package engine.gameManager; import engine.objects.BootySetEntry; import engine.objects.EquipmentSetEntry; import java.util.ArrayList; import java.util.HashMap; public enum NPCManager { NPC_MANAGER; public static HashMap> _equipmentSetMap = new HashMap<>(); public static HashMap> _runeSetMap = new HashMap<>(); public static HashMap> _bootySetMap = new HashMap<>(); public static void LoadAllEquipmentSets() { _equipmentSetMap = DbManager.ItemBaseQueries.LOAD_EQUIPMENT_FOR_NPC_AND_MOBS(); } public static void LoadAllRuneSets() { _runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS(); } public static void LoadAllBootySets() { _bootySetMap = DbManager.ItemBaseQueries.LOAD_BOOTY_FOR_MOBS(); } }