forked from MagicBane/Server
876 lines
32 KiB
Java
876 lines
32 KiB
Java
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.gameManager;
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import engine.Enum;
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import engine.loot.*;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.*;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.concurrent.ThreadLocalRandom;
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/**
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* Class contains static methods for data from Magicbane's loot tables
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*/
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public enum LootManager {
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LOOTMANAGER;
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// Newer tables
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public static HashMap<Integer, ArrayList<GenTableEntry>> _genTables = new HashMap<>();
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public static HashMap<Integer, ArrayList<ItemTableEntry>> _itemTables = new HashMap<>();
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public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
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public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
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public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
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public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
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public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
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public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
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// Drop Rates
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public static float NORMAL_DROP_RATE;
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public static float NORMAL_EXP_RATE;
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public static float NORMAL_GOLD_RATE;
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public static float HOTZONE_DROP_RATE;
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public static float HOTZONE_EXP_RATE;
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public static float HOTZONE_GOLD_RATE;
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public static HashMap<Integer, ArrayList<BootySetEntry>> _bootySetMap = new HashMap<>();
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// Bootstrap routine to initialize the Loot Manager
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public static void init() {
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// Load loot tables from database.
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_genTables = DbManager.LootQueries.LOAD_GEN_ITEM_TABLES();
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_itemTables = DbManager.LootQueries.LOAD_ITEM_TABLES();
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_modTables = DbManager.LootQueries.LOAD_MOD_TABLES();
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_modTypeTables = DbManager.LootQueries.LOAD_MOD_TYPE_TABLES();
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// Cache drop rate values from Config manager.
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NORMAL_DROP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
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NORMAL_EXP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue());
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NORMAL_GOLD_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_GOLD_RATE.getValue());
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HOTZONE_DROP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
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HOTZONE_EXP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue());
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HOTZONE_GOLD_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_GOLD_RATE.getValue());
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}
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public static void GenerateMobLoot(Mob mob) {
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//determine if mob is in hotzone
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boolean inHotzone = false;
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//iterate the booty sets
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if(mob.mobBase == null || mob.getMobBaseID() == 253003){
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int i = 0;
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}
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if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
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RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
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if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
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RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
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}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
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MobLoot specialDrop = null;
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specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
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if(specialDrop != null) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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mob.getCharItemManager().addItemToInventory(specialDrop);
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mob.setResists(new Resists("Dropper"));
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if(!Mob.discDroppers.contains(mob))
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Mob.AddDiscDropper(mob);
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}
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}
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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for (Item it : mob.getInventory()) {
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ItemBase ib = it.getItemBase();
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if (ib == null)
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break;
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if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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}
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}
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
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boolean hotzoneWasRan = false;
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float dropRate;
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if(!mob.getSafeZone()) {
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//10 in 100,000 chance to drop glass
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int levelBonusForRoll = 50 - mob.level;
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if (levelBonusForRoll < 0)
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levelBonusForRoll = 0;
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if (ThreadLocalRandom.current().nextInt(1, 100000) >= ((10 + levelBonusForRoll) * NORMAL_DROP_RATE)) {
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int glassID = rollRandomItem(126);
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ItemBase glassItem = ItemBase.getItemBase(glassID);
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if (glassItem != null) {
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MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
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if (toAddGlass != null)
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mob.getCharItemManager().addItemToInventory(toAddGlass);
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}
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}
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//Special Case Contract Drop
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if (ThreadLocalRandom.current().nextInt(1, 100000) >= ((400 + levelBonusForRoll) * NORMAL_DROP_RATE))
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SpecialCaseContractDrop(mob,entries);
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//Special Case Rune Drop
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if (ThreadLocalRandom.current().nextInt(1, 100000) >= ((400 + levelBonusForRoll) * NORMAL_DROP_RATE))
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SpecialCaseRuneDrop(mob,entries);
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//Special Case Resource Drop
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if (ThreadLocalRandom.current().nextInt(1, 100000) >= ((100 + levelBonusForRoll) * NORMAL_DROP_RATE))
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SpecialCaseResourceDrop(mob,entries);
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}
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// Iterate all entries in this bootySet and process accordingly
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for (BootySetEntry bse : entries) {
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switch (bse.bootyType) {
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case "GOLD":
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GenerateGoldDrop(mob, bse, inHotzone);
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break;
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case "LOOT":
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if (mob.getSafeZone())
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return; // no loot to drop in safezones
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dropRate = LootManager.NORMAL_DROP_RATE;
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if (inHotzone == true)
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dropRate = LootManager.HOTZONE_DROP_RATE;
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
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GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
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// Generate hotzone loot if in hotzone
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// Only one bite at the hotzone apple per bootyset.
