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2851 lines
58 KiB
2851 lines
58 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine; |
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import ch.claude_martin.enumbitset.EnumBitSetHelper; |
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import engine.gameManager.PowersManager; |
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import engine.gameManager.ZoneManager; |
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import engine.math.Vector2f; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.ItemBase; |
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import engine.objects.Shrine; |
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import engine.objects.Zone; |
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import engine.powers.EffectsBase; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.Collections; |
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import java.util.EnumSet; |
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import java.util.HashMap; |
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import java.util.concurrent.ThreadLocalRandom; |
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|
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/* |
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* MagicBane engine enumeration class. |
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* |
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* All enumerations accessed by multiple |
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* classes should be defined here to keep |
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* the imports consolidated. |
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*/ |
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public class Enum { |
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public enum MobFlagType implements EnumBitSetHelper<MobFlagType> { |
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AGGRESSIVE, |
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CANROAM, |
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CALLSFORHELP, |
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RESPONDSTOCALLSFORHELP, |
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HUMANOID, |
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UNDEAD, |
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BEAST, |
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DRAGON, |
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RAT, |
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SENTINEL, |
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} |
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public enum MonsterType implements EnumBitSetHelper<MonsterType> { |
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Aelfborn, |
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All, |
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Animal, |
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Aracoix, |
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Celestial, |
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Centaur, |
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Construct, |
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CSR, |
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Dragon, |
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Dwarf, |
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Elf, |
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Giant, |
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Goblin, |
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Grave, |
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HalfGiant, |
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Human, |
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Infernal, |
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Insect, |
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Irekei, |
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Minotaur, |
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Monster, |
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NecroPet, |
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NPC, |
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Pet, |
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Plant, |
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Rat, |
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Reptile, |
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Shade, |
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Siege, |
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Summoned, |
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Troll, |
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Undead, |
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Nephilim, |
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Vampire, |
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SiegeEngineer; |
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} |
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public enum CharacterSex { |
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MALE, |
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FEMALE, |
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FUZZY, |
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OTHER; |
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} |
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public enum RaceType { |
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// RaceRuneID / AggroType, isFemale |
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AELFMALE(2000, MonsterType.Aelfborn, RunSpeed.STANDARD, CharacterSex.MALE,1.05f), |
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AELFFEMALE(2001, MonsterType.Aelfborn, RunSpeed.STANDARD, CharacterSex.FEMALE,1.05f), |
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ARACOIXMALE(2002, MonsterType.Aracoix, RunSpeed.STANDARD, CharacterSex.MALE,1), |
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ARACOIXFEMALE(2003, MonsterType.Aracoix, RunSpeed.STANDARD, CharacterSex.FEMALE,1), |
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CENTAURMALE(2004, MonsterType.Centaur, RunSpeed.CENTAUR, CharacterSex.MALE,1.2f), |
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CENTAURFEMALE(2005, MonsterType.Centaur, RunSpeed.CENTAUR, CharacterSex.FEMALE, 1.2f), |
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DWARFMALE(2006, MonsterType.Dwarf, RunSpeed.STANDARD, CharacterSex.MALE,0.80000001f), |
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ELFMALE(2008, MonsterType.Elf, RunSpeed.STANDARD, CharacterSex.MALE, 1.4f), |
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ELFFEMALE(2009, MonsterType.Elf, RunSpeed.STANDARD, CharacterSex.FEMALE,1.1f), |
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HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f), |
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HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE,1), |
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HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE,1), |
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IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE,1.1f), |
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IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE,1.1f), |
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SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE,1), |
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SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE,1), |
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MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1.3f), |
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ARCHONMALE(2018, MonsterType.Celestial, RunSpeed.STANDARD, CharacterSex.MALE,1), |
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HALEGIANTOLDMALE(2019, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE,1.15f), |
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CSRFEMALE(2020, MonsterType.CSR, RunSpeed.STANDARD, CharacterSex.FEMALE,0.66000003f), |
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CSRMALE(2021, MonsterType.CSR, RunSpeed.STANDARD, CharacterSex.MALE,1), |
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NEPHMALE(2025, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.MALE,1.1f), |
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE,1.1f), |
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE,1.15f), |
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1), |
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE,1); |
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@SuppressWarnings("unchecked") |
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>(); |
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int runeID; |
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private MonsterType monsterType; |
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private CharacterSex characterSex; |
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private RunSpeed runSpeed; |
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private float scaleHeight; |
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RaceType(int runeID, MonsterType aggroType, RunSpeed runspeed, CharacterSex characterSex, float scaleHeight) { |
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this.runeID = runeID; |
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this.monsterType = aggroType; |
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this.runSpeed = runspeed; |
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this.characterSex = characterSex; |
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this.scaleHeight = scaleHeight; |
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} |
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public int getRuneID() { |
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return this.runeID; |
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} |
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public static RaceType getRaceTypebyRuneID(int runeID) { |
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return _raceTypeByID.get(runeID); |
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} |
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public float getScaleHeight(){ |
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return this.scaleHeight; |
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} |
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public static void initRaceTypeTables() { |
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for (RaceType raceType : RaceType.values()) { |
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_raceTypeByID.put(raceType.runeID, raceType); |
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} |
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} |
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public MonsterType getMonsterType() { |
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return monsterType; |
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} |
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public RunSpeed getRunSpeed() { |
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return runSpeed; |
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} |
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public CharacterSex getCharacterSex() { |
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return characterSex; |
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} |
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} |
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public enum RunSpeed { |
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SENTINEL(0, 0, 0, 0, 0, 0, 0), |
