Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.gameManager.DispatchManager;
import engine.mbEnums.DispatchChannel;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ToggleLfgRecruitingMsg;
import engine.net.client.msg.UpdateStateMsg;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class ToggleLfgRecruitingMsgHandler extends AbstractClientMsgHandler {
public ToggleLfgRecruitingMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
// Member variable declaration
ToggleLfgRecruitingMsg msg;
// Member variable assignment
msg = (ToggleLfgRecruitingMsg) baseMsg;
if (playerCharacter == null)
return true;
int num = msg.toggleLfgRecruiting();
if (num == 1)
playerCharacter.toggleLFGroup();
else if (num == 2)
playerCharacter.toggleLFGuild();
else if (num == 3)
playerCharacter.toggleRecruiting();
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(playerCharacter);
DispatchManager.dispatchMsgToInterestArea(playerCharacter, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}