forked from MagicBane/Server
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
124 lines
3.5 KiB
124 lines
3.5 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
|
// Magicbane Emulator Project © 2013 - 2022 |
|
// www.magicbane.com |
|
|
|
|
|
package engine.powers.poweractions; |
|
|
|
import engine.Enum; |
|
import engine.Enum.BuildingGroup; |
|
import engine.Enum.GameObjectType; |
|
import engine.Enum.PortalType; |
|
import engine.math.Vector3fImmutable; |
|
import engine.objects.AbstractCharacter; |
|
import engine.objects.AbstractWorldObject; |
|
import engine.objects.Building; |
|
import engine.objects.Runegate; |
|
import engine.powers.ActionsBase; |
|
import engine.powers.PowersBase; |
|
|
|
import java.sql.ResultSet; |
|
import java.sql.SQLException; |
|
|
|
public class OpenGatePowerAction extends AbstractPowerAction { |
|
|
|
/** |
|
* ResultSet Constructor |
|
*/ |
|
public OpenGatePowerAction(ResultSet rs) throws SQLException { |
|
super(rs); |
|
} |
|
|
|
public OpenGatePowerAction(int uUID, String iDString, String type, boolean isAggressive, long validItemFlags) { |
|
super(uUID, iDString, type, isAggressive, validItemFlags); |
|
// TODO Auto-generated constructor stub |
|
} |
|
|
|
@Override |
|
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
|
|
|
|
|
if (awo.getObjectType().equals(GameObjectType.Building) == false) |
|
return; |
|
|
|
Building targetBuilding = (Building) awo; |
|
int token; |
|
|
|
// Sanity check. |
|
|
|
if (source == null || awo == null || !(awo.getObjectType().equals(Enum.GameObjectType.Building)) || pb == null) |
|
return; |
|
|
|
// Make sure building has a blueprint |
|
|
|
if (targetBuilding.getBlueprintUUID() == 0) |
|
return; |
|
|
|
// Make sure building is actually a runegate. |
|
|
|
if (targetBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.RUNEGATE) |
|
return; |
|
|
|
// Which portal was opened? |
|
|
|
token = pb.getToken(); |
|
PortalType portalType = PortalType.AIR; |
|
|
|
switch (token) { |
|
case 428937084: //Death Gate |
|
portalType = PortalType.OBLIV; |
|
break; |
|
|
|
case 429756284: //Chaos Gate |
|
portalType = PortalType.CHAOS; |
|
break; |
|
|
|
case 429723516: //Khar Gate |
|
portalType = PortalType.MERCHANT; |
|
break; |
|
|
|
case 429559676: //Spirit Gate |
|
portalType = PortalType.SPIRIT; |
|
break; |
|
|
|
case 429592444: //Water Gate |
|
portalType = PortalType.WATER; |
|
break; |
|
|
|
case 429428604: //Fire Gate |
|
portalType = PortalType.FIRE; |
|
break; |
|
|
|
case 429526908: //Air Gate |
|
portalType = PortalType.AIR; |
|
break; |
|
|
|
case 429625212: //Earth Gate |
|
portalType = PortalType.EARTH; |
|
break; |
|
|
|
default: |
|
} |
|
|
|
// Which runegate was clicked on? |
|
|
|
Runegate runeGate = Runegate._runegates.get(targetBuilding.getObjectUUID()); |
|
runeGate.activatePortal(portalType); |
|
|
|
} |
|
|
|
@Override |
|
protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
|
} |
|
|
|
@Override |
|
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, |
|
int numTrains, ActionsBase ab, PowersBase pb, int duration) { |
|
// TODO Auto-generated method stub |
|
|
|
} |
|
}
|
|
|