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if (inHotzone == true && hotzoneWasRan == false)
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if (_genTables.containsKey(bse.genTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) {
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GenerateLootDrop(mob, bse.genTable + 1, true); //generate loot drop from hotzone table
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hotzoneWasRan = true;
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}
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break;
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case "ITEM":
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GenerateInventoryDrop(mob, bse);
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break;
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}
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}
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}
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public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
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int lootTableID = 0;
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for(BootySetEntry entry : entries){
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if(entry.bootyType.equals("LOOT")){
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lootTableID = entry.genTable;
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break;
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}
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}
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if(lootTableID == 0)
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return;
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int ContractTableID = 0;
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for(GenTableEntry entry : _genTables.get(lootTableID)){
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try {
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if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
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ContractTableID = entry.itemTableID;
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break;
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}
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}catch(Exception e){
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}
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}
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if(ContractTableID == 0)
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return;
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ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
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if(ib != null){
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MobLoot toAdd = new MobLoot(mob,ib,false);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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}
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public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
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int lootTableID = 0;
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for(BootySetEntry entry : entries){
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if(entry.bootyType.equals("LOOT")){
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lootTableID = entry.genTable;
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break;
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}
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}
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if(lootTableID == 0)
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return;
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int RuneTableID = 0;
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for(GenTableEntry entry : _genTables.get(lootTableID)){
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try {
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if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
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RuneTableID = entry.itemTableID;
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break;
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}
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}catch(Exception e){
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}
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}
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if(RuneTableID == 0)
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return;
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ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
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if(ib != null){
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MobLoot toAdd = new MobLoot(mob,ib,false);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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}
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public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
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int lootTableID = 0;
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for(BootySetEntry entry : entries){
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if(entry.bootyType.equals("LOOT")){
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lootTableID = entry.genTable;
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break;
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}
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}
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if(lootTableID == 0)
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return;
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int ResourceTableID = 0;
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for(GenTableEntry entry : _genTables.get(lootTableID)){
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try {
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if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
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ResourceTableID = entry.itemTableID;
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break;
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}
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}catch(Exception e){
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}
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}
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if(ResourceTableID == 0)
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return;
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ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
