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425 lines
15 KiB
425 lines
15 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.gameManager; |
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import engine.Enum; |
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import engine.loot.*; |
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import engine.net.DispatchMessage; |
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import engine.net.client.msg.chat.ChatSystemMsg; |
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import engine.objects.*; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.Random; |
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import java.util.concurrent.ThreadLocalRandom; |
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/** |
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* Class contains static methods for data from Magicbane's loot tables |
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*/ |
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public enum LootManager { |
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LOOTMANAGER; |
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//new tables |
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public static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>(); |
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public static final HashMap<Integer, ItemTable> itemTables = new HashMap<>(); |
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public static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>(); |
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public static final HashMap<Integer, ModTable> modTables = new HashMap<>(); |
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// Drop Rates |
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public static float NORMAL_DROP_RATE; |
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public static float NORMAL_EXP_RATE; |
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public static float NORMAL_GOLD_RATE; |
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public static float HOTZONE_DROP_RATE; |
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public static float HOTZONE_EXP_RATE; |
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public static float HOTZONE_GOLD_RATE; |
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// Bootstrap routine to initialize the Loot Manager |
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public static void init() { |
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// Load loot tables from database. |
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DbManager.LootQueries.LOAD_ALL_LOOTGROUPS(); |
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DbManager.LootQueries.LOAD_ALL_LOOTTABLES(); |
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DbManager.LootQueries.LOAD_ALL_MODGROUPS(); |
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DbManager.LootQueries.LOAD_ALL_MODTABLES(); |
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// Cache drop rate values from Config manager. |
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NORMAL_DROP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue()); |
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NORMAL_EXP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue()); |
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NORMAL_GOLD_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_GOLD_RATE.getValue()); |
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HOTZONE_DROP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue()); |
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HOTZONE_EXP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue()); |
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HOTZONE_GOLD_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_GOLD_RATE.getValue()); |
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} |
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public static void GenerateMobLoot(Mob mob, boolean fromDeath) { |
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//determine if mob is in hotzone |
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boolean inHotzone = ZoneManager.inHotZone(mob.getLoc()); |
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//get multiplier form config manager |
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float multiplier = NORMAL_DROP_RATE; |
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//if mob is inside hotzone, use the hotzone multiplier from the config instead |
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if (inHotzone) |
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multiplier = HOTZONE_DROP_RATE; |
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//iterate the booty sets |
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if (mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet) == true) |
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RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, multiplier, inHotzone, fromDeath); |
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if (mob.bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.bootySet) == true) |
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RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, multiplier, inHotzone, fromDeath); |
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//lastly, check mobs inventory for godly or disc runes to send a server announcement |
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if (!fromDeath) { |
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for (Item it : mob.getInventory()) { |
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ItemBase ib = it.getItemBase(); |
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if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) { |
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?"); |
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chatMsg.setMessageType(10); |
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); |
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DispatchMessage.dispatchMsgToAll(chatMsg); |
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} |
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} |
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} |
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} |
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone, boolean fromDeath) { |
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if (fromDeath) |
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GenerateEquipmentDrop(mob, multiplier); |
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else { |
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for (BootySetEntry bse : entries) { |
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switch (bse.bootyType) { |
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case "GOLD": |
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GenerateGoldDrop(mob, bse, inHotzone); |
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break; |
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case "LOOT": |
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//always run base table loot drop |
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier, false); //generate normal loot drop |
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//run another iteration for the hotzone table if in hotzone |
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if (inHotzone) |
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if (generalItemTables.containsKey(bse.lootTable + 1)) |
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier, true); //generate loot drop from hotzone table |
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break; |
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case "ITEM": |
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GenerateInventoryDrop(mob, bse, multiplier); |
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break; |
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} |
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} |
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} |
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} |
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public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) { |
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if (mob == null || generalItemTables.containsKey(genTableID) == false) |
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return null; |
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MobLoot outItem; |
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int genRoll = new Random().nextInt(99) + 1; |
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); |
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if (selectedRow == null) |
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return null; |
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int itemTableId = selectedRow.itemTableID; |
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if(itemTables.containsKey(itemTableId) == false) |
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return null; |
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//gets the 1-320 roll for this mob |
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int roll2 = TableRoll(mob.level,inHotzone); |
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); |
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if (tableRow == null) |
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return null; |
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int itemUUID = tableRow.cacheID; |
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if (itemUUID == 0) |
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return null; |
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { |
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int amount = ThreadLocalRandom.current().nextInt(tableRow.maxSpawn - tableRow.minSpawn) + tableRow.minSpawn; |
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); |
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} |
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); |
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Enum.ItemType outType = outItem.getItemBase().getType(); |
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outItem.setIsID(true); |
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if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { |
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if (outItem.getItemBase().isGlass() == false) { |
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try { |
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone); |
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} catch (Exception e) { |
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); |
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} |
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try { |
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone); |
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} catch (Exception e) { |
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); |
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} |
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} |
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} |
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return outItem; |
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} |
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private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; |
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double prefixChance = 2.057 * mob.level - 28.67; |
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if (prefixChanceRoll < prefixChance) { |
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); |
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if(selectedRow == null) |
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return inItem; |
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ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable); |
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if(prefixTable == null) |
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return inItem; |
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int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1; |
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { |
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); |
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if(prefixModTable == null) |
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return inItem; |
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level, inHotzone)); |