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STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f), |
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CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f), |
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MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f); |
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private float walkStandard; |
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private float walkCombat; |
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private float runStandard; |
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private float runCombat; |
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private float swim; |
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private float flyRun; |
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private float flyWalk; |
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RunSpeed(float walkStandard, float runStandard, float walkCombat, float runCombat, float flyWalk, float flyRun, float swim) { |
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this.walkStandard = walkStandard; |
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this.walkCombat = walkCombat; |
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this.runStandard = runStandard; |
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this.runCombat = runCombat; |
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this.swim = swim; |
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this.flyRun = flyRun; |
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this.flyWalk = flyWalk; |
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} |
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public float getWalkStandard() { |
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return walkStandard; |
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} |
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public float getWalkCombat() { |
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return walkCombat; |
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} |
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public float getRunStandard() { |
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return runStandard; |
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} |
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public float getRunCombat() { |
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return runCombat; |
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} |
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public float getSwim() { |
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return swim; |
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} |
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public float getFlyRun() { |
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return flyRun; |
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} |
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public float getFlyWalk() { |
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return flyWalk; |
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} |
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} |
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public enum FriendListType { |
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VIEWHERALDRY(1), |
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ADDHERALDRY(4), |
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REMOVEHERALDRY(6), |
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DEALTHS(7), |
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KILLS(9), |
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VIEWCONDEMN(11), |
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ADDCONDEMN(14), |
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REMOVECONDEMN(15), |
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TOGGLEACTIVE(17), |
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REVERSEKOS(19), |
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VIEWFRIENDS(25), |
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TOITEM(23), |
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ADDFRIEND(28), |
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REMOVEFRIEND(30); |
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private final int listType; |
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FriendListType(int listType) { |
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this.listType = listType; |
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} |
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public int getListType() { |
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return this.listType; |
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} |
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public static FriendListType getListTypeByID(int listType) { |
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FriendListType outType = null; |
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for (FriendListType friendListType : FriendListType.values()) { |
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if (friendListType.listType == listType) |
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outType = friendListType; |
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} |
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return outType; |
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} |
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} |
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public enum DispatchChannel { |
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PRIMARY(0), |
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SECONDARY(1); |
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private final int channelID; |
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DispatchChannel(int channelID) { |
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this.channelID = channelID; |
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} |
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public int getChannelID() { |
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return this.channelID; |
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} |
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} |
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public enum PvpHistoryType { |
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KILLS, |
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DEATHS; |
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} |
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public enum ChatMessageType { |
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ERROR, |
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INFO, |
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MOTD; |
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} |
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public enum DataRecordType { |
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PVP, |
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CHARACTER, |
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BANE, |
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GUILD, |
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CITY, |
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ZONE, |
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REALM, |
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MINE; |
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} |
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public enum RecordEventType { |
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CREATE, // Shared with city/guild |
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DISBAND, |
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DESTROY, // City events |
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CAPTURE, |
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TRANSFER, |
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PENDING, |
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DEFEND, |
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LOST; // Realm event |
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} |
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public enum CharterType { |
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FEUDAL(-600065291, 5060000), |
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MERCANTILE(-15978914, 5060400), |
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BELLIGERENT(762228431, 5060800); |
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private int charterID; |
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private int meshID; |
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CharterType(int charterID, int meshID) { |
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this.charterID = charterID; |
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this.meshID = meshID; |
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} |
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public int getMeshID() { |
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return meshID; |
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} |
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public static CharterType getCharterTypeByID(int charterID) { |
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CharterType outType = null; |
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for (CharterType charterType : CharterType.values()) { |
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if (charterType.charterID == charterID) |
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outType = charterType; |
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} |
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return outType; |
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} |
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} |
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public enum ChatChannelType { |
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SYSTEM(1), |
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FLASH(2), |
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COMMANDER(3), |
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NATION(5), |
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LEADER(6), |
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SHOUT(7), |
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INFO(10), |
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GUILD(12), |
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INNERCOUNCIL(13), |
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GROUP(14), |
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CITY(15), |
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SAY(16), |
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EMOTE(17), |
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TELL(19), |
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COMBAT(20); |
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private final int channelID; |
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ChatChannelType(int channelID) { |
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this.channelID = channelID; |
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} |
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public int getChannelID() { |
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return this.channelID; |
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} |
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} |
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public enum OwnerType { |
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Npc, |
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PlayerCharacter, |
