// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.jobs; import engine.Enum.GameObjectType; import engine.gameManager.PowersManager; import engine.objects.AbstractCharacter; import engine.objects.AbstractWorldObject; import engine.objects.Building; import engine.powers.ActionsBase; import engine.powers.EffectsBase; import engine.powers.PowersBase; import engine.powers.poweractions.DamageOverTimePowerAction; public class DamageOverTimeJob extends AbstractEffectJob { private final DamageOverTimePowerAction dot; private int iteration = 0; private int liveCounter = 0; public DamageOverTimeJob(AbstractWorldObject source, AbstractWorldObject target, String stackType, int trains, ActionsBase action, PowersBase power, EffectsBase eb, DamageOverTimePowerAction dot) { super(source, target, stackType, trains, action, power, eb); this.dot = dot; if (this.target != null && AbstractWorldObject.IsAbstractCharacter(target)) this.liveCounter = ((AbstractCharacter) target).getLiveCounter(); this.iteration = action.getDurationInSeconds(trains) / this.dot.getNumIterations(); } @Override protected void doJob() { if (this.target.getObjectType().equals(GameObjectType.Building) && ((Building) this.target).isVulnerable() == false) { _cancelJob(); return; } if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null) return; if (AbstractWorldObject.IsAbstractCharacter(target) && ((AbstractCharacter) this.target).getLiveCounter() != liveCounter) { PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); return; } if (!this.target.isAlive()) { PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); return; } this.iteration--; if (this.iteration < 0) { PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); return; } this.skipSendEffect = true; String stackType = action.getStackType(); if (stackType.equals("IgnoreStack")) this.target.addEffect(Integer.toString(action.getUUID()), getTickLength(), this, this.eb, this.trains); else this.target.addEffect(stackType, getTickLength(), this, this.eb, this.trains); if (AbstractWorldObject.IsAbstractCharacter(source)) eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this); } @Override protected void _cancelJob() { PowersManager.cancelEffectTime(this.source, this.target, this.power, this.eb, this.action, this.trains, this); } public int getIteration() { return this.iteration; } public int getTickLength() { return this.dot.getNumIterations() * 1000; } public int inc() { this.iteration++; return this.iteration; } }