|  |  | @ -1,6 +1,7 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  | package engine.objects; |  |  |  | package engine.objects; | 
			
		
	
		
		
			
				
					
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					|  |  |  | import engine.Enum; |  |  |  | import engine.Enum; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | import engine.gameManager.ChatManager; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.powers.EffectsBase; |  |  |  | import engine.powers.EffectsBase; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.powers.effectmodifiers.AbstractEffectModifier; |  |  |  | import engine.powers.effectmodifiers.AbstractEffectModifier; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.server.MBServerStatics; |  |  |  | import engine.server.MBServerStatics; | 
			
		
	
	
		
		
			
				
					|  |  | @ -772,4 +773,13 @@ public class PlayerCombatStats { | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         return Math.round(level); |  |  |  |         return Math.round(level); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     public static void PrintSkillsToClient(PlayerCharacter pc){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         for(CharacterSkill skill : pc.skills.values()){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             String name = skill.getName(); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             int base = calculateBaseSkillLevel(name,pc); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             int buffed = calculateBuffedSkillLevel(name,pc); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ChatManager.chatSystemInfo(pc,name + " = " + base + " (" + buffed + ")"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
	
		
		
			
				
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