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if(ib != null){
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MobLoot toAdd = new MobLoot(mob,ib,false);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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}
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public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
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if (mob == null || _genTables.containsKey(genTableID) == false)
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return null;
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MobLoot outItem;
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int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
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return null;
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int itemTableId = selectedRow.itemTableID;
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if (_itemTables.containsKey(itemTableId) == false)
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return null;
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//gets the 1-320 roll for this mob
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int itemTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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itemTableRoll = TableRoll(mob.level, inHotzone);
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}
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
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if (tableRow == null)
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return null;
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int itemUUID = tableRow.cacheID;
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if (itemUUID == 0)
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return null;
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
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if(ThreadLocalRandom.current().nextInt(1,101) < 91)
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return null; // cut down world drops rates of resources by 90%
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int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
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}
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if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
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int randomRune = rollRandomItem(itemTableId);
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if(randomRune != 0) {
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itemUUID = randomRune;
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}
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} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
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int randomContract = rollRandomItem(itemTableId);
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if(randomContract != 0) {
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itemUUID = randomContract;
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}
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}
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
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if(selectedRow.pModTable != 0){
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try {
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
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outItem.setIsID(false);
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} catch (Exception e) {
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
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}
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}
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if(selectedRow.sModTable != 0){
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try {
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
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outItem.setIsID(false);
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} catch (Exception e) {
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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}
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if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
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if(ThreadLocalRandom.current().nextInt(1,101) < 66)
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return null; // cut down world drops rates of resources by 65%
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}
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return outItem;
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}
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private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
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return inItem;
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int prefixroll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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ModTypeTableEntry prefixTable = ModTypeTableEntry.rollTable(selectedRow.pModTable, prefixroll);
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if (prefixTable == null)
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return inItem;
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int prefixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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prefixTableRoll = TableRoll(mob.level, inHotzone);
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}
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
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if (prefixMod == null)
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return inItem;
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if (prefixMod.action.length() > 0) {
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inItem.setPrefix(prefixMod.action);
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inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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}
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return inItem;
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}
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private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
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return inItem;
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int suffixRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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ModTypeTableEntry suffixTable = ModTypeTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
