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289 lines
8.4 KiB
289 lines
8.4 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.gameManager; |
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import engine.net.client.ClientConnection; |
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import engine.objects.Account; |
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import engine.objects.Guild; |
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import engine.objects.PlayerCharacter; |
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import engine.server.MBServerStatics; |
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import engine.session.CSSession; |
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import engine.session.Session; |
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import engine.session.SessionID; |
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import engine.util.ByteUtils; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.concurrent.ConcurrentHashMap; |
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public enum SessionManager { |
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SESSIONMANAGER; |
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// TODO add session activity timestamping & timeout monitors |
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private static ConcurrentHashMap<SessionID, Session> sessionIDtoSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH); |
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private static ConcurrentHashMap<PlayerCharacter, Session> pcToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH); |
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private static ConcurrentHashMap<Account, Session> accountToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH); |
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private static ConcurrentHashMap<ClientConnection, Session> connToSession = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_HIGH); |
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public static int _maxPopulation = 0; |
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// 0 = login server |
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// 1 = gateway server |
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// 2 = all other servers |
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private static int crossServerBehavior = 2; |
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public static Session getNewSession(SessionID sesID, Account a, ClientConnection c) { |
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Session ses = new Session(sesID, a, c); |
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SessionManager.sessionIDtoSession.put(sesID, ses); |
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SessionManager.accountToSession.put(a, ses); |
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SessionManager.connToSession.put(c, ses); |
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if (crossServerBehavior == 0) |
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if (!CSSession.addCrossServerSession(ByteUtils.byteArrayToSafeStringHex(c.getSecretKeyBytes()), a, c.getSocketChannel() |
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.socket().getInetAddress(), c.machineID)) |
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Logger.warn("Failed to create cross server session: " + a.getUname()); |
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return ses; |
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} |
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public static Session getNewSession(Account a, ClientConnection c) { |
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SessionID sesID = c.getSessionID(); |
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return SessionManager.getNewSession(sesID, a, c); |
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} |
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public static void cSessionCleanup(String key) { |
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if (!CSSession.deleteCrossServerSession(key)) |
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Logger.warn( |
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"Failed to remove cross server session for key: " + key); |
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} |
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public static void remSession(Session s) { |
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if (s == null) { |
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return; |
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} |
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SessionManager.remSessionID(s); |
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SessionManager.remAccount(s); |
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SessionManager.remClientConnection(s); |
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SessionManager.remPlayerCharacter(s); |
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//TODO LATER fix |
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s.setAccount(null); |
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s.setConn(null); |
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s.setPlayerCharacter(null); |
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s.setSessionID(null); |
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} |
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/* |
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* Get Sessions |
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*/ |
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public static Session getSession(SessionID id) { |
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return SessionManager.sessionIDtoSession.get(id); |
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} |
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public static Session getSession(PlayerCharacter pc) { |
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return SessionManager.pcToSession.get(pc); |
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} |
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public static Session getSession(Account a) { |
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return SessionManager.accountToSession.get(a); |
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} |
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public static Session getSession(ClientConnection cc) { |
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return SessionManager.connToSession.get(cc); |
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} |
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/* |
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* Get Connections |
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*/ |
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public static ClientConnection getClientConnection(SessionID id) { |
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Session s = SessionManager.getSession(id); |
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return (s == null) ? null : s.getConn(); |
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} |
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public static ClientConnection getClientConnection(PlayerCharacter pc) { |
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Session s = SessionManager.getSession(pc); |
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return (s == null) ? null : s.getConn(); |
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} |
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public static ClientConnection getClientConnection(Account a) { |
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Session s = SessionManager.getSession(a); |
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return (s == null) ? null : s.getConn(); |
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} |
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/* |
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* Get PlayerCharacter |
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*/ |
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public static PlayerCharacter getPlayerCharacter(SessionID id) { |
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Session s = SessionManager.getSession(id); |
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return (s == null) ? null : s.getPlayerCharacter(); |
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} |
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public static PlayerCharacter getPlayerCharacter(ClientConnection conn) { |
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Session s = SessionManager.getSession(conn); |
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return (s == null) ? null : s.getPlayerCharacter(); |
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} |
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public static PlayerCharacter getPlayerCharacter(Account a) { |
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Session s = SessionManager.getSession(a); |
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return (s == null) ? null : s.getPlayerCharacter(); |
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} |
