Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.gameManager.ChatManager;
import engine.gameManager.DispatchManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ApplyEffectMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
import engine.objects.CharacterItemManager;
import engine.objects.Effect;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
public TransferItemFromInventoryToEquipHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
TransferItemFromInventoryToEquipMsg transferMsg = (TransferItemFromInventoryToEquipMsg) baseMsg;
CharacterItemManager itemManager = playerCharacter.charItemManager;
if (itemManager == null) {
forceTransferFromEquipToInventory(transferMsg, origin, "Can't find your item manager");
return true;
}
int itemUUID = transferMsg.getUUID();
mbEnums.EquipSlotType equipSlot = transferMsg.slot;
Item item = itemManager.getItemByUUID(itemUUID);
if (item == null) {
forceTransferFromEquipToInventory(transferMsg, origin, "Item not found in your item manager");
return true;
}
if (!itemManager.doesCharOwnThisItem(item.getObjectUUID())) {
forceTransferFromEquipToInventory(transferMsg, origin, "You do not own this item");
return true;
}
//dupe check
if (!item.validForInventory(origin, playerCharacter, itemManager))
return true;
if (item.containerType == mbEnums.ItemContainerType.INVENTORY) {
if (!itemManager.equipItem(item, equipSlot)) {
forceTransferFromEquipToInventory(transferMsg, origin, "Failed to transfer item.");
return true;
}
} else {
forceTransferFromEquipToInventory(transferMsg, origin, "This item is not in your inventory");
return true;
}
// Update player formulas
playerCharacter.applyBonuses();
DispatchManager.dispatchMsgToInterestArea(playerCharacter, transferMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
for (String name : item.getEffects().keySet()) {
Effect eff = item.getEffects().get(name);
if (eff == null)
return true;
ApplyEffectMsg pum = new ApplyEffectMsg();
pum.setEffectID(eff.getEffectToken());
pum.setSourceType(playerCharacter.getObjectType().ordinal());
pum.setSourceID(playerCharacter.getObjectUUID());
pum.setTargetType(playerCharacter.getObjectType().ordinal());
pum.setTargetID(playerCharacter.getObjectUUID());
pum.setNumTrains(eff.getTrains());
pum.setUnknown05(1);
pum.setUnknown06((byte) 1);
pum.setEffectSourceType(item.getObjectType().ordinal());
pum.setEffectSourceID(item.getObjectUUID());
pum.setDuration(-1);
DispatchManager.dispatchMsgToInterestArea(playerCharacter, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
}
return true;
}
private static void forceTransferFromEquipToInventory(TransferItemFromInventoryToEquipMsg msg, ClientConnection origin, String reason) {
PlayerCharacter player = origin.getPlayerCharacter();
if (player == null)
return;
TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(player, msg.slot);
Dispatch dispatch = Dispatch.borrow(player, back);
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't equip item: " + reason);
}
}