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Account, |
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Mob; |
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} |
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public enum SiegePhase { |
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ERRANT, |
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CHALLENGE, |
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STANDOFF, |
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WAR, |
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CEASEFIRE; |
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} |
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public enum SiegeResult { |
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PENDING, |
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DEFEND, |
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DESTROY, |
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CAPTURE; |
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} |
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public enum TaxType { |
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PROFIT, |
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WEEKLY, |
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NONE; |
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} |
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public enum Ruins { |
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ESTRAGOTH(569), |
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KARFELL(570), |
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MORELAN(571), |
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REGARS(572), |
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HALLOS(573), |
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WESTERMORE(574), |
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EYWAN(575), |
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CAER(576); |
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private final int zoneUUID; |
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Ruins(int uuid) { |
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this.zoneUUID = uuid; |
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} |
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public int getZoneUUID() { |
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return this.zoneUUID; |
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} |
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public Vector3fImmutable getLocation() { |
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Zone ruinZone; |
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Vector3fImmutable spawnLocation; |
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ruinZone = ZoneManager.getZoneByUUID(this.zoneUUID); |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); |
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return spawnLocation; |
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} |
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public static Ruins getRandomRuin() { |
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Ruins ruins; |
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ruins = Ruins.values()[ThreadLocalRandom.current() |
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.nextInt(Ruins.values().length)]; |
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return ruins; |
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} |
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} |
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public enum Guards { |
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HumanArcher(13.97f, 13.97f, 6.19f, 4.2199998f, 18.38f, 6.33f, 6.5f), |
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HumanGuard(13.97f, 13.97f, 6.19f, 4.2199998f, 18.38f, 6.33f, 6.5f), |
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HumanMage(13.97f, 13.97f, 6.19f, 4.2199998f, 18.38f, 6.33f, 6.5f), |
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UndeadArcher(14.67f, 14.67f, 6.5f, 4.44f, 18.38f, 6.33f, 6.5f), |
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UndeadGuard(14.67f, 14.67f, 6.5f, 4.44f, 18.38f, 6.33f, 6.5f), |
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UndeadMage(14.67f, 14.67f, 6.5f, 4.44f, 18.38f, 6.33f, 6.5f); |
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private final float runSpeed; |
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private final float runCombatSpeed; |
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private final float walkSpeed; |
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private final float walkCombatSpeed; |
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private final float fly; |
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private final float flyWalk; |
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private final float swim; |
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Guards(float runSpeed, float runCombatSpeed, float walkSpeed, float walkCombatSpeed, float fly, float flyWalk, float swim) { |
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this.runSpeed = runSpeed; |
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this.runCombatSpeed = runCombatSpeed; |
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this.walkSpeed = walkSpeed; |
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this.walkCombatSpeed = walkCombatSpeed; |
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this.fly = fly; |
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this.flyWalk = flyWalk; |
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this.swim = swim; |
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} |
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public float getRunSpeed() { |
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return runSpeed; |
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} |
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public float getRunCombatSpeed() { |
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return runCombatSpeed; |
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} |
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public float getWalkSpeed() { |
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return walkSpeed; |
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} |
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public float getWalkCombatSpeed() { |
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return walkCombatSpeed; |
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} |
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public float getFly() { |
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return fly; |
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} |
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public float getSwim() { |
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return swim; |
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} |
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public float getFlyWalk() { |
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return flyWalk; |
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} |
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} |
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public enum PortalType { |
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EARTH(6f, 19.5f, 128), |
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AIR(-6f, 19.5f, 256), |
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FIRE(15f, 7.5f, 512), |
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WATER(-15f, 8.5f, 1024), |
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SPIRIT(0, 10.5f, 2048), |
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CHAOS(22f, 3.5f, 8192), |
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OBLIV(0f, 42f, 16384), |
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MERCHANT(-22f, 4.5f, 4096), |
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FORBID(0.0f, 0.0f, 0); |
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public final Vector2f offset; |
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public final int effectFlag; |
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PortalType(float offsetX, float offsetY, int effectFlag) { |
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this.offset = new Vector2f(offsetX, offsetY); |
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this.effectFlag = effectFlag; |
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} |
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} |
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// Enum for ItemBase flags |
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public enum ItemType { |
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DECORATION(0), |
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WEAPON(1), |
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ARMOR(2), |
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HAIR(3), |
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GOLD(4), |
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RUNE(5), |
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SCROLL(5), |
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BOOK(6), |
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COMMANDROD(7), |
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POTION(8), |
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TEARS(8), |
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KEY(9), |
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GUILDCHARTER(10), |
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JEWELRY(13), |
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WINE(16), |
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ALEJUG(17), |
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DEED(19), |
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CONTRACT(20), |
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PET(21), |
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FURNITURE(25), |
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BEDROLL(26), |
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FARMABLE(27), |
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WATERBUCKET(30), |
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GIFT(31), |
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OFFERING(33), |
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RESOURCE(34), |
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REALMCHARTER(35); |
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|
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private final int _value; |
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private final static HashMap<Integer, ItemType> _typeLookup = new HashMap<>(); |
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ItemType(int value) { |
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this._value = value; |
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} |
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public static ItemType getByValue(int value) { |
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ItemType outType = ItemType.DECORATION; |
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|
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if (_typeLookup.isEmpty()) { |
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for (ItemType itemType : ItemType.values()) { |
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_typeLookup.put(itemType._value, itemType); |
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} |
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} |
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|
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if (_typeLookup.containsKey(value)) |
