects.GuildTag;
import engine.objects.Shrine;

public class LeaderboardMessage extends ClientNetMsg {

    /**
     * This constructor is used by NetMsgFactory. It attempts to deserialize the
     * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
     * past the limit) then this constructor Throws that Exception to the
     * caller.
     */
    public LeaderboardMessage(AbstractConnection origin, ByteBufferReader reader) {
        super(Protocol.LEADERBOARD, origin, reader);
    }

    public LeaderboardMessage() {
        super(Protocol.LEADERBOARD);
    }

    /**
     * Deserializes the subclass specific items from the supplied NetMsgReader.
     */
    @Override
    protected void _deserialize(ByteBufferReader reader) {

    }

    /**
     * Serializes the subclass specific items to the supplied NetMsgWriter.
     */
    @Override
    protected void _serialize(ByteBufferWriter writer) throws SerializationException {

        writer.putInt(ShrineType.values().length);//??

        for (ShrineType shrineType : ShrineType.values()) {
            writer.putInt(shrineType.ordinal());
            writer.putInt(shrineType.getShrinesCopy().size());
            int i = 0;
            for (Shrine shrine : shrineType.getShrinesCopy()) {
                i++;
                writer.putInt(shrine.getFavors());
                Building shrineBuilding = BuildingManager.getBuilding(shrine.getBuildingID());
                if (shrineBuilding != null) {
                    Guild shrineGuild = shrineBuilding.getGuild();
                    if (shrineGuild != null) {
                        writer.putInt(shrineGuild.getObjectType().ordinal());
                        writer.putInt(shrineGuild.getObjectUUID());

                        GuildTag._serializeForDisplay(shrineGuild.getGuildTag(), writer);
                        writer.putString(shrineGuild.getName());
                    } else {
                        writer.putLong(0);
                        writer.putInt(16);
                        writer.putInt(16);
                        writer.putInt(16);
                        writer.putInt(0);
                        writer.putInt(0);
                        writer.putString("");
                    }
                } else {
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);
                    writer.putInt(0);

                }
            }
            writer.putString(shrineType.name());
        }

    }

    @Override
    protected int getPowerOfTwoBufferSize() {
        return (14); // 2^14 == 16384
    }

}