Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.net.client.msg.ClientNetMsg;
public class LeaveGuildMsg extends ClientNetMsg {
private int response;
private String message;
private long sourceID;
/**
* This is the general purpose constructor.
*/
public LeaveGuildMsg() {
super(Protocol.LEAVEGUILD);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public LeaveGuildMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.LEAVEGUILD, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(this.response);
writer.putString(this.message);
writer.putLong(this.sourceID);
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.response = reader.getInt();
this.message = reader.getString();
this.sourceID = reader.getLong();
}
/**
* @return the response
*/
public int getResponse() {
return response;
}
/**
* @param response the response to set
*/
public void setResponse(int response) {
this.response = response;
}
/**
* @return the message
*/
public String getMessage() {
return message;
}
/**
* @param message the message to set
*/
public void setMessage(String message) {
this.message = message;
}
/**
* @return the sourceID
*/
public long getSourceID() {
return sourceID;
}
/**
* @param sourceID the sourceID to set
*/
public void setSourceID(long sourceID) {
this.sourceID = sourceID;
}
}