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199 lines
7.4 KiB
199 lines
7.4 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.powers.poweractions; |
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import engine.Enum; |
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import engine.Enum.ItemType; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.CombatManager; |
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import engine.math.Vector3fImmutable; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.LootMsg; |
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import engine.objects.*; |
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import engine.powers.ActionsBase; |
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import engine.powers.PowersBase; |
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import engine.server.MBServerStatics; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.concurrent.ThreadLocalRandom; |
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import static engine.math.FastMath.sqr; |
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public class StealPowerAction extends AbstractPowerAction { |
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/** |
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* ResultSet Constructor |
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*/ |
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public StealPowerAction(ResultSet rs) throws SQLException { |
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super(rs); |
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} |
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protected static boolean stealSuccess(PlayerCharacter pc, AbstractWorldObject awo) { |
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if (pc == null || awo == null || !AbstractWorldObject.IsAbstractCharacter(awo) || pc.getPowers() == null) |
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return false; |
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int levelDif = pc.getLevel() - ((AbstractCharacter) awo).getLevel(); |
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if (!pc.getPowers().containsKey(429396028)) |
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return false; |
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CharacterPower cp = pc.getPowers().get(429396028); |
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int trains = cp.getTotalTrains(); |
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float chance = 20 + (trains * 1.5f) + levelDif; |
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chance = (chance < 5f) ? 5f : chance; |
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chance = (chance > 85f) ? 85f : chance; |
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float roll = ThreadLocalRandom.current().nextFloat() * 100f; |
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return roll < chance; |
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} |
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//called to get amount of gold to steal between 0 and max gold |
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protected static int getAmountToSteal(Item i) { |
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if (i.getItemBase() != null && i.getItemBase().getUUID() == 7) { |
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int amount = i.getNumOfItems(); |
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if (amount < 1) |
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return -1; |
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int a = ThreadLocalRandom.current().nextInt(amount + 1); |
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int b = ThreadLocalRandom.current().nextInt(amount + 1); |
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int c = ThreadLocalRandom.current().nextInt(amount + 1); |
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return (a + b + c) / 3; |
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} else |
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return 0; |
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} |
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@Override |
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
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if (source == null || awo == null || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) || !(awo.getObjectType().equals(Enum.GameObjectType.Item))) |
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return; |
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PlayerCharacter sourcePlayer = (PlayerCharacter) source; |
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if (sourcePlayer.isSafeMode()) |
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return; |
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if (!sourcePlayer.isAlive()) |
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return; |
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//prevent stealing no steal mob loot |
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if (awo instanceof MobLoot && ((MobLoot) awo).noSteal()) |
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return; |
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Item tar = (Item) awo; |
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AbstractWorldObject owner = (AbstractWorldObject) tar.getOwner(); |
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if (owner == null) |
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return; |
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AbstractCharacter ownerAC = null; |
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if (AbstractWorldObject.IsAbstractCharacter(owner)) |
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ownerAC = (AbstractCharacter) owner; |
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if (ownerAC != null) |
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if (ownerAC.getLoc().distanceSquared(sourcePlayer.getLoc()) > sqr(MBServerStatics.LOOT_RANGE)) |
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return; |
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//only steal from players or mobs |
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if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
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PlayerCharacter ownerPC = (PlayerCharacter) owner; |
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if (ownerPC.isSafeMode() || sourcePlayer.inSafeZone() || ownerPC.inSafeZone()) |
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return; |
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if (ownerPC.getLoc().distanceSquared(sourcePlayer.getLoc()) > sqr(MBServerStatics.LOOT_RANGE)) |
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return; |
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//dupe check, validate player has item |
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if (!tar.validForInventory(ownerPC.getClientConnection(), ownerPC, ownerPC.getCharItemManager()))//pc.getCharItemManager())) |
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return; |
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//mark thief and target as player aggressive |
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sourcePlayer.setLastPlayerAttackTime(); |
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ownerPC.setLastPlayerAttackTime(); |
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//Handle target attacking back if in combat and has no other target |
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CombatManager.handleRetaliate(ownerAC, sourcePlayer); |
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} else |
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return; |
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ClientConnection origin = sourcePlayer.getClientConnection(); |
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if (origin == null) |
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return; |
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int amount = getAmountToSteal(tar); |
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//test probability of steal success |
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if (!stealSuccess(sourcePlayer, owner)) { |
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ChatManager.chatPeekSteal(sourcePlayer, ownerAC, tar, false, false, -1); |
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return; |
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} else { |
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ChatManager.chatPeekSteal(sourcePlayer, ownerAC, tar, true, false, amount); |
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//TODO send steal failure success |
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} |
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//attempt transfer item |
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CharacterItemManager myCIM = sourcePlayer.getCharItemManager(); |
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CharacterItemManager ownerCIM = ((AbstractCharacter) owner).getCharItemManager(); |
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if (myCIM == null || ownerCIM == null) |
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return; |
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if (tar.template.item_type.equals(ItemType.GOLD)) { |
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//stealing gold |
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if (!myCIM.transferGoldToMyInventory((AbstractCharacter) owner, amount)) |
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return; |
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} else { |
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//stealing items |
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if (ownerCIM.lootItemFromMe(tar, sourcePlayer, origin, true, amount) == null) |
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return; |
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} |
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//send loot message to person stealing. |
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LootMsg lm = new LootMsg(source.getObjectType().ordinal(), source.getObjectUUID(), owner.getObjectType().ordinal(), owner.getObjectUUID(), tar); |
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Dispatch dispatch = Dispatch.borrow(sourcePlayer, lm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY); |
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//update thief's inventory |
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if (sourcePlayer.getCharItemManager() != null) |
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sourcePlayer.getCharItemManager().updateInventory(); |
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//update victims inventory |
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if (owner.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
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PlayerCharacter ownerPC = (PlayerCharacter) owner; |
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if (ownerPC.getCharItemManager() != null) |
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ownerPC.getCharItemManager().updateInventory(); |
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} |
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//TODO if victim is trading, cancel trade window for both people involved in trade |
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} |
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@Override |
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protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { |
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} |
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@Override |
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, |
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int numTrains, ActionsBase ab, PowersBase pb, int duration) { |
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// TODO Auto-generated method stub |
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} |
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}
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