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outType = _typeLookup.get(value); |
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return outType; |
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} |
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|
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/** |
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* @return the _value |
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*/ |
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public int getValue() { |
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return _value; |
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} |
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} |
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// Enum to derive effects for active spires from blueprintUUID |
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|
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public enum SpireType { |
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WATCHFUL(1800100, (1 << 23), -1139520957), |
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GROUNDING(1800400, (1 << 24), -1733819072), |
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BINDING(1800700, (1 << 25), -1971545187), |
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WARDING(1801000, (1 << 26), 2122002462), |
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GUILEFUL(1801300, (1 << 27), -1378972677), |
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BALEFUL(1801600, -1, 1323012132), |
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ARCANE(1801900, (1 << 30), 1323888676), |
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WOUNDING(1802200, (1 << 10), 1357392095), |
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WEARYING(1802500, (1 << 10), 1350838495), |
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CONFUSING(1802800, (1 << 10), 1358702815), |
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CHILLING(1803100, (1 << 1), 1332155165), |
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SEARING(1803400, (1 << 2), -1401744610), |
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THUNDERING(1803700, (1 << 3), -443544829), |
|
UNHOLY(1804000, (1 << 4), 1330320167), |
|
BEFUDDLING(1804300, (1 << 5), 1489317547), |
|
WRATHFUL(1804600, (1 << 6), 165160210), |
|
SPITEFUL(1804900, (1 << 7), 1238906779), |
|
ENFEEBLING(1805200, (1 << 8), -908578401), |
|
CONFOUNDING(1805500, (1 << 9), 165165842), |
|
DISTRACTING(1805800, (1 << 10), 1238906697), |
|
WOLFPACK(1806100, (1 << 4), 416932375); |
|
|
|
private final int blueprintUUID; |
|
private final int effectFlag; |
|
private final int token; |
|
|
|
SpireType(int blueprint, int flag, int token) { |
|
this.blueprintUUID = blueprint; |
|
this.effectFlag = flag; |
|
this.token = token; |
|
} |
|
|
|
public int getBlueprintUUID() { |
|
return blueprintUUID; |
|
} |
|
|
|
public int getEffectFlag() { |
|
return effectFlag; |
|
} |
|
|
|
public int getToken() { |
|
return token; |
|
} |
|
|
|
public EffectsBase getEffectBase() { |
|
return PowersManager.getEffectByToken(token); |
|
} |
|
|
|
public static SpireType getByBlueprintUUID(int uuid) { |
|
|
|
SpireType outType = SpireType.GROUNDING; |
|
|
|
for (SpireType spireType : SpireType.values()) { |
|
|
|
if (spireType.blueprintUUID == uuid) { |
|
outType = spireType; |
|
return outType; |
|
} |
|
|
|
} |
|
|
|
return outType; |
|
} |
|
|
|
} |
|
|
|
public enum TransactionType { |
|
MAINTENANCE(43), |
|
WITHDRAWL(80), |
|
DEPOSIT(82), |
|
MINE(81), |
|
MIGRATION(83), |
|
PLAYERREWARD(84), |
|
TAXRESOURCE(85), |
|
TAXRESOURCEDEPOSIT(86); |
|
|
|
private final int ID; |
|
|
|
TransactionType(int ID) { |
|
this.ID = ID; |
|
} |
|
|
|
public int getID() { |
|
return ID; |
|
} |
|
} |
|
|
|
public enum TargetColor { |
|
|
|
White, |
|
Green, |
|
Cyan, |
|
Blue, |
|
Yellow, |
|
Orange, |
|
Red; |
|
|
|
public static TargetColor getCon(AbstractCharacter source, |
|
AbstractCharacter target) { |
|
return getCon(source.getLevel(), target.getLevel()); |
|
} |
|
|
|
public static TargetColor getCon(short sourceLevel, short targetLevel) { |
|
if (targetLevel > (sourceLevel + 2)) |
|
return Red; |
|
else if (targetLevel == (sourceLevel + 2)) |
|
return Orange; |
|
else if (targetLevel == (sourceLevel + 1)) |
|
return Yellow; |
|
|
|
short lowestBlue = (short) (sourceLevel - (((sourceLevel / 5)) + 2)); |
|
|
|
if (lowestBlue <= targetLevel) |
|
return Blue; |
|
else if (lowestBlue - 1 <= targetLevel) |
|
return Cyan; |
|
else if (lowestBlue - 2 <= targetLevel) |
|
return Green; |
|
return White; |
|
} |
|
} |
|
|
|
public enum DamageType { |
|
None, |
|
Crush, |
|
Slash, |
|
Siege, |
|
Pierce, |
|
Magic, |
|
Bleed, |
|
Poison, |
|
Mental, |
|
Holy, |
|
Unholy, |
|
Lightning, |
|
Fire, |
|
Cold, |
|
Healing, |
|
Acid, |
|
Disease, |
|
Unknown, |
|
// these added for immunities |
|
Attack, |
|
Powers, |
|
Combat, |
|
Spires, |
|
Snare, |
|
Stun, |
|
Blind, |
|
Root, |
|
Fear, |
|
Charm, |
|
PowerBlock, |
|
DeBuff, |
|
Powerblock, |
|
Steel, |
|
Drain; |
|
public static DamageType GetDamageType(String modName){ |
|
DamageType damageType; |
|
if (modName.isEmpty()) |
|
return DamageType.None; |
|
|
|
try{ |
|
damageType = DamageType.valueOf(modName.replace(",", "")); |
|
}catch(Exception e){ |
|
Logger.error(e); |
|
return DamageType.None; |
|
} |
|
return damageType; |
|
} |
|
} |
|
|
|
|
|
public enum SourceType { |
|
None, |
|
Abjuration, |
|
Acid, |
|
AntiSiege, |
|
Archery, |
|
Axe, |
|
Bardsong, |
|
Beastcraft, |
|
Benediction, |
|
BladeWeaving, |
|
Bleed, |
|
Blind, |
|
Block, |
|
Bloodcraft, |
|
Bow, |
|
Buff, |
|
Channeling, |
|
Charm, |
|
Cold, |
|
COLD, |
|
Constitution, |
|
Corruption, |
|
Crossbow, |
|
Crush, |
|
Dagger, |
|
DaggerMastery, |
|
DeBuff, |
|
Dexterity, |
|
Disease, |
|
Dodge, |
|
Dragon, |
|
Drain, |
|
Earth, |
|
Effect, |
|
Exorcism, |
|
Fear, |
|
Fire, |
|
FIRE, |
|
Fly, |
|
Giant, |
|
GreatAxeMastery, |
|
GreatSwordMastery, |
|
Hammer, |
|
Heal, |
|
Healing, |
|
Holy, |
|
HOLY, |
|
ImmuneToAttack, |
|
ImmuneToPowers, |
|
Intelligence, |
|
Invisible, |
|
Lightning, |
|
LIGHTNING, |
|
Liturgy, |
|
Magic, |
|
MAGIC, |
|
Mental, |
|
MENTAL, |
|
NatureLore, |
|
Necromancy, |
|
Parry, |
|
Pierce, |
|
Poison, |
|
POISON, |
|
PoleArm, |
|
Powerblock, |
|
Rat, |
|
ResistDeBuff, |
|
Restoration, |
|
Root, |
|
Shadowmastery, |
|
Siege, |
|
Slash, |
|
Snare, |
|
Sorcery, |
|
Spear, |
|
SpearMastery, |
|
Spirit, |
|
Staff, |
|
Stormcalling, |
|
Strength, |
|
Stun, |
|
Summon, |
|
Sword, |
|
SwordMastery, |
|
Thaumaturgy, |
|
Theurgy, |
|
Transform, |
|
UnarmedCombat, |
|
UnarmedCombatMastery, |
|
Unholy, |
|
UNHOLY, |
|
Unknown, |
|
Warding, |
|
Warlockry, |
|
WayoftheGaana, |
|
WearArmorHeavy, |
|
WearArmorLight, |
|
WearArmorMedium, |
|
Wereform, |
|
Athletics, |
|
AxeMastery, |
|
Bargaining, |
|
BladeMastery, |
|
FlameCalling, |
|
GreatHammerMastery, |
|
HammerMastery, |
|
Leadership, |
|
PoleArmMastery, |
|
Running, |
|
StaffMastery, |
|
Throwing, |
|
Toughness, |
|
WayoftheWolf, |
|
WayoftheRat, |
|
WayoftheBear, |
|
Orthanatos, |
|
SunDancing, |
|
//Power categories. |
|
AE, |
|
AEDAMAGE, |
|
BEHAVIOR, |
|
BLESSING, |
|
BOONCLASS, |
|
BOONRACE, |
|
BREAKFLY, |
|
BUFF, |
|
CHANT, |
|
DAMAGE, |
|
DEBUFF, |
|
DISPEL, |
|
FLIGHT, |
|
GROUPBUFF, |
|
GROUPHEAL, |
|
HEAL, |
|
INVIS, |
|
MOVE, |
|
RECALL, |
|
SPECIAL, |
|
SPIREDISABLE, |
|
SPIREPROOFTELEPORT, |
|
STANCE, |
|
STUN, |
|
SUMMON, |
|
TELEPORT, |
|
THIEF, |
|
TRACK, |
|
TRANSFORM, |
|
VAMPDRAIN, |
|
WEAPON, |
|
Wizardry; |
|
public static SourceType GetSourceType(String modName){ |
|
SourceType returnMod; |
|
if(modName.isEmpty()) |
|
return SourceType.None; |
|
|
|
try{ |
|
returnMod = SourceType.valueOf(modName.replace(",", "")); |
|
}catch(Exception e){ |
|
Logger.error(modName); |
|
Logger.error(e); |
|
return SourceType.None; |
|
} |
|
return returnMod; |
|
} |
|
} |
|
|
|
public enum EffectSourceType{ |
|
None, |
|
AttackSpeedBuff, |
|
Bleeding, |
|
Blind, |
|
Buff, |
|
Chant, |
|
Charm, |
|
Cold, |
|
Combat, |
|
ConstitutionBuff, |
|
Crush, |
|
DamageShield, |
|
DeathShroud, |
|
DeBuff, |
|
Disease, |
|
Drain, |
|
Earth, |
|
Effect, |
|
Fear, |
|
Fire, |
|
Flight, |
|
Fortitude, |
|
Heal, |
|
Holy, |
|
Invisibility, |
|
Invulnerability, |
|
Lightning, |
|
Magic, |
|
Mental, |
|
Multielement, |
|
PetBuff, |
|
Pierce, |
|
Poison, |
|
Powerblock, |
|
RecoveryManaBuff, |
|
ResistDeBuff, |
|
Root, |
|
Siege, |
|
SiegeBuff, |
|
SiegeDamage, |
|
Silence, |
|
Slash, |
|
Snare, |
|
Stance, |
|
Stun, |
|
Summon, |
|
Transform, |
|
Unholy, |
|
Wereform, |
|
WereformATRBuff, |
|
WereformConBuff, |
|
WereformDexBuff, |
|
WereformHPRecBuff, |
|
WereformMoveBuff, |
|
WereformPhysResBuff, |
|
WereformSPRecBuff, |
|
WereformStrBuff; |
|
|
|
public static EffectSourceType GetEffectSourceType(String modName){ |
|
EffectSourceType returnMod; |
|
if(modName.isEmpty()) |
|
return EffectSourceType.None; |
|
|
|
try{ |
|
returnMod = EffectSourceType.valueOf(modName.replace(",", "")); |
|
}catch(Exception e){ |
|
Logger.error(e); |
|
return EffectSourceType.None; |
|
} |
|
return returnMod; |
|
} |
|
} |
|
|
|
public enum StackType { |
|
None, |
|
AggRangeDeBuff, |
|
ArcheryPrecisionBuff, |
|
AttackDebuff, |
|
AttackSpeedBuff, |
|
AttackSpeedDeBuff, |
|
AttackValueBuff, |
|
AttackValueDebuff, |
|
AttrCONBuff, |
|
AttrCONDebuff, |
|
AttrDEXBuff, |
|
AttrINTBuff, |
|
AttrSPRBuff, |
|
AttrSTRBuff, |
|
Bleeding, |
|
Blindness, |
|
BluntResistanceDebuff, |
|
BMHealing, |
|
Charm, |
|
ClassBoon, |
|
Confusion, |
|
DamageAbsorber, |
|
DamageDebuff, |
|
DamageModifierBuff, |
|
DamageShield, |
|
DeathShroud, |
|
DefenseBuff, |
|
DefenseBuffGroup, |
|
DefenseDebuff, |
|
DetectInvis, |
|
DrainImmunity, |
|
ElementalDeBuff, |
|
EnchantWeapon, |
|
Fear, |
|
Flight, |
|
Frenzy, |
|
GroupHeal, |
|
HealingBuff, |
|
HealOverTime, |
|
HealResBuff, |
|
HealthPotion, |
|
IgnoreStack, |
|
Invisible, |
|
ManaPotion, |
|
MangonelFire, |
|
MeleeDamageDeBuff, |
|
MeleeDeBuff, |
|
MoveBuff, |
|
MoveDebuff, |
|
NoFear, |
|
NoPassiveDefense, |
|
NoPowerBlock, |
|
NoPowerInhibitor, |
|
NoRecall, |
|
NoSnare, |
|
NoStun, |
|
NoTrack, |
|
PassiveDefense, |
|
PersAttrSPRBuff, |
|
PetBuff, |
|
PierceResistanceDebuff, |
|
PoisonBuchinine, |
|
PoisonGalpa, |
|
PoisonGorgonsVenom, |
|
PoisonMagusbane, |
|
PoisonPellegorn, |
|
PowerBlock, |
|
PowerCostBuff, |
|
PowerDamageModifierBuff, |
|
PowerInhibitor, |
|
PrecisionBuff, |
|
Protection, |
|
RaceBoon, |
|
RecoveryHealthBuff, |
|
RecoveryHealthDeBuff, |
|
RecoveryManaBuff, |
|
RecoveryManaDeBuff, |
|
RecoveryStaminaBuff, |
|
RecoveryStaminaDeBuff, |
|
ResistanceBuff, |
|
ResistanceDeBuff, |
|
ResistanceDebuff, |
|
Root, |
|
SafeMode, |
|
SelfOneAttrBuff, |
|
SelfThreeAttrBuff, |
|
SelfTwoAttrBuff, |
|
SiegeDebuff, |
|
SiegeWeaponBuff, |
|
Silence, |
|
SkillDebuff, |
|
SlashResistanceDebuff, |
|
Snare, |
|
StackableAttrCONBuff, |
|
StackableAttrDEXBuff, |
|
StackableAttrSTRBuff, |
|
StackableDefenseBuff, |
|
StackableRecoveryHealthBuff, |
|
StackableRecoveryStaminaBuff, |
|
StaminaPotion, |
|
StanceA, |
|
StanceB, |
|
Stun, |
|
Track, |
|
Transform, |
|
WeaponMove; |
|
public static StackType GetStackType(String modName){ |
|
StackType stackType; |
|
if (modName.isEmpty()) |
|
return StackType.None; |
|
|
|
try{ |
|
stackType = StackType.valueOf(modName.replace(",", "")); |
|
}catch(Exception e){ |
|
Logger.error(modName); |
|
Logger.error(e); |
|
return StackType.None; |
|
} |
|
return stackType; |
|
} |
|
} |
|
|
|
public enum ModType { |
|
None, |
|
AdjustAboveDmgCap, |
|
Ambidexterity, |
|
AnimOverride, |
|
ArmorPiercing, |
|
AttackDelay, |
|
Attr, |
|
BlackMantle, |
|
BladeTrails, |
|
Block, |
|
BlockedPowerType, |
|
CannotAttack, |
|
CannotCast, |
|
CannotMove, |
|
CannotTrack, |
|
Charmed, |
|
ConstrainedAmbidexterity, |
|
DamageCap, |
|
DamageShield, |
|
DCV, |
|