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if (suffixTable == null)
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return inItem;
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int suffixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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suffixTableRoll = TableRoll(mob.level, inHotzone);
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}
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
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if (suffixMod == null)
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return inItem;
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if (suffixMod.action.length() > 0) {
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inItem.setSuffix(suffixMod.action);
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inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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}
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return inItem;
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}
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public static int TableRoll(int mobLevel, Boolean inHotzone) {
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if (mobLevel > 65)
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mobLevel = 65;
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int max = (int) (4.882 * mobLevel + 127.0);
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if (max > 319)
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max = 319;
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int min = (int) (4.469 * mobLevel - 3.469);
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if (min < 70)
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min = 70;
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if (inHotzone)
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min += mobLevel;
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int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
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return roll;
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}
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) {
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance)
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return;
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//determine and add gold to mob inventory
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|
int high = bse.highGold;
|
|
int low = bse.lowGold;
|
|
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE);
|
|
|
|
if (gold > 0) {
|
|
MobLoot goldAmount = new MobLoot(mob, gold);
|
|
mob.getCharItemManager().addItemToInventory(goldAmount);
|
|
}
|
|
|
|
}
|
|
|
|
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
|
|
|
|
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
|
|
if(toAdd != null){
|
|
ItemBase ib = toAdd.getItemBase();
|
|
switch(ib.getType()){
|
|
case CONTRACT:
|
|
case RUNE:
|
|
case RESOURCE:
|
|
return;
|
|
}
|
|
toAdd.setIsID(true);
|
|
mob.getCharItemManager().addItemToInventory(toAdd);
|
|
}
|
|
}
|
|
|
|
|
|
public static void GenerateEquipmentDrop(Mob mob) {
|
|
|
|
if (mob == null || mob.getSafeZone())
|
|
return; // no equipment to drop in safezones
|
|
|
|
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic)
|
|
return; // stronghold mobs don't drop equipment
|
|
|
|
//do equipment here
|
|
if (mob.getEquip() != null) {
|
|
boolean isVorg = false;
|
|
for (MobEquipment me : mob.getEquip().values()) {
|
|
|
|
if (me.getDropChance() == 0)
|
|
continue;
|
|
|
|
String name = me.getItemBase().getName().toLowerCase();
|
|
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
|
|
isVorg = true;
|
|
|
|
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
|
float dropChance = me.getDropChance() * 100;
|
|
ItemBase itemBase = me.getItemBase();
|
|
if(isVorg) {
|
|
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
|
dropChance = 10;
|
|
itemBase = getRandomVorg(itemBase);
|
|
}
|
|
if (equipmentRoll > dropChance)
|
|
continue;
|
|
|
|
MobLoot ml = new MobLoot(mob, itemBase, false);
|
|
|
|
ml.setIsID(true);
|
|
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
|
|
mob.getCharItemManager().addItemToInventory(ml);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
|
|
|
|
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
|
|
|
|
//early exit, failed to hit minimum chance roll
|
|
|
|
if (chanceRoll > bse.dropChance)
|
|
return;
|
|
|
|
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
|
|
|
|
if (lootItem != null) {
|
|
mob.getCharItemManager().addItemToInventory(lootItem);
|
|
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
|
|
Mob.AddDiscDropper(mob);
|
|
}
|
|
}
|
|
|
|
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
|
|
|
//get table ID for the itembase ID
|
|
|
|
int tableID = 0;
|
|
|
|
if (_bootySetMap.get(gift.getItemBaseID()) != null)
|
|
tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable;
|
|
|
|
if (tableID == 0)
|
|
return;
|
|
|
|
//get the character item manager
|
|
|
|
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
|
|
|
if (itemMan == null)
|
|
return;
|
|
|
|
//check if player owns the gift he is trying to open
|
|
|
|
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
|
return;
|
|
|
|
//roll 1-100 for the gen table selection
|
|
|
|
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1;
|
|
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
|
|
|
|
if(selectedRow == null)
|
|
return;
|
|
|
|
//roll 220-320 for the item table selection
|
|
|
|
int itemRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
|
ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID, itemRoll);
|
|
|
|
if (selectedItem == null)
|
|
return;
|
|
|
|
//create the item from the table, quantity is always 1
|
|
|
|
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID);
|
|
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
|
|
//no more coal, give gold instead
|
|
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
|
|
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
|
return;
|
|
}
|
|
itemMan.addGoldToInventory(250000,false);
|
|
itemMan.updateInventory();
|
|
}else {
|
|
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
|
|
|
|
if (winnings == null)
|
|
return;
|
|
|
|
//early exit if the inventory of the player will not hold the item
|
|
|
|
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
|
|
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
|
return;
|
|
}
|
|
|
|
//determine if the winning item needs a prefix
|
|
|
|
if (selectedRow.pModTable != 0) {
|
|
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
|
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
|
if (prefix != null)
|
|
