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136 lines
4.3 KiB
136 lines
4.3 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.devcmd.cmds; |
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import engine.Enum.GameObjectType; |
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import engine.InterestManagement.WorldGrid; |
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import engine.devcmd.AbstractDevCmd; |
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import engine.objects.AbstractGameObject; |
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import engine.objects.MobBase; |
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import engine.objects.NPC; |
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import engine.objects.PlayerCharacter; |
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public class SetNpcEquipSetCmd extends AbstractDevCmd { |
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public static int lastEquipSetID = 0; |
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public SetNpcEquipSetCmd() { |
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super("setEquipSet"); |
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this.addCmdString("equipset"); |
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} |
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@Override |
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protected void _doCmd(PlayerCharacter pc, String[] words, |
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AbstractGameObject target) { |
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// Arg Count Check |
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if (words.length != 1) { |
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this.sendUsage(pc); |
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return; |
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} |
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if (target.getObjectType() != GameObjectType.NPC) { |
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this.sendUsage(pc); |
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return; |
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} |
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NPC npc = (NPC) target; |
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if (words[0].equalsIgnoreCase("next")) { |
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if (SetNpcEquipSetCmd.lastEquipSetID >= 1222) |
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SetNpcEquipSetCmd.lastEquipSetID = 1; |
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else |
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SetNpcEquipSetCmd.lastEquipSetID++; |
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boolean complete = false; |
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while (complete == false) { |
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complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID); |
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if (!complete) { |
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SetNpcEquipSetCmd.lastEquipSetID++; |
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if (SetNpcEquipSetCmd.lastEquipSetID >= 1222) |
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SetNpcEquipSetCmd.lastEquipSetID = 1; |
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} |
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} |
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if (complete) { |
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npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID()); |
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WorldGrid.updateObject(npc); |
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this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID); |
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} |
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return; |
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} |
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if (words[0].equalsIgnoreCase("last")) { |
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if (SetNpcEquipSetCmd.lastEquipSetID <= 1) |
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SetNpcEquipSetCmd.lastEquipSetID = 1222; |
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else |
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SetNpcEquipSetCmd.lastEquipSetID--; |
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boolean complete = false; |
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while (complete == false) { |
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complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID); |
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if (!complete) { |
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SetNpcEquipSetCmd.lastEquipSetID--; |
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if (SetNpcEquipSetCmd.lastEquipSetID <= 1) |
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SetNpcEquipSetCmd.lastEquipSetID = 1222; |
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} |
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} |
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if (complete) { |
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this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID); |
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npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID()); |
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WorldGrid.updateObject(npc); |
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} |
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return; |
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} |
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int equipSetID = 0; |
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try { |
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equipSetID = Integer.parseInt(words[0]); |
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} catch (Exception e) { |
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this.throwbackError(pc, e.getMessage()); |
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} |
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if (!NPC.UpdateEquipSetID(npc, equipSetID)) { |
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this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID); |
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return; |
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} |
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SetNpcEquipSetCmd.lastEquipSetID = equipSetID; |
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npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID()); |
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WorldGrid.updateObject(npc); |
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this.throwbackInfo(pc, "Equipment Set Changed to " + equipSetID); |
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} |
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@Override |
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protected String _getHelpString() { |
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return "Sets slot position for an NPC to 'slot'"; |
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} |
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@Override |
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protected String _getUsageString() { |
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return "' /changeslot slot'"; |
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} |
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}
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