Dodge, |
|
DR, |
|
Durability, |
|
ExclusiveDamageCap, |
|
Fade, |
|
Fly, |
|
Health, |
|
HealthFull, |
|
HealthRecoverRate, |
|
IgnoreDamageCap, |
|
IgnorePassiveDefense, |
|
ImmuneTo, |
|
ImmuneToAttack, |
|
ImmuneToPowers, |
|
Invisible, |
|
ItemName, |
|
Mana, |
|
ManaFull, |
|
ManaRecoverRate, |
|
MaxDamage, |
|
MeleeDamageModifier, |
|
MinDamage, |
|
NoMod, |
|
OCV, |
|
Parry, |
|
PassiveDefense, |
|
PowerCost, |
|
PowerCostHealth, |
|
PowerDamageModifier, |
|
ProtectionFrom, |
|
Resistance, |
|
ScaleHeight, |
|
ScaleWidth, |
|
ScanRange, |
|
SeeInvisible, |
|
Silenced, |
|
Skill, |
|
Slay, |
|
Speed, |
|
SpireBlock, |
|
Stamina, |
|
StaminaFull, |
|
StaminaRecoverRate, |
|
Stunned, |
|
Value, |
|
WeaponProc, |
|
WeaponRange, |
|
WeaponSpeed; |
|
|
|
public static ModType GetModType(String modName){ |
|
ModType modType; |
|
if (modName.isEmpty()) |
|
return ModType.None; |
|
|
|
try{ |
|
modType = ModType.valueOf(modName.replace(",", "")); |
|
}catch(Exception e){ |
|
Logger.error(e); |
|
return ModType.None; |
|
} |
|
return modType; |
|
} |
|
} |
|
public enum MovementState { |
|
|
|
IDLE, |
|
SITTING, |
|
RUNNING, |
|
FLYING, |
|
SWIMMING; |
|
} |
|
|
|
public enum DoorState { |
|
|
|
OPEN, |
|
CLOSED, |
|
LOCKED, |
|
UNLOCKED; |
|
} |
|
|
|
// Used with stored procedure GET_UID_ENUM() for |
|
// type tests against objects not yet loaded into the game. |
|
public enum DbObjectType { |
|
|
|
INVALID, |
|
ACCOUNT, |
|
BUILDING, |
|
CHARACTER, |
|
CITY, |
|
CONTAINER, |
|
GUILD, |
|
ITEM, |
|
MINE, |
|
MOB, |
|
NPC, |
|
SHRINE, |
|
WORLDSERVER, |
|
ZONE, |
|
WAREHOUSE; |
|
} |
|
|
|
; |
|
|
|
/** |
|
* Enumeration of Building Protection Status stored in the database as a |
|
* mysql enumfield. WARNING: This enumeration is fragile. Do not rename. Do |
|
* not reorder. |
|
*/ |
|
public enum ProtectionState { |
|
|
|
NONE, |
|
PROTECTED, |
|
UNDERSIEGE, |
|
CEASEFIRE, |
|
CONTRACT, |
|
DESTROYED, |
|
PENDING, |
|
NPC; |
|
} |
|
|
|
; |
|
|
|
public enum CharacterSkills { |
|
|
|
Archery((1L << 1), -529201545, 20), |
|
Athletics((1L << 2), -327713877, 15), |
|
AxeMastery((1L << 3), 1103042709, 20), |
|
Axe((1L << 4), 73505, 1), |
|
Bardsong((1L << 5), 454246953, 10), |
|
Bargaining((1L << 6), 372927577, 10), |
|
Beastcraft((1L << 7), 56772766, 10), |
|
Benediction((1L << 8), 1464998706, 1), |
|
BladeMastery((1L << 9), -59908956, 20), |
|
BladeWeaving((1L << 10), -1839362429, 20), |
|
Block((1L << 11), 76592546, 3), |
|
Bow((1L << 12), 87490, 1), |
|
Channeling((1L << 13), -1899060872, 20), |
|
Crossbow((1L << 14), 1092138184, 1), |
|
DaggerMastery((1L << 15), -1549224741, 20), |
|
Dagger((1L << 16), -1603103740, 1), |
|
Dodge((1L << 17), 74619332, 5), |
|
FlameCalling((1L << 18), -1839578206, 20), |
|
GreatAxeMastery((1L << 19), 1427003458, 20), |
|
GreatHammerMastery((1L << 20), -309659310, 20), |
|
GreatSwordMastery((1L << 21), 2054956946, 20), |
|
HammerMastery((1L << 22), -1548903209, 20), |
|
Hammer((1L << 23), -1602765816, 1), |
|
Leadership((1L << 24), 1618560984, 20), |
|
Liturgy((1L << 25), -888415974, 10), |
|
NatureLore((1L << 26), -1911171474, 10), |
|
Parry((1L << 27), 95961104, 5), |
|
PoleArmMastery((1L << 28), -1432303709, 20), |
|
PoleArm((1L << 29), -1037845588, 1), |
|
Restoration((1L << 30), -504697054, 1), |
|
Running((1L << 31), 1488335491, 10), |
|
Shadowmastery((1L << 32), 1389222957, 10), |
|
Sorcery((1L << 33), -529481275, 1), |
|
SpearMastery((1L << 34), -48279755, 20), |
|
Spear((1L << 35), 83992115, 1), |
|
StaffMastery((1L << 36), -61022283, 20), |
|
Staff((1L << 37), 71438003, 1), |
|
Stormcalling((1L << 38), -532064061, 10), |
|
SwordMastery((1L << 39), -59316267, 20), |
|
Sword((1L << 40), 73938643, 1), |
|
Thaumaturgy((1L << 41), -2020131447, 10), |
|
Theurgy((1L << 42), -888431326, 10), |
|
Throwing((1L << 43), 391562015, 20), |
|
Toughness((1L << 44), -660435875, 10), |
|
UnarmedCombatMastery((1L << 45), 1692733771, 20), |
|
UnarmedCombat((1L << 46), -1094332856, 1), |
|
Warding((1L << 47), 1488142342, 1), |
|
Warlockry((1L << 48), 1121393557, 10), |
|
WayoftheGaana((1L << 49), -1954832975, 10), |
|
WearArmorHeavy((1L << 50), 1112121635, 15), |
|
WearArmorLight((1L << 51), 38031547, 1), |
|
WearArmorMedium((1L << 52), 468015203, 5), |
|
Wizardry((1L << 53), 218227659, 10), |
|
Corruption((1L << 54), -1519268706, 10), |
|
Abjuration((1L << 55), -2029900484, 10), |
|
WayoftheWolf((1L << 56), 1668913067, 20), |
|
WayoftheRat((1L << 57), -2114353637, 20), |
|
WayoftheBear((1L << 58), -906390863, 20), |
|
Orthanatos((1L << 59), -666929185, 20), |
|
Bloodcraft((1L << 60), 40661438, 10), |
|
Exorcism((1L << 61), 1444427097, 10), |
|
Necromancy((1L << 62), -556571154, 10), |
|
SunDancing((1L << 63), 22329752, 20); |
|
|
|
private long flag; |
|
private int token; |
|
private int reqLvl; |
|
|
|
CharacterSkills(long flag, int token, int reqLvl) { |
|
this.flag = flag; |
|
this.token = token; |
|
this.reqLvl = reqLvl; |
|
} |
|
|
|
public long getFlag() { |
|
return flag; |
|
} |
|
|
|
public int getReqLvl() { |
|
return this.reqLvl; |
|
} |
|
|
|
public void setFlag(long flag) { |
|
this.flag = flag; |
|
} |
|
|
|
public int getToken() { |
|
return token; |
|
} |
|
|
|
public void setToken(int token) { |
|
this.token = token; |
|
} |
|
|
|
public static CharacterSkills GetCharacterSkillByToken(int token) { |
|
for (CharacterSkills skill : CharacterSkills.values()) { |
|
if (skill.token == token) |
|
return skill; |
|
} |
|
|
|
Logger.info("Returned No Skill for token " + token + ". Defaulting to Axe"); |
|
return CharacterSkills.Axe; |
|
} |
|
} |
|
|
|
; |
|
|
|
public enum GuildHistoryType { |
|
JOIN(1), |
|
LEAVE(4), |
|
BANISHED(3), |
|
CREATE(7), |
|
DISBAND(5); |
|
private final int type; |
|
|
|
GuildHistoryType(int type) { |
|
this.type = type; |
|
} |
|
|
|
public int getType() { |
|
return type; |
|
} |
|
} |
|
|
|
public enum SexType { |
|
NONE, |
|
MALE, |
|
FEMALE; |
|
} |
|
|
|
public enum ClassType { |
|
FIGHTER, |
|
HEALER, |
|
ROGUE, |
|
MAGE; |
|
} |
|
|
|
public enum PromoteType { |
|
Assassin(SexType.NONE), |
|
Barbarian(SexType.NONE), |
|
Bard(SexType.NONE), |
|
Channeler(SexType.NONE), |
|
Confessor(SexType.NONE), |
|
Crusader(SexType.NONE), |
|
Doomsayer(SexType.NONE), |
|
Druid(SexType.NONE), |
|
Fury(SexType.FEMALE), |
|
Huntress(SexType.FEMALE), |
|
Prelate(SexType.NONE), |
|
Priest(SexType.NONE), |
|
Ranger(SexType.NONE), |
|
Scout(SexType.NONE), |
|
Sentinel(SexType.NONE), |
|
Templar(SexType.NONE), |
|
Thief(SexType.NONE), |
|
Warlock(SexType.MALE), |
|
Warrior(SexType.NONE), |
|
Wizard(SexType.NONE), |
|
Nightstalker(SexType.NONE), |
|
Necromancer(SexType.NONE),; |
|
|
|
private SexType sexRestriction; |
|
|
|
PromoteType(SexType sexRestriction) { |
|
this.sexRestriction = sexRestriction; |
|
} |
|
|
|
public SexType getSexRestriction() { |
|
return sexRestriction; |
|
} |
|
} |
|
|
|
public enum ShrineType { |
|
|
|
Aelfborn(1701900, -75506007, true), |
|
Aracoix(1703100, -563708986, true), |
|
Centaur(1704000, 521645243, true), |
|
Dwarf(1708500, -2000467257, true), |
|
Elf(1703400, 1254603001, true), |
|
HalfGiant(1709100, 349844468, true), |
|
Human(1702200, 281172391, true), |
|
Irekei(1702800, -764988442, true), |
|
Minotaur(1704600, 549787579, true), |
|
Nephilim(1701000, -655183799, true), |
|
Shade(1700100, 1724071104, true), |
|
Assassin(1700400, 1989015892, false), |
|
Barbarian(1708800, 9157124, false), |
|
Bard(1704300, 80190554, false), |
|
Channeler(1702500, 5658278, false), |
|
Confessor(1707600, 1871658719, false), |
|
Crusader(1706700, -187454619, false), |
|
Doomsayer(1700700, -993659433, false), |
|
Druid(1701600, -926740122, false), |
|
Fury(1705500, 214401375, false), |
|
Huntress(1704900, 970312892, false), |
|
Prelate(1707000, -225200922, false), |
|
Priest(1705200, -535691898, false), |
|
Ranger(1701300, 604716986, false), |
|
Scout(1706100, -1497297486, false), |
|
Sentinel(1707300, -184898375, false), |
|
Templar(1707900, 826673315, false), |
|
Thief(1708200, 1757633920, false), |
|
Warlock(1706400, 1003385946, false), |
|
Warrior(1703700, 931048026, false), |
|
Wizard(1705800, 777115928, false), |
|
Nightstalker(1709400, 373174890, false), |
|
Necromancer(1709700, -319294505, false), |
|
Vampire(1710000, 1049274530, true); |
|
|
|
private final int blueprintUUID; |
|
private final int powerToken; |
|
private final ArrayList<Shrine> shrines = new ArrayList<>(); |
|
private final boolean isRace; |
|
|
|
ShrineType(int blueprintUUID, int powerToken, boolean isRace) { |
|
this.blueprintUUID = blueprintUUID; |
|
this.powerToken = powerToken; |
|
this.isRace = isRace; |
|
|
|
} |
|
|
|
public int getBlueprintUUID() { |
|
return blueprintUUID; |
|
} |
|
|
|
public int getPowerToken() { |
|
return powerToken; |
|
} |
|
|
|
public ArrayList<Shrine> getShrinesCopy() { |
|
ArrayList<Shrine> copyShrines = new ArrayList<>(); |
|
copyShrines.addAll(shrines); |
|
Collections.sort(copyShrines); |
|
return copyShrines; |
|
} |
|
|
|
public final void addShrineToServerList(Shrine shrine) { |
|
synchronized (shrines) { |
|
shrines.add(shrine); |
|
} |
|
} |
|
|
|
public final void RemoveShrineFromServerList(Shrine shrine) { |
|
synchronized (shrines) { |
|
shrines.remove(shrine); |
|
} |
|
} |
|
|
|
public boolean isRace() { |
|
return isRace; |
|
} |
|
} |
|
|
|
public enum GuildState { |
|
|
|
Errant(0), |
|
Sworn(4), |
|
Protectorate(6), |
|
Petitioner(2), |
|
Province(8), |
|
Nation(5), |
|
Sovereign(7); |
|
|
|
private final int stateID; |
|
|
|
GuildState(int stateID) { |
|
this.stateID = stateID; |
|
} |
|
|
|
public int getStateID() { |
|
return stateID; |
|
} |
|
|
|
} |
|
|
|
|
|
// Building group enumeration. |
|
// This is used to drive linear equations to calculate |
|
// structure hp, ranking times and such from within |
|
// the BuildingBlueprint class. |
|
// |
|
// It is also used as a bitvector flag in the npc |
|
// building slot mechanics. |
|
|
|
public enum BuildingGroup implements EnumBitSetHelper<BuildingGroup> { |
|
NONE(0,0), |
|
TOL(64f, 64f), |
|
BARRACK(32f, 64f), |
|
CHURCH(64f, 64f), |
|
FORGE(32f, 64f), |
|
SPIRE(16f, 16f), |
|
GENERICNOUPGRADE(16f, 16f), |
|
WALLSTRAIGHT(16f, 64), |
|
WALLCORNER(64f, 64f), |
|
SMALLGATE(64f, 64), |
|
ARTYTOWER(64f, 64), |
|
SIEGETENT(32f, 32f), |
|
BANESTONE(16f, 16f), |
|
MINE(16f, 16f), |
|
WAREHOUSE(32f, 32f), |
|
SHRINE(16f, 16f), |
|
RUNEGATE(64f, 64f), |
|
AMAZONHALL(64f, 64f), |
|
CATHEDRAL(64f, 64f), |
|
GREATHALL(64f, 64f), |
|
KEEP(64f, 64f), |
|
THIEFHALL(64f, 24f), |
|
TEMPLEHALL(64f, 64f), |
|
WIZARDHALL(64f, 64f), |
|
ELVENHALL(64f, 64f), |
|
ELVENSANCTUM(64f, 64f), |
|
IREKEIHALL(64f, 64f), |
|
FORESTHALL(64f, 64f), |
|
MAGICSHOP(32f, 32f), |
|
BULWARK(32f, 32f), |
|
SHACK(16f, 16f), |
|
INN(64f, 32f), |
|
TAILOR(32f, 32f), |
|
VILLA(64f, 32f), |
|
ESTATE(64f, 64f), |
|
FORTRESS(64f, 64f), |
|
CITADEL(64f, 64f), |
|
WALLSTRAIGHTTOWER(16f, 64), |
|
WALLSTAIRS(64,64); |
|
|
|
private final Vector2f extents; |
|
|
|
BuildingGroup(float extentX, float extentY) { |
|
this.extents = new Vector2f(extentX, extentY); |
|
} |
|
|
|
public Vector2f getExtents() { |
|
return extents; |
|
} |
|
|
|
} |
|
|
|
public enum UpdateType{ |
|
ALL, |
|
MOVEMENT, |
|
REGEN, |
|
FLIGHT, |
|
LOCATION, |
|
MOVEMENTSTATE; |
|
} |
|
|
|
public enum ServerType{ |
|
WORLDSERVER, |
|
LOGINSERVER, |
|
NONE; |
|
} |
|
|
|
public enum ChatChannel implements EnumBitSetHelper<ChatChannel> { |
|
System, |
|
Announce, |
|
Unknown, |
|
Commander, |
|
Address, |
|
Nation, |
|
Leader, |
|
Shout, |
|
Siege, |
|
Territory, |
|
Info, |
|
CSR, |
|
Guild, |
|
InnerCouncil, |
|
Group, |
|
City, |
|
Say, |
|
Emote, |
|
Social, |
|
Tell, |
|
Combat, |
|
Powers, |
|
Snoop, |
|
Debug, |
|
Global, |
|
Trade, |
|
PVP, |
|
Mine, |
|
Alert, |
|
Assassin, |
|
Barbarian, |
|
Bard, |
|
Channeler, |
|
Confessor, |
|
Crusader, |
|
Doomsayer, |
|
Druid, |
|
Fury, |
|
Huntress, |
|
Necromancer, |
|
Nightstalker, |
|
Prelate, |