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
|
}
|
|
|
|
//determine if the winning item needs a suffix
|
|
|
|
if (selectedRow.sModTable != 0) {
|
|
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
|
|
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
|
if (suffix != null)
|
|
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
|
|
}
|
|
winnings.setIsID(true);
|
|
|
|
//remove gift from inventory
|
|
|
|
itemMan.consume(gift);
|
|
|
|
//add winnings to player inventory
|
|
|
|
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
|
itemMan.addItemToInventory(playerWinnings);
|
|
itemMan.updateInventory();
|
|
}
|
|
}
|
|
|
|
public static int rollRandomItem(int itemTable){
|
|
int returnedID = ItemTableEntry.getRandomItem(itemTable);
|
|
return returnedID;
|
|
}
|
|
|
|
public static ItemBase getRandomVorg(ItemBase itemBase){
|
|
int roll = 0;
|
|
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
|
switch (roll) {
|
|
case 1:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
|
case 2:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
|
|
case 3:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
|
|
case 4:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
|
|
case 5:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
|
|
case 6:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
|
|
case 7:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
|
|
case 8:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
|
|
default:
|
|
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
|
|
}
|
|
}
|
|
|
|
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
|
switch (roll) {
|
|
case 1:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
|
case 2:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
|
|
case 3:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
|
|
case 4:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
|
|
case 5:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
|
|
case 6:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
|
|
case 7:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
|
|
default:
|
|
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
|
|
}
|
|
}
|
|
|
|
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
|
switch (roll) {
|
|
case 1:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
|
case 2:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(1));
|
|
case 3:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(2));
|
|
case 4:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(3));
|
|
case 5:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(4));
|
|
case 6:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(5));
|
|
case 7:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(6));
|
|
default:
|
|
return ItemBase.getItemBase(vorg_la_uuids.get(7));
|
|
}
|
|
}
|
|
|
|
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
|
switch (roll) {
|
|
case 1:
|
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
|
case 2:
|
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
|
|
case 3:
|
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
|
|
case 4:
|
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
|
|
default:
|
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public static void DropPresent(Mob mob){
|
|
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
|
|
if (random > 971071)
|
|
random = 971071;
|
|
|
|
ItemBase present = ItemBase.getItemBase(random);
|
|
if (present != null) {
|
|
MobLoot toAdd = new MobLoot(mob, present, true);
|
|
|
|
if (toAdd != null)
|
|
mob.getCharItemManager().addItemToInventory(toAdd);
|
|
}
|
|
}
|
|
|
|
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
|
|
|
|
mob.getCharItemManager().clearInventory();
|
|
|
|
int multiplier = 1;
|
|
if (commander)
|
|
multiplier = 2;
|
|
if(epic)
|
|
multiplier = 10;
|
|
|
|
int high = 125000;
|
|
int low = 50000;
|
|
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
|
|
|
|
if (gold > 0) {
|
|
MobLoot goldAmount = new MobLoot(mob, gold);
|
|
mob.getCharItemManager().addItemToInventory(goldAmount);
|
|
}
|
|
|
|
//present drop chance for all
|
|
if (ThreadLocalRandom.current().nextInt(100) < 35)
|
|
DropPresent(mob);
|
|
|
|
//random contract drop chance for all
|
|
if (ThreadLocalRandom.current().nextInt(100) < 40) {
|
|
int contractTableID = 250;
|
|
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
|
|
if (contractTableID > 259)
|
|
contractTableID = 659;
|
|
|
|
int id = rollRandomItem(contractTableID);
|
|
ItemBase ib = ItemBase.getItemBase(id);
|
|
if (ib != null) {
|
|
MobLoot contract = new MobLoot(mob, ib, true);
|
|
|
|
if (contract != null)
|
|
mob.getCharItemManager().addItemToInventory(contract);
|
|
}
|
|
}
|
|
|
|
//special commander drop chances
|
|
if (commander)
|
|
GenerateCommanderLoot(mob,false);
|
|
|
|
//special epic drop chances
|
|
if (epic) {
|
|
GenerateCommanderLoot(mob, true);
|
|
GenerateCommanderLoot(mob,false);
|
|
}
|
|
}
|
|
|
|
public static void GenerateCommanderLoot(Mob mob, boolean epic){
|
|
//present chance
|
|
if (ThreadLocalRandom.current().nextInt(100) < 25)
|
|
DropPresent(mob);
|
|
|
|
//present chance
|
|
if (ThreadLocalRandom.current().nextInt(100) < 25)
|
|
DropPresent(mob);
|
|
|
|
//chance for glass
|
|
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
|
int glassID = rollRandomItem(126);
|
|
ItemBase glassItem = ItemBase.getItemBase(glassID);
|
|
if (glassItem != null) {
|
|
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
|
|
|
|
if (toAdd2 != null)
|
|
mob.getCharItemManager().addItemToInventory(toAdd2);
|
|
}
|
|
}
|
|
|
|
//chance for disc
|
|
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
|
int discID = rollRandomItem(3202);
|
|
ItemBase discItem = ItemBase.getItemBase(discID);
|
|
if (discItem != null) {
|
|
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
|
|
|
|
if (toAdd3 != null)
|
|
mob.getCharItemManager().addItemToInventory(toAdd3);
|
|
}
|
|
}
|
|
|
|
//chance for stat rune
|
|
if (ThreadLocalRandom.current().nextInt(100) < 75) {
|
|
int runeID = rollRandomItem(3201);
|
|
ItemBase runeItem = ItemBase.getItemBase(runeID);
|
|
if (runeItem != null) {
|
|
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
|
|
|
|
if (toAdd4 != null)
|
|
mob.getCharItemManager().addItemToInventory(toAdd4);
|
|
}
|
|
}
|
|
if(epic){
|
|
int contractTableID = 250;
|
|
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
|
|
if (contractTableID > 259)
|
|
contractTableID = 659;
|
|
|
|
int id = rollRandomItem(contractTableID);
|
|
ItemBase ib = ItemBase.getItemBase(id);
|
|
if (ib != null) {
|
|
MobLoot contract = new MobLoot(mob, ib, true);
|
|
|
|
if (contract != null)
|
|
mob.getCharItemManager().addItemToInventory(contract);
|
|
}
|
|
}
|
|
}
|
|
}
|