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/* |
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* Get Account |
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*/ |
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public static Account getAccount(SessionID id) { |
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Session s = SessionManager.getSession(id); |
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return (s == null) ? null : s.getAccount(); |
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} |
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public static Account getAccount(ClientConnection conn) { |
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Session s = SessionManager.getSession(conn); |
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return (s == null) ? null : s.getAccount(); |
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} |
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public static Account getAccount(PlayerCharacter pc) { |
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Session s = SessionManager.getSession(pc); |
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return (s == null) ? null : s.getAccount(); |
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} |
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public static void setPlayerCharacter(Session s, PlayerCharacter pc) { |
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SessionManager.pcToSession.put(pc, s); |
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s.setPlayerCharacter(pc); |
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// Update max player |
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SessionManager._maxPopulation = Math.max(_maxPopulation, SessionManager.pcToSession.size()); |
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} |
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public static void remPlayerCharacter(Session s) { |
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if (s.getPlayerCharacter() != null) { |
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SessionManager.pcToSession.remove(s.getPlayerCharacter()); |
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s.setPlayerCharacter(null); |
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} |
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} |
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protected static void remAccount(Session s) { |
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if (s.getAccount() != null) { |
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SessionManager.accountToSession.remove(s.getAccount()); |
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s.setAccount(null); |
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} |
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} |
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protected static void remSessionID(Session s) { |
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if (s.getSessionID() != null) { |
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SessionManager.sessionIDtoSession.remove(s.getSessionID()); |
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s.setSessionID(null); |
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} |
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} |
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protected static void remClientConnection(Session s) { |
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if (s.getConn() != null) { |
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SessionManager.connToSession.remove(s.getConn()); |
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s.setConn(null); |
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} |
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} |
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/* |
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* Utils |
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*/ |
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public static void setCrossServerBehavior(int type) { |
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crossServerBehavior = type; |
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} |
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/** |
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* |
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* @return a new HashSet<ClientConnection> object so the caller cannot |
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* modify the internal Set |
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*/ |
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public static Collection<ClientConnection> getAllActiveClientConnections() { |
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return SessionManager.connToSession.keySet(); |
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} |
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/** |
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* |
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* @return a new HashSet<PlayerCharacter> object so the caller cannot modify |
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* the internal Set |
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*/ |
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public static Collection<PlayerCharacter> getAllActivePlayerCharacters() { |
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return SessionManager.pcToSession.keySet(); |
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} |
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public static Collection<PlayerCharacter> getAllActivePlayers() { |
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return SessionManager.pcToSession.keySet(); |
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} |
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public static int getActivePlayerCharacterCount() { |
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return SessionManager.pcToSession.keySet().size(); |
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} |
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public static ArrayList<PlayerCharacter> getActivePCsInGuildID(int id) { |
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ArrayList<PlayerCharacter> pcs = new ArrayList<>(); |
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for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) { |
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Guild g = pc.getGuild(); |
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if (g != null && g.getObjectUUID() == id) { |
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pcs.add(pc); |
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} |
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} |
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return pcs; |
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} |
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public static PlayerCharacter getPlayerCharacterByLowerCaseName(String name) { |
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String queryName = name.toLowerCase(); |
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for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) { |
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if ((playerCharacter.getFirstName().toLowerCase()).equals(queryName)) { |
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return playerCharacter; |
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} |
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} |
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return null; |
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} |
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public static PlayerCharacter getPlayerCharacterByID(int UUID) { |
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for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) { |
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if (playerCharacter.getObjectUUID() == UUID) { |
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return playerCharacter; |
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} |
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} |
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return null; |
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} |
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public static Collection<Account> getAllActiveAccounts() { |
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return SessionManager.accountToSession.keySet(); |
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} |
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public static Account getAccountByID(int UUID) { |
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for (Account acc : SessionManager.getAllActiveAccounts()) { |
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if (acc.getObjectUUID() == UUID) |
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return acc; |
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} |
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return null; |
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} |
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}
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