|
Priest, |
|
Ranger, |
|
Scout, |
|
Sentinel, |
|
Templar, |
|
Thief, |
|
Warlock, |
|
Warrior, |
|
Wizard; |
|
|
|
} |
|
|
|
public enum AllianceType { |
|
RecommendedAlly, |
|
RecommendedEnemy, |
|
Ally, |
|
Enemy; |
|
} |
|
|
|
public enum FriendStatus { |
|
Available, |
|
Away, |
|
Busy; |
|
} |
|
|
|
public enum ProfitType { |
|
|
|
|
|
BuyNormal("buy_normal"), |
|
BuyGuild("buy_guild"), |
|
BuyNation("buy_nation"), |
|
SellNormal("sell_normal"), |
|
SellGuild("sell_guild"), |
|
SellNation("sell_nation"); |
|
|
|
public String dbField; |
|
|
|
private ProfitType(String dbField) { |
|
this.dbField = dbField; |
|
} |
|
} |
|
|
|
public enum GameObjectType { |
|
|
|
/* |
|
* These will be used as the 4 high bytes in the application protocol's |
|
* long CompositeID field and when tracking an AbstractGameObject's type |
|
* from within the code. The low 4 bytes will be used as the Object's |
|
* UUID |
|
*/ |
|
unknown, |
|
Account, |
|
AccountIP, |
|
ActiveEffect, |
|
ArmorBase, |
|
BaseClass, |
|
BeardStyle, |
|
BlockedIP, |
|
Building, |
|
BuildingLocation, |
|
BuildingModelBase, |
|
CharacterPower, |
|
CharacterPowers, |
|
CharacterRune, |
|
CharacterSkill, |
|
City, |
|
Contract, |
|
Corpse, |
|
CSSession, |
|
EffectsResourceCosts, |
|
EnchantmentBase, |
|
GenericItemBase, |
|
Group, |
|
Guild, |
|
GuildAllianceEnemy, |
|
GuildBanish, |
|
GuildCharacterKOS, |
|
GuildGuildKOS, |
|
GuildTableList, |
|
HairStyle, |
|
Item, |
|
ItemContainer, |
|
ItemEnchantment, |
|
JewelryBase, |
|
Kit, |
|
MenuOption, |
|
Mine, |
|
Mob, |
|
MobBase, |
|
MobEquipment, |
|
MobLoot, |
|
MobType, |
|
NPC, |
|
NPCClassRune, |
|
NPCClassRuneThree, |
|
NPCClassRuneTwo, |
|
NPCExtraRune, |
|
NPCRaceRune, |
|
NPCRune, |
|
NPCShopkeeperRune, |
|
NPCTrainerRune, |
|
Nation, |
|
PlayerCharacter, |
|
PlayerInfo, |
|
PowerGrant, |
|
PowerReq, |
|
PowersBase, |
|
PowersBaseAttribute, |
|
PromotionClass, |
|
Race, |
|
RuneBase, |
|
RuneBaseAttribute, |
|
RuneBaseEffect, |
|
SkillReq, |
|
SkillsBase, |
|
SkillsBaseAttribute, |
|
MobileBooty, |
|
StrongBox, |
|
Trigger, |
|
ValidRaceBeardStyle, |
|
ValidRaceClassCombo, |
|
ValidRaceHairStyle, |
|
VendorDialog, |
|
Warehouse, |
|
WeaponBase, |
|
WorldServerInfo, |
|
WorldServerInfoSnapshot, |
|
Shrine, |
|
Zone, |
|
Transaction; |
|
} |
|
|
|
public enum ContainerType { |
|
BANK, |
|
INVENTORY, |
|
VAULT; |
|
} |
|
|
|
; |
|
|
|
public enum CompoundCurveType { |
|
DefaultFlat(0), |
|
DefaultSlope(1), |
|
DefaultSlopeDown(-1), |
|
SL0001Up(0.01), |
|
SL0003Up(0.03), |
|
SL0005Up(0.05), |
|
SL0006Up(0.06), |
|
SL0007Up(0.07), |
|
SL0008Up(0.08), |
|
SL0010Up(0.10), |
|
SL0011Up(0.11), |
|
SL0012Up(0.12), |
|
SL0013Up(0.13), |
|
SL0014Up(0.14), |
|
SL00143U(0.143), |
|
SL0015Up(0.15), |
|
SL0016Up(0.16), |
|
SL0019Up(0.19), |
|
SL0020Up(0.20), |
|
SL0021Up(0.21), |
|
SL0022Up(0.22), |
|
SL0023Up(0.23), |
|
SL0024Up(0.24), |
|
SL0025Up(0.25), |
|
SL0026Up(0.26), |
|
SL0028Up(0.28), |
|
SL0030Up(0.30), |
|
SL0031Up(0.31), |
|
SL0032Up(0.32), |
|
SL0033Up(0.33), |
|
SL0034Up(0.34), |
|
SL0035Up(0.35), |
|
SL0037Up(0.37), |
|
SL0038Up(0.38), |
|
SL0039Up(0.39), |
|
SL0040Up(0.40), |
|
SL0041Up(0.41), |
|
SL0042Up(0.42), |
|
SL0043Up(0.43), |
|
SL0044Up(0.44), |
|
SL0045Up(0.45), |
|
SL0046Up(0.46), |
|
SL0047Up(0.47), |
|
SL0048Up(0.48), |
|
SL0050Up(0.50), |
|
SL0051Up(0.51), |
|
SL0053Up(0.53), |
|
SL0054Up(0.54), |
|
SL0055Up(0.55), |
|
SL0056Up(0.56), |
|
SL0057Up(0.57), |
|
SL0058Up(0.58), |
|
SL0060Up(0.60), |
|
SL0061Up(0.61), |
|
SL0063Up(0.63), |
|
SL0064Up(0.64), |
|
SL0065Up(0.65), |
|
SL0066Up(0.66), |
|
SL0067Up(0.67), |
|
SL0068Up(0.68), |
|
SL0069Up(0.69), |
|
SL0070Up(0.70), |
|
SL0071Up(0.71), |
|
SL0073Up(0.73), |
|
SL0074Up(0.74), |
|
SL0075Up(0.75), |
|
SL0076Up(0.76), |
|
SL0077Up(0.77), |
|
SL0079Up(0.79), |
|
SL0080Up(0.80), |
|
SL0081Up(0.81), |
|
SL0082Up(0.82), |
|
SL0083Up(0.83), |
|
SL0084Up(0.84), |
|
SL0085Up(0.85), |
|
SL0087Up(0.87), |
|
SL0088Up(0.88), |
|
SL0089Up(0.89), |
|
SL0090Up(0.90), |
|
SL0092Up(0.92), |
|
SL0098Up(0.98), |
|
SL0100Up(1.00), |
|
SL0106Up(1.06), |
|
SL0109Up(1.09), |
|
SL0112Up(1.12), |
|
SL0113Up(1.13), |
|
SL0115Up(1.15), |
|
SL0116Up(1.16), |
|
SL0122Up(1.22), |
|
SL0123Up(1.23), |
|
SL0125Up(1.25), |
|
SL0128Up(1.28), |
|
SL0130Up(1.30), |
|
SL0135Up(1.35), |
|
SL0140Up(1.40), |
|
SL0143Up(1.43), |
|
SL0145Up(1.45), |
|
SL0150Up(1.50), |
|
SL0154Up(1.54), |
|
SL0163Up(1.63), |
|
SL0166Up(1.66), |
|
SL0175Up(1.75), |
|
SL0188Up(1.88), |
|
SL0190Up(1.90), |
|
SL0200Up(2.00), |
|
SL0222Up(2.22), |
|
SL0225Up(2.25), |
|
SL0235Up(2.35), |
|
SL0238Up(2.38), |
|
SL0250Up(2.50), |
|
SL0260Up(2.60), |
|
SL0263Up(2.63), |
|
SL0275Up(2.75), |
|
SL0280Up(2.80), |
|
SL0300Up(3.00), |
|
SL0308Up(3.08), |
|
SL0312Up(3.12), |
|
SL0350Up(3.50), |
|
SL0357Up(3.57), |
|
SL0360Up(3.60), |
|
SL0375Up(3.75), |
|
SL0380Up(3.80), |
|
SL0385Up(3.85), |
|
SL0400Up(4.00), |
|
SL0410Up(4.10), |
|
SL0429Up(4.29), |
|
SL0450Up(4.50), |
|
SL0460Up(4.60), |
|
SL0480Up(4.80), |
|
SL0500Up(5.00), |
|
SL0510Up(5.10), |
|
SL0550Up(5.50), |
|
SL0600Up(6.00), |
|
SL0643Up(6.43), |
|
SL0714Up(7.14), |
|
SL0750Up(7.50), |
|
SL0790Up(7.90), |
|
SL0800Up(8.00), |
|
SL0900Up(9.00), |
|
SL1000Up(10.00), |
|
SL1050Up(10.50), |
|
SL1100Up(11.00), |
|
SL1125Up(11.25), |
|
SL1200Up(12.00), |
|
SL1282Up(12.82), |
|
SL1300Up(13.00), |
|
SL1350Up(13.50), |
|
SL1400Up(14.00), |
|
SL1500Up(15.00), |
|
SL1579Up(15.79), |
|
SL2000Up(20.00), |
|
SL2100Up(21.00), |
|
SL2500Up(25.00), |
|
SL2521Up(25.21), |
|
SL3000Up(30.00), |
|
SL4000Up(40.00), |
|
SL5000Up(50.00), |
|
SL6000Up(60.00), |
|
SL7500Up(75.00), |
|
SL8000Up(80.00), |
|
SL12000Up(120.00), |
|
SL14000Up(140.00), |
|
SL30000Up(300.00), |
|
SL66600Up(666.00), |
|
SL71500Up(715.00), |
|
SL00003Down(-0.003), |
|
SL0001Down(-0.01), |
|
SL0003Down(-0.03), |
|
SL0004Down(-0.04), |
|
SL0005Down(-0.05), |
|
SL0006Down(-0.06), |
|
SL0007Down(-0.07), |
|
SL00075Down(-0.075), |
|
SL0008Down(-0.08), |
|
SL0009Down(-0.09), |
|
SL0010Down(-0.10), |
|
SL0011Down(-0.11), |
|
SL0012Down(-0.12), |
|
SL0013Down(-0.13), |
|
SL00125Down(-0.125), |
|
SL0014Down(-0.14), |
|
SL0015Down(-0.15), |
|
SL0016Down(-0.16), |
|
SL0017Down(-0.17), |
|
SL00175Down(-0.175), |
|
SL0018Down(-0.18), |
|
SL0019Down(-0.19), |
|
SL0020Down(-0.20), |
|
SL0023Down(-0.23), |
|
SL0024Down(-0.24), |
|
SL0025Down(-0.25), |
|
SL0027Down(-0.27), |
|
SL0028Down(-0.28), |
|
SL0029Down(-0.29), |
|
SL0030Down(-0.30), |
|
SL0032Down(-0.32), |
|
SL0033Down(-0.33), |
|
SL0035Down(-0.35), |
|
SL0038Down(-0.38), |
|
SL0040Down(-0.40), |
|
SL0044Down(-0.44), |
|
SL0045Down(-0.45), |
|
SL0050Down(-0.50), |
|
SL0055Down(-0.55), |
|
SL0060Down(-0.60), |
|
SL0062Down(-0.62), |
|
SL0063Down(-0.63), |
|
SL0064Down(-0.64), |
|
SL0066Down(-0.66), |
|
SL0069Down(-0.69), |
|
SL0071Down(-0.71), |
|
SL0075Down(-0.75), |
|
SL0077Down(-0.77), |
|
SL0079Down(-0.79), |
|
SL0080Down(-0.80), |
|
SL0090Down(-0.90), |
|
SL0100Down(-1.00), |
|
SL0113Down(-1.13), |
|
SL0120Down(-1.20), |
|
SL0125Down(-1.25), |
|
SL0128Down(-1.28), |
|
SL0130Down(-1.30), |
|
SL0135Down(-1.35), |
|
SL0150Down(-1.50), |
|
SL0175Down(-1.75), |
|
SL0188Down(-1.88), |
|
SL0200Down(-2.00), |
|
SL0225Down(-2.25), |
|
SL0250Down(-2.50), |
|
SL0263Down(-2.63), |
|
SL0300Down(-3.00), |
|
SL0357Down(-3.57), |
|
SL0385Down(-3.85), |
|
SL0429Down(-4.29), |
|
SL0450Down(-4.50), |
|
SL0500Down(-5.00), |
|
SL0550Down(-5.50), |
|
SL0600Down(-6.00), |
|
SL0643Down(-6.43), |
|
SL0714Down(-7.14), |
|
SL0750Down(-7.50), |
|
SL0790Down(-7.90), |
|
SL0800Down(-8.00), |
|
SL1000Down(-10.00), |
|
SL1050Down(-10.50), |
|
SL1200Down(-12.00), |
|
SL1350Down(-13.50), |
|
SL1500Down(-15.00), |
|
SL1579Down(-15.79), |
|
SL2000Down(-20.00), |
|
SL2400Down(-24.00), |
|
SL2500Down(-25.00), |
|
SL3000Down(-30.00), |
|
SL4500Down(-45.00), |
|
SL7500Down(-75.00), |
|
SIVL0005(0.005), |
|
SIVL0008(0.008), |
|
SIVL0009(0.009), |
|
SIVL0010(0.010), |
|
SIVL0012(0.012), |
|
SIVL0013(0.013), |
|
SIVL0014(0.014), |
|
SIVL0015(0.015), |
|
SIVL0016(0.016), |
|
SIVL0017(0.017), |
|
SIVL0019(0.019), |
|
SIVL0020(0.020), |
|
SIVL0021(0.021), |
|
SIVL0022(0.022), |
|
SIVL0023(0.023), |
|
SIVL0024(0.024), |
|
SIVL0025(0.025), |
|
SIVL0026(0.026), |
|
SIVL0027(0.027), |
|
SIVL0029(0.029), |
|
SIVL0030(0.030), |
|
SIVL0031(0.031), |
|
SIVL0032(0.032), |
|
SIVL0033(0.033), |
|
SIVL0034(0.034), |
|
SIVL0035(0.035), |
|
SIVL0036(0.036), |
|
SIVL0038(0.038), |
|
SIVL0040(0.040), |
|
SIVL0044(0.044), |
|
SIVL0046(0.046), |
|
SIVL0048(0.048), |
|
SIVL0055(0.055), |
|
SIVL0056(0.056), |
|
SIVL0057(0.057), |
|
SIVL0058(0.058), |
|
SIVL0060(0.060), |
|
SIVL0061(0.061), |
|
SIVL0066(0.066), |
|
SIVL0067(0.067), |
|
SIVL0075(0.075), |
|
SIVL0078(0.078), |
|
SIVL0130(0.130), |
|
SIVL0150(0.150), |
|
SIVL0205(0.205), |
|
SIVL0220(0.220), |
|
SIVL0243(0.243), |
|
SIVL0360(0.360); |
|
|
|
private final double value; |
|
|
|
private CompoundCurveType(double value) { |
|
|
|
this.value = value; |
|
} |
|
|
|
public double getValue() { |
|
return value; |
|
} |
|
} |
|
|
|
public enum PowerFailCondition{ |
|
|
|
Attack, |
|
AttackSwing, |
|
Cast, |
|
CastSpell, |
|
EquipChange, |
|
Logout, |
|
Move, |
|
NewCharm, |
|
Sit, |
|
TakeDamage, |
|
TerritoryClaim, |
|
UnEquip; |
|
} |
|
|
|
public enum PowerSubType{ |
|
Amount, |
|
Ramp, |
|
UseAddFormula, |
|
DamageType1, |
|
DamageType2, |
|
DamageType3, |
|
Cancel; |
|
} |
|
|
|
public enum PowerCategoryType { |
|
NONE, |
|
WEAPON, |
|
BUFF, |
|
DEBUFF, |
|
SPECIAL, |
|
DAMAGE, |
|
DISPEL, |
|
INVIS, |
|
STUN, |
|
TELEPORT, |
|
HEAL, |
|
VAMPDRAIN, |
|
BLESSING, |
|
BOONRACE, |
|
BOONCLASS, |
|
BEHAVIOR, |
|
CHANT, |
|
GROUPBUFF, |
|
MOVE, |
|
FLIGHT, |
|
GROUPHEAL, |
|
AEDAMAGE, |
|
BREAKFLY, |
|
AE, |
|
TRANSFORM, |
|
TRACK, |
|
SUMMON, |
|
STANCE, |
|
RECALL, |
|
SPIREPROOFTELEPORT, |
|
SPIREDISABLE, |
|
THIEF; |
|
} |
|
|
|
public enum PowerTargetType { |
|
|
|
SELF, |
|
PCMOBILE, |
|
PET, |
|
MOBILE, |
|
PC, |
|
WEAPON, |
|
GUILDLEADER, |
|
BUILDING, |
|
GROUP, |
|
ARMORWEAPONJEWELRY, |
|
CORPSE, |
|
JEWELRY, |
|
WEAPONARMOR, |
|
ARMOR, |
|
ITEM; |
|
} |
|
|
|
public enum objectMaskType { |
|
PLAYER, |
|
MOB, |
|
PET, |
|
CORPSE, |
|
BUILDING, |
|
UNDEAD, |
|
BEAST, |
|
HUMANOID, |
|
NPC, |
|
IAGENT, |
|
DRAGON, |
|
RAT, |
|
SIEGE, |
|
CITY, |
|
ZONE; |
|
|
|
public static EnumSet<objectMaskType> AGGRO = EnumSet.of(PLAYER, PET); |
|
public static EnumSet<objectMaskType> MOBILE = EnumSet.of(PLAYER, MOB, PET); |
|
public static EnumSet<objectMaskType> STATIC = EnumSet.of(CORPSE, BUILDING, NPC); |
|
|
|
} |
|
|
|
public enum ItemContainerType { |
|
NONE, |
|
INVENTORY, |
|
EQUIPPED, |
|
BANK, |
|
VAULT, |
|
FORGE, |
|
WAREHOUSE; |
|
} |
|
|
|
public enum ItemSlotType implements EnumBitSetHelper<ItemSlotType> { |
|
RHELD, |
|
LHELD, |
|
HELM, |
|
CHEST, |
|
SLEEVES, |
|
HANDS, |
|
RRING, |
|
LRING, |
|
AMULET, |
|
LEGS, |
|
FEET, |
|
CLOAK, |
|
SHIN, |
|
UPLEGS, |
|
UPARM, |
|
WINGS, |
|
BEARD, |
|
HAIR; |
|
} |
|
|
|
public enum CityBoundsType { |
|
|
|
GRID(640), |
|
ZONE(875), |
|
PLACEMENT(1050); |
|
|
|
public final float extents; |
|
|
|
CityBoundsType(float extents) { |
|
this.extents = extents; |
|
} |
|
} |
|
|
|
public enum GuildType { |
|
NONE("None", new String[][] {{"None"}}, new String[] {"Thearchy", "Common Rule", "Theocracy", "Republic Rule"}), |
|
CATHEDRAL("Church of the All-Father", new String[][]{ |
|
{"Acolyte","Acolyte"}, |
|
{"Catechist"}, |
|
{"Deacon", "Deaconess"}, |
|
{"Priest", "Priestess"}, |
|
{"High Priest", "High Priestess"}, |
|
{"Bishop", "Bishop"}, |
|
{"Lord Cardinal", "Lady Cardinal"}, |
|
{"Patriarch", "Matriarch"}}, |
|
new String[] {"Thearchy", "Common Rule", "Theocracy", "Republic Rule"}), |
|
MILITARY("Military", new String[][] { |
|
{"Recruit"}, |
|
{"Footman"}, |
|
{"Corporal"}, |
|
{"Sergeant"}, |
|
{"Lieutenant"}, |
|
{"Captain"}, |
|
{"General"}, |
|
{"Lord Marshall","Lady Marshall"}}, |
|