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if(prefixMod == null) |
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return inItem; |
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if (prefixMod != null && prefixMod.action.length() > 0) { |
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inItem.setPrefix(prefixMod.action); |
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inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); |
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inItem.setIsID(false); |
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} |
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} |
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} |
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return inItem; |
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} |
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private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; |
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double suffixChance = 2.057 * mob.level - 28.67; |
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if (suffixChanceRoll < suffixChance) { |
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); |
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if(selectedRow == null) |
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return inItem; |
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int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1; |
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); |
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if(suffixTable == null) |
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return inItem; |
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { |
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); |
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if(suffixModTable == null) |
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return inItem; |
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level, inHotzone)); |
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if(suffixMod == null) |
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return inItem; |
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if (suffixMod != null && suffixMod.action.length() > 0) { |
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inItem.setSuffix(suffixMod.action); |
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inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); |
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inItem.setIsID(false); |
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} |
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} |
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} |
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return inItem; |
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} |
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private static int TableRoll(int mobLevel, Boolean inHotzone) { |
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if (mobLevel > 65) |
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mobLevel = 65; |
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int max = (int) (4.882 * mobLevel + 127.0); |
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if (max > 319) |
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max = 319; |
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int min = (int)(4.469 * mobLevel - 3.469); |
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if(min < 70) |
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min = 70; |
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if(inHotzone){ |
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min += mobLevel; |
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} |
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int roll = ThreadLocalRandom.current().nextInt(max - min) + min; |
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return roll; |
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} |
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) { |
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; |
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//early exit, failed to hit minimum chance roll |
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if (chanceRoll > bse.dropChance) |
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return; |
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//determine and add gold to mob inventory |
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int high = bse.highGold; |
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int low = bse.lowGold; |
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int gold = ThreadLocalRandom.current().nextInt(high - low) + low; |
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if (inHotzone == true) |
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gold = (int) (gold * HOTZONE_GOLD_RATE); |
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else |
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gold = (int) (gold * NORMAL_GOLD_RATE); |
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if (gold > 0) { |
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MobLoot goldAmount = new MobLoot(mob, gold); |
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mob.getCharItemManager().addItemToInventory(goldAmount); |
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} |
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} |
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public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier, Boolean inHotzone) { |
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try { |
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MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); |
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if (toAdd != null) { |
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mob.getCharItemManager().addItemToInventory(toAdd); |
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} |
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} catch (Exception e) { |
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//TODO chase down loot generation error, affects roughly 2% of drops |
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int i = 0; |
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} |
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} |
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public static void GenerateEquipmentDrop(Mob mob, float multiplier) { |
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//do equipment here |
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if (mob.getEquip() != null) { |
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for (MobEquipment me : mob.getEquip().values()) { |
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if (me.getDropChance() == 0) |
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continue; |
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float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1; |
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float dropChance = me.getDropChance() * 100; |
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if (equipmentRoll > (dropChance * multiplier)) |
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continue; |
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false); |
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if (ml != null) { |
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ml.setIsID(true); |
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ml.setIsID(true); |
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mob.getCharItemManager().addItemToInventory(ml); |
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} |
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} |
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} |
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} |
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public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse, float multiplier) { |
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; |
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//early exit, failed to hit minimum chance roll |
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if (chanceRoll > bse.dropChance * multiplier) |
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return; |
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); |
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if (lootItem != null) |
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mob.getCharItemManager().addItemToInventory(lootItem); |
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} |
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public static void AddGenTableRow(int tableID, GenTableRow row) { |
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if (!generalItemTables.containsKey(tableID)) { |
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//create the new table |
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GenTable gt = new GenTable(); |
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gt.rows.add(row); |
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generalItemTables.put(tableID, gt); |
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} else { |
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//add row to existing table |
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GenTable toAdd = generalItemTables.get(tableID); |
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toAdd.rows.add(row); |
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} |
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} |
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public static void AddItemTableRow(int tableID, ItemTableRow row) { |
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if (!itemTables.containsKey(tableID)) { |
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//create the new table |
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ItemTable it = new ItemTable(); |
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it.rows.add(row); |
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itemTables.put(tableID, it); |
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} else { |
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//add row to existing table |
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ItemTable toAdd = itemTables.get(tableID); |
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toAdd.rows.add(row); |
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} |
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} |
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public static void AddModTypeTableRow(int tableID, ModTypeTableRow row) { |
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if (!modTypeTables.containsKey(tableID)) { |
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//create the new table |
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ModTypeTable mtt = new ModTypeTable(); |
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mtt.rows.add(row); |
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modTypeTables.put(tableID, mtt); |
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} else { |
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//add row to existing table |
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ModTypeTable toAdd = modTypeTables.get(tableID); |
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toAdd.rows.add(row); |
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} |
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} |
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public static void AddModTableRow(int tableID, ModTableRow row) { |
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if (!modTables.containsKey(tableID)) { |
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//create the new table |
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ModTable mt = new ModTable(); |
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mt.rows.add(row); |
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modTables.put(tableID, mt); |
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} else { |
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//add row to existing table |
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ModTable toAdd = modTables.get(tableID); |
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toAdd.rows.add(row); |
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} |
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} |
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} |