|  |  | @ -5114,10 +5114,8 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |     @Override |  |  |  |     @Override | 
			
		
	
		
		
			
				
					
					|  |  |  |     public void update(Boolean newSystem) { |  |  |  |     public void update(Boolean newSystem) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if(this.isAlive() && this.enteredWorld) { |  |  |  |         this.updateLocation(); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |             this.updateLocation(); |  |  |  |         this.updateMovementState(); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |             this.updateMovementState(); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |  | 
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         if(!newSystem) |  |  |  |         if(!newSystem) | 
			
		
	
		
		
			
				
					
					|  |  |  |             return; |  |  |  |             return; | 
			
		
	
	
		
		
			
				
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