new String[]{"Autocracy", "Common Rule", "Council Rule", "Militocracy"}), |
|
TEMPLE("Temple of the Cleansing Flame", new String[][]{ |
|
{"Aspirant"}, |
|
{"Novice"}, |
|
{"Initiate"}, |
|
{"Inquisitor"}, |
|
{"Jannisary"}, |
|
{"Tribune"}, |
|
{"Lictor"}, |
|
{"Justiciar"}, |
|
{"Pontifex","Pontifectrix"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Protectorship", "Republic Rule"}), |
|
BARBARIAN("Barbarian Clan", new String[][] { |
|
{"Barbarian"}, |
|
{"Skald"}, |
|
{"Raider"}, |
|
{"Karl"}, |
|
{"Jarl"}, |
|
{"Chieftain"}, |
|
{"Thane"}}, |
|
new String[]{"Chiefdom", "Common Rule", "Council Rule", "Republic Rule"}), |
|
RANGER("Ranger's Brotherhood", new String[][] { |
|
{"Yeoman"}, |
|
{"Pathfinder"}, |
|
{"Tracker"}, |
|
{"Seeker"}, |
|
{"Protector"}, |
|
{"Guardian"}, |
|
{"Lord Protector","Lady Protector"}}, |
|
new String[]{"Despot Rule", "Collectivism","Council Rule","Republic Rule"}), |
|
AMAZON("Amazon Temple", new String[][] { |
|
{"Amazon Thrall", "Amazon"}, |
|
{"Amazon Slave", "Amazon Warrior"}, |
|
{"Amazon Servant", "Amazon Chieftess"}, |
|
{"Amazon Consort", "Amazon Princess"}, |
|
{"Amazon Seneschal", "Majestrix"}, |
|
{"Amazon Regent", "Imperatrix"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Gynarchy", "Gynocracy"}), |
|
NOBLE("Noble House", new String[][] { |
|
{"Serf"}, |
|
{"Vassal"}, |
|
{"Exultant"}, |
|
{"Lord", "Lady"}, |
|
{"Baron", "Baroness"}, |
|
{"Count", "Countess"}, |
|
{"Duke", "Duchess"}, |
|
{"King", "Queen"}, |
|
{"Emperor", "Empress"}}, |
|
new String[] {"Monarchy", "Common Rule", "Feodality", "Republic"}), |
|
WIZARD("Wizard's Conclave", new String[][] { |
|
{"Apprentice"}, |
|
{"Neophyte"}, |
|
{"Adeptus Minor"}, |
|
{"Adeptus Major"}, |
|
{"Magus"}, |
|
{"High Magus"}, |
|
{"Archmagus"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Magocracy"}), |
|
MERCENARY("Mercenary Company", new String[][] { |
|
{"Soldier"}, |
|
{"Man-at-Arms"}, |
|
{"Veteran"}, |
|
{"Myrmidon"}, |
|
{"Captain"}, |
|
{"Commander"}, |
|
{"High Commander"}, |
|
{"Warlord"}}, |
|
new String[] {"Magistrature", "Mob Law", "Council Rule", "Republic Rule"}), |
|
THIEVES("Thieve's Den", new String[][] { |
|
{"Urchin"}, |
|
{"Footpad"}, |
|
{"Grifter"}, |
|
{"Burglar"}, |
|
{"Collector"}, |
|
{"Naster Thief"}, |
|
{"Treasurer"}, |
|
{"Grandmaster Thief"}, |
|
{"Grandfather"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Oligarchy", "Republic Rule"}), |
|
DWARF("Dwarf Hold", new String[][] { |
|
{"Citizen"}, |
|
{"Master"}, |
|
{"Councilor"}, |
|
{"Thane"}, |
|
{"Great Thane"}, |
|
{"High Thane"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
HIGHCOURT("High Court", new String[][] { |
|
{"Eccekebe"}, |
|
{"Saedulor"}, |
|
{"Hodrimarth"}, |
|
{"Mandrae"}, |
|
{"Imaelin"}, |
|
{"Thaelostor", "Thaelostril"}, |
|
{"Dar Thaelostor", "Dar Thaelostril"}, |
|
{"Aglaeron"}, |
|
{"Ellestor", "Elestril"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
VIRAKT("Virakt", new String[][] { |
|
{"Jov'uus"}, |
|
{"Urikhan"}, |
|
{"Irkhan"}, |
|
{"Khal'usht"}, |
|
{"Arkhalar"}, |
|
{"Khal'uvho"}, |
|
{"Khar'uus"}, |
|
{"Kryqh'khalin"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
BRIALIA("Coven of Brialia", new String[][] { // Unknown Rank names |
|
{"Devotee"}, |
|
{"Initiated"}, |
|
{"Witch of the First"}, |
|
{"Witch of the Second"}, |
|
{"Witch of the Third"}, |
|
{"Elder"}, |
|
{"Hierophant"}, |
|
{"Witch King", "Witch Queen"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
UNHOLY("Unholy Legion", new String[][] { // Unknown Rank names |
|
{"Footman"}, |
|
{"Fell Legionaire"}, |
|
{"Fell Centurion"}, |
|
{"Dark Captain"}, |
|
{"Dark Commander"}, |
|
{"Dark Master", "Dark Mistress"}, |
|
{"Dread Master", "Dread Mistress"}, |
|
{"Dread Lord", "Dread Lady"}}, |
|
new String[] {"Despot Rule", "Despot Rule", "Council Rule", "Republic Rule"}), |
|
SCOURGE("Cult of the Scourge", new String[][] { |
|
{"Thrall"}, |
|
{"Mudir"}, |
|
{"Dark Brother", "Dark Sister"}, |
|
{"Hand of the Dark"}, |
|
{"Dark Father", "Dark Mother"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
PIRATE("Pirate Crew", new String[][] { |
|
{"Midshipman", "Midshipwoman"}, |
|
{"Sailor"}, |
|
{"Third Mat"}, |
|
{"Second Mat"}, |
|
{"First Mate"}, |
|
{"Captain"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
HERALD("Academy of Heralds", new String[][] { |
|
{"Pupil"}, |
|
{"Scribe"}, |
|
{"Recorder"}, |
|
{"Scrivener"}, |
|
{"Chronicler"}, |
|
{"Scholar"}, |
|
{"Archivist"}, |
|
{"Loremaster"}}, |
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
CENTAUR("Centaur Cohort", new String[][] { |
|
{"Hoplite"}, |
|
{"Peltast"}, |
|
{"Myrmidon"}, |
|
{"Myrmidon"}, |
|
{"Cataphract"}, |
|
{"Septenrion"}, |
|
{"Praetorian"}, |
|
{"Paragon"}}, |
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}), |
|
KHREE("Aracoix Kh'ree", new String[][] { |
|
{"Duriacor"}, |
|
{"Exarch"}, |
|
{"Tetrarch"}, |
|
{"Dimarch"}, |
|
{"Elnarch"}, |
|
{"Illiarch"}, |
|
{"Tellotharch"}, |
|
{"Erentar"}, |
|
{"Araceos"}, |
|
{"Hierarch"}}, |
|
|
|
new String[] {"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}); |
|
|
|
GuildType(String name, String[][] ranks, String[] leadershipTypes) { |
|
this.name = name; |
|
this.ranks = ranks; |
|
this.leadershipTypes = leadershipTypes; |
|
} |
|
|
|
private final String name; |
|
private final String[][] ranks; //Stored Rank#->Gender(M,F) |
|
private final String[] leadershipTypes; |
|
|
|
public String getCharterName() { |
|
return this.name; |
|
} |
|
|
|
public int getNumberOfRanks() { |
|
return ranks.length; |
|
} |
|
|
|
public String getRankForGender(int rank, boolean male) { |
|
if(ranks.length < rank) { |
|
return ""; |
|
} |
|
|
|
if(ranks[rank].length != 1 && !male) { |
|
return ranks[rank][1]; |
|
} |
|
return ranks[rank][0]; |
|
} |
|
|
|
public String getLeadershipType(int i) { |
|
return leadershipTypes[i]; |
|
} |
|
|
|
public static GuildType getGuildTypeFromCharter(ItemBase itemBase) { |
|
|
|
GuildType charterType; |
|
|
|
// Must be a valid charter object |
|
|
|
if(itemBase.getType().equals(ItemType.GUILDCHARTER) == false) |
|
return GuildType.NONE; //No guild Type |
|
|
|
// No switches on long in java. Cast to int |
|
// when refactor to long uuid's. Loss won't matter |
|
// with values this small. |
|
|
|
switch (itemBase.getUUID()) { |
|
|
|
case 559: |
|
charterType = GuildType.CATHEDRAL; |
|
break; |
|
case 560: |
|
charterType = GuildType.MILITARY; |
|
break; |
|
case 561: |
|
charterType = GuildType.TEMPLE; |
|
break; |
|
case 562: |
|
charterType = GuildType.BARBARIAN; |
|
break; |
|
case 563: |
|
charterType = GuildType.RANGER; |
|
break; |
|
case 564: |
|
charterType = GuildType.AMAZON; |
|
break; |
|
case 565: |
|
charterType = GuildType.NOBLE; |
|
break; |
|
case 566: |
|
charterType = GuildType.WIZARD; |
|
break; |
|
case 567: |
|
charterType = GuildType.MERCENARY; |
|
break; |
|
case 568: |
|
charterType = GuildType.THIEVES; |
|
break; |
|
case 569: |
|
charterType = GuildType.DWARF; |
|
break; |
|
case 570: |
|
charterType = GuildType.HIGHCOURT; |
|
break; |
|
case 571: |
|
charterType = GuildType.VIRAKT; |
|
break; |
|
case 572: |
|
charterType = GuildType.SCOURGE; |
|
break; |
|
case 573: |
|
charterType = GuildType.KHREE; |
|
break; |
|
case 574: |
|
charterType = GuildType.CENTAUR; |
|
break; |
|
case 575: |
|
charterType = GuildType.UNHOLY; |
|
break; |
|
case 576: |
|
charterType = GuildType.PIRATE; |
|
break; |
|
case 577: |
|
charterType = GuildType.BRIALIA; |
|
break; |
|
|
|
default: |
|
charterType = GuildType.HERALD; |
|
} |
|
|
|
return charterType; |
|
} |
|
|
|
public static GuildType getGuildTypeFromInt(int i) { |
|
return GuildType.values()[i]; |
|
} |
|
|
|
} |
|
|
|
public enum MinionClass { |
|
MELEE, |
|
ARCHER, |
|
MAGE; |
|
} |
|
|
|
public enum MinionType { |
|
AELFBORNGUARD(951,1637, MinionClass.MELEE, "Guard","Aelfborn"), |
|
AELFBORNMAGE(952, 1635, MinionClass.MAGE,"Adept","Aelfborn"), |
|
AMAZONGUARD(1500,1670, MinionClass.MELEE,"Guard","Amazon"), |
|
AMAZONMAGE(1502, 1638, MinionClass.MAGE,"Fury","Amazon"), |
|
ARACOIXGUARD(1600,1672,MinionClass.MELEE, "Guard","Aracoix"), //used guard captain equipset. |
|
ARACOIXMAGE(1602,885,MinionClass.MAGE,"Adept","Aracoix"), |
|
CENTAURGUARD(1650,1642, MinionClass.MELEE,"Guard","Centaur"), |
|
CENTAURMAGE(1652, 1640, MinionClass.MAGE,"Druid","Centaur"), |
|
DWARVENARCHER(845,1644, MinionClass.ARCHER, "Marksman","Dwarven"), |
|
DWARVENGUARD(1050,1666, MinionClass.MELEE,"Guard","Dwarven"), |
|
DWARVENMAGE(1052, 1643, MinionClass.MAGE,"War Priest","Dwarven"), |
|
ELFGUARD(1180,1671, MinionClass.MELEE,"Guard","Elven"), //old 1645 |
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ELFMAGE(1182, 1667, MinionClass.MAGE,"Adept","Elven"), |
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FORESTGUARD(1550,1668, MinionClass.MELEE,"Guard","Forest"), //captain changed to guard equipset |
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FORESTMAGE(1552, 436, MinionClass.MAGE,"Adept","Forest"), |
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HOLYGUARD(1525,1658, MinionClass.MELEE,"Guard","Holy Church"), |
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HOLYMAGE(1527, 1646, MinionClass.MAGE,"Prelate","Holy Church"), |
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HUMANARCHER(846,1654,MinionClass.ARCHER, "Archer","Human"), |
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HUMANGUARD(840,1665, MinionClass.MELEE, "Guard","Human"), |
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HUMANMAGE(848, 1655, MinionClass.MAGE,"Adept","Human"), |
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IREKEIGUARD(1350,1659, MinionClass.MELEE,"Guard","Irekei"), |
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IREKEIMAGE(1352, 1660, MinionClass.MAGE,"Adept","Irekei"), |
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MINOTAURARCHER(1701,0,MinionClass.ARCHER,"Archer","Minotaur"), |
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MINOTAURGUARD(1700,1673,MinionClass.MELEE,"Guard","Minotaur"), |
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NORTHMANGUARD(1250,1669, MinionClass.MELEE,"Guard","Northman"), |
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NORTHMANMAGE(1252, 1650, MinionClass.MAGE,"Runecaster","Northman"), |
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SHADEGUARD(1450,1662, MinionClass.MELEE,"Guard","Shade"), |
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SHADEMAGE(1452, 1664, MinionClass.MAGE,"Adept","Shade"), |
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TEMPLARGUARD(841,1564,MinionClass.MELEE,"Marksman","Templar"), |
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TEMPLEGUARD(1575,1652, MinionClass.MELEE,"Guard","Temple"), |
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TEMPLEMAGE(1577, 1656, MinionClass.MAGE,"Confessor","Temple"), |
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UNDEADGUARD(980100,1674,MinionClass.MELEE,"Guard","Undead"), |
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UNDEADMAGE(980102,1675,MinionClass.MAGE,"Adept","Undead"), |
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WEREWOLFGUARD(980104,0,MinionClass.MELEE,"Guard","Werewolf"), |
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WEREBEARGUARD(980103,0,MinionClass.MELEE,"Guard","Werebear"); |
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private final int captainContractID; |
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private final int equipSetID; |
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private final MinionClass minionClass; |
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private final String name; |
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private final String race; |
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|
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public static HashMap<Integer,MinionType> ContractToMinionMap = new HashMap<>(); |
