@ -426,20 +426,20 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
				@@ -426,20 +426,20 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
					 
			
		
	
		
			
				
					                        case  31 :   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                            if  ( ib . getUUID ( )  = =  971012 )  {   
			
		
	
		
			
				
					                                int  random  =  ThreadLocalRandom . current ( ) . nextInt ( ItemBase . AnniverseryGifts . size ( ) ) ;    
			
		
	
		
			
				
					                                int  annyID  =  ItemBase . AnniverseryGifts . get ( random ) ;    
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                                ItemBase  annyIB  =  ItemBase . getItemBase ( annyID ) ;    
			
		
	
		
			
				
					                                if  ( annyIB  ! =  null )  {    
			
		
	
		
			
				
					                                    Item  gift  =  MobLoot . createItemForPlayer ( player ,  annyIB ) ;    
			
		
	
		
			
				
					                                    if  ( gift  ! =  null )  {    
			
		
	
		
			
				
					                                        itemMan . addItemToInventory ( gift ) ;    
			
		
	
		
			
				
					                                        itemMan . consume ( item ) ;    
			
		
	
		
			
				
					                                    }    
			
		
	
		
			
				
					                                }    
			
		
	
		
			
				
					                                break ;    
			
		
	
		
			
				
					                            }   
			
		
	
		
			
				
					                            //if (ib.getUUID() == 971012) {
   
			
		
	
		
			
				
					                            //    int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
   
			
		
	
		
			
				
					                            //    int annyID = ItemBase.AnniverseryGifts.get(random);
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                            //    ItemBase annyIB = ItemBase.getItemBase(annyID);
   
			
		
	
		
			
				
					                            //    if (annyIB != null) {
   
			
		
	
		
			
				
					                            //        Item gift = MobLoot.createItemForPlayer(player, annyIB);
   
			
		
	
		
			
				
					                            //        if (gift != null) {
   
			
		
	
		
			
				
					                            //            itemMan.addItemToInventory(gift);
   
			
		
	
		
			
				
					                            //            itemMan.consume(item);
   
			
		
	
		
			
				
					                            //        }
   
			
		
	
		
			
				
					                            //    }
   
			
		
	
		
			
				
					                            //    break;
   
			
		
	
		
			
				
					                            //}
   
			
		
	
		
			
				
					                            // Garbage method removed until rewritten.
   
			
		
	
		
			
				
					                            //  LootTable.CreateGamblerItem(item, player);
   
			
		
	
		
			
				
					                                LootManager . peddleFate ( player , item . getItemBaseID ( ) ) ;