Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.workthreads;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*;
import engine.net.DispatchMessage;
import engine.net.MessageDispatcher;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
public class ZergMechanicThread implements Runnable {
public Bane bane = null;
public Mine mine = null;
public boolean isMine = false;
public ZergMechanicThread(Bane b, Mine m) {
if(b != null){
this.isMine = false;
}
if(m != null){
this.isMine = true;
}
}
@Override
public void run() {
if(mine != null)
while(mine.isActive)
RunMineMechanic();
if(bane != null)
while(bane.getSiegePhase().equals(Enum.SiegePhase.WAR))
RunBaneMechanic();
}
public void RunMineMechanic(){
HashSet<AbstractWorldObject> currentPlayers;
PlayerCharacter player;
// Gather current list of players within the zone bounds
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER);
for (AbstractWorldObject playerObject : currentPlayers) {
if (playerObject == null)
continue;
player = (PlayerCharacter) playerObject;
if (mine._recentMemory.containsKey(player.getObjectUUID()))
mine._recentMemory.remove(player.getObjectUUID());
if (mine._playerMemory.contains(player.getObjectUUID()))
continue;
mine._playerMemory.add(player.getObjectUUID());
}
boolean updated = false;
try {
mine.onExit(currentPlayers);
} catch (Exception e) {
Logger.error(e.getMessage());
}
mine.dividedPlayers = new HashMap<>();
for(Integer playerID : mine._playerMemory){
player = PlayerCharacter.getFromCache(playerID);
Guild nation = player.getGuild().getNation(); Guild entry;
if(mine.dividedPlayers.containsKey(nation)){
mine.dividedPlayers.get(nation).add(playerID);
}else{
ArrayList<Integer> newEntry = new ArrayList<>();
newEntry.add(playerID);
mine.dividedPlayers.put(nation,newEntry);
}
}
for(Integer playerID : mine._playerMemory){
player = PlayerCharacter.getFromCache(playerID);
if(mine.dividedPlayers.containsKey(player.getGuild().getNation())){
int count = mine.dividedPlayers.get(player.getGuild().getNation()).size();
switch(mine.capSize){
case 5:
player.ZergMultiplier = ZergManager.getMultiplier5Man(count,player);
break;
case 10:
player.ZergMultiplier = ZergManager.getMultiplier10Man(count,player);
break;
case 20:
player.ZergMultiplier = ZergManager.getMultiplier20Man(count,player);
break;
}
player.mineAppliedID = mine.getObjectUUID();
} else{
player.ZergMultiplier = 1.0f;
}
}
}
public void RunBaneMechanic(){
HashSet<AbstractWorldObject> currentPlayers;
PlayerCharacter player;
currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER);
Guild attacker = bane.getStone().getGuild().getNation();
Guild defender = bane.getCity().getGuild().getNation();
int attackers = 0;
int defenders = 0;
for(AbstractWorldObject awo : currentPlayers){
PlayerCharacter pc = (PlayerCharacter) awo;
if(pc.getGuild().getNation().equals(attacker) == false && pc.getGuild().getNation().equals(defender) == false)
pc.teleport(pc.bindLoc);
if(pc.getGuild().getNation().equals(attacker))
attackers++;
if(pc.getGuild().getNation().equals(defender))
defenders++;
}
}
}