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|
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MinionType(int captainContractID, int equipSetID, MinionClass minionClass, String name, String race) { |
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|
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this.captainContractID = captainContractID; |
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this.equipSetID = equipSetID; |
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this.minionClass = minionClass; |
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this.name = name; |
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this.race = race; |
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|
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} |
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|
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public static void InitializeMinions(){ |
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|
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for (MinionType minionType :MinionType.values()) |
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ContractToMinionMap.put(minionType.captainContractID, minionType); |
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} |
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|
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public int getCaptainContractID() { |
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return captainContractID; |
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} |
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|
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public int getEquipSetID() { |
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return equipSetID; |
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} |
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|
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public MinionClass getMinionClass() { |
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return minionClass; |
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} |
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|
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public String getName() { |
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return name; |
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} |
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|
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public String getRace() { |
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return race; |
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} |
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|
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} |
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|
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public enum GridObjectType{ |
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STATIC, |
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DYNAMIC; |
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} |
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|
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public enum SupportMsgType { |
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NONE(0), |
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PROTECT(1), |
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UNPROTECT(3), |
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VIEWUNPROTECTED(4), |
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REMOVETAX(6), |
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ACCEPTTAX(7), |
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CONFIRMPROTECT(8); |
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|
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private final int type; |
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public static HashMap<Integer, SupportMsgType> typeLookup = new HashMap<>(); |
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|
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SupportMsgType(int messageType) { |
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this.type = messageType; |
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|
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} |
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|
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public static void InitializeSupportMsgType(){ |
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|
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for (SupportMsgType supportMsgType :SupportMsgType.values()) |
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typeLookup.put(supportMsgType.type, supportMsgType); |
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} |
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} |
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|
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public enum ResourceType implements EnumBitSetHelper<ResourceType> { |
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|
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STONE(1580000), |
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TRUESTEEL(1580001), |
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IRON(1580002), |
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ADAMANT(1580003), |
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LUMBER(1580004), |
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OAK(1580005), |
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BRONZEWOOD(1580006), |
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MANDRAKE(1580007), |
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COAL(1580008), |
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AGATE(1580009), |
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DIAMOND(1580010), |
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ONYX(1580011), |
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AZOTH(1580012), |
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ORICHALK(1580013), |
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ANTIMONY(1580014), |
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SULFUR(1580015), |
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QUICKSILVER(1580016), |
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GALVOR(1580017), |
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WORMWOOD(1580018), |
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OBSIDIAN(1580019), |
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BLOODSTONE(1580020), |
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MITHRIL(1580021), |
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GOLD(7); |
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|
|
public static HashMap<Integer, ResourceType> resourceLookup = new HashMap<>(); |
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public int itemID; |
|
|
|
ResourceType(int itemID) { |
|
this.itemID = itemID; |
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} |
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|
|
public static void InitializeResourceTypes(){ |
|
|
|
for (ResourceType resourceType :ResourceType.values()) |
|
resourceLookup.put(resourceType.itemID, resourceType); |
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} |
|
} |
|
|
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public enum PowerActionType { |
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ApplyEffect, |
|
ApplyEffects, |
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Block, |
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Charm, |
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ClaimMine, |
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ClearAggro, |
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ClearNearbyAggro, |
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Confusion, |
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CreateMob, |
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DamageOverTime, |
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DeferredPower, |
|
DirectDamage, |
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Invis, |
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MobRecall, |
|
Peek, |
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Recall, |
|
RemoveEffect, |
|
Resurrect, |
|
RunegateTeleport, |
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SetItemFlag, |
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SimpleDamage, |
|
SpireDisable, |
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Steal, |
|
Summon, |
|
Teleport, |
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Track, |
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TransferStat, |
|
TransferStatOT, |
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Transform, |
|
TreeChoke |
|
} |
|
|
|
public enum AccountStatus { |
|
BANNED, |
|
ACTIVE, |
|
ADMIN; |
|
} |
|
|
|
public enum MobBehaviourType { |
|
None(null, false, false, false, false, false), |
|
//Power |
|
Power(null, false, true, true, true, false), |
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PowerHelpee(Power, false, true, true, false, true), |
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PowerHelpeeWimpy(Power, true, false, true, false, false), |
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PowerGrouperWimpy(Power, true, false, true, false, false), |
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PowerAggro(Power, false, true, true, false, true), |
|
PowerAggroHelpee(Power, false, true, true, false, true), |
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//Aggro |
|
Aggro(null, false, true, true, true, false), |
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AggroHelpee(Aggro, false, true, true, false, true), |
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AggroHelpeeWimpy(Aggro, true, false, true, false, false), |
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AggroGrouperWimpy(Aggro, true, false, true, false, false), |
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//Spell |
|
Spell(null, false, true, true, true, false), |
|
SpellHelpee(Spell, false, true, true, false, true), |
|
SpellHelpeeWimpy(Spell, true, false, true, false, false), |
|
SpellGrouperWimpy(Spell, true, false, true, false, false), |
|
SpellAggro(Spell, false, true, true, false, true), |
|
SpellAggroHelpee(Spell, false, true, true, false, true), |
|
SpellAggroHelpeeWimpy(Spell, true, false, true, false, false), |
|
SpellAggroHelpeeEpic(Spell, false, true, true, false, true), |
|
SpellAggroGrouperWimpy(Spell, true, false, true, false, false), |
|
//Independent Types |
|
SimpleStandingGuard(null, false, false, false, false, false), |
|
Pet1(null, false, false, true, false, false), |
|
Simple(null, false, false, true, false, false), |
|
Helpee(null, false, true, true, false, true), |
|
HelpeeWimpy(null, true, false, true, false, false), |
|
GuardCaptain(null, false, true, true, false, false), |
|
GuardMinion(GuardCaptain, false, true, true, false, false), |
|
GuardWallArcher(null, false, true, false, false, false), |
|
Wanderer(null, false, true, true, false, false), |
|
HamletGuard(null, false, true, false, false, false), |
|
AggroWanderer(null, false, false, true, false, false); |
|
|
|
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>(); |
|
public MobBehaviourType BehaviourHelperType; |
|
public boolean isWimpy; |
|
public boolean isAgressive; |
|
public boolean canRoam; |
|
public boolean callsForHelp; |
|
public boolean respondsToCallForHelp; |
|
|
|
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) { |
|
this.BehaviourHelperType = helpeebehaviourType; |
|
this.isWimpy = wimpy; |
|
this.isAgressive = agressive; |
|
this.canRoam = canroam; |
|
this.callsForHelp = callsforhelp; |
|
this.respondsToCallForHelp = respondstocallforhelp; |
|
} |
|
|
|
} |
